Player Matchup

Arachne
Arachne
BigWik3518
Arachne
Level 4
God Stats
2W - 1L
1,816 SR
Queue Stats
4W - 2L
1,777 Elo+
Solo
Poseidon
Poseidon
Zenitsu81MThiago
Poseidon
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 7L
1,658 Elo+
Solo
Ra
Ra
ettoreluigi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
giga-purin1206
Cthulhu
Level 8
God Stats
1W - 3L
1,272 SR
Queue Stats
10W - 14L
1,071 Elo+
Solo
Thor
Thor
kirshman12
Thor
Level 16
God Stats
0W - 4L
1,178 SR
Queue Stats
220W - 267L
1,486 Elo+
Solo
Team Averages
Level 8
1,453 SR
1,499 Elo+

VS

Team Averages
Level 24
1,552 SR
1,470 Elo+
Fenrir
Fenrir
Beastmaster93
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Reach For Godz
Medusa
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
123W - 48L
1,795 Elo+
Solo
Zeus
Zeus
Tempus_Titor
Zeus
Level 29
God Stats
8W - 12L
1,331 SR
Queue Stats
97W - 90L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Th3ProbleM1994
Zhong Kui
Level 27
God Stats
4W - 5L
1,740 SR
Queue Stats
128W - 120L
1,506 Elo+
Solo
Hades
Hades
cladimirius
Hades
Level 15
God Stats
8W - 9L
1,438 SR
Queue Stats
11W - 25L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigWik3518
Arachne
8
3 / 4 / 1
4,850
539
3,625
6,766
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 2 / 3
5,128
570
5,290
5,042
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 1 / 0
3,210
357
201
473
124
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
4,130
459
826
3,914
2,159
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 0
5,240
582
1,132
4,301
988
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,185
576
3,592
7,867
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 1 / 0
6,521
725
4,152
4,081
1,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 0
5,287
587
1,126
3,812
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Th3ProbleM1994
Zhong Kui
11
2 / 0 / 0
6,057
673
2,911
4,134
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 2 / 0
5,385
598
872
5,445
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
11
11
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Arachne
BigWik3518
Arachne
3
4
1
0.88
W
4
1
0
4
W
2
2
0
1
W
Zhong Kui
Th3ProbleM1994
Zhong Kui
2
0
0
2
L
3
2
3
2.25
W
3
2
0
1.5
L
0
1
0
0
L
0
1
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,074
Damage
12,653
20,496
Taken
25,339
7,020
Mitigated
9,964
2,107
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,592
1,075
0
2,652
7,867
2,400
0
1,524
6,239
0
22,367
L
Arachne
BigWik3518
Arachne
3,625
2,181
0
1,285
6,766
2,441
0
2,579
4,187
0
16,563
W
4,152
1,828
0
485
4,081
1,355
868
579
3,502
0
40,614
W
1,126
168
0
1,170
3,812
911
112
946
2,684
18,900
0
W
Zhong Kui
Th3ProbleM1994
Zhong Kui
2,911
454
0
2,593
4,134
3,054
236
1,081
2,929
30,739
6,033
L
5,290
649
0
426
5,042
1,308
0
1,318
3,724
22,599
0
W
872
357
0
1,076
5,445
2,244
632
1,727
3,582
12,032
0
L
201
96
0
0
473
124
0
231
242
823
0
L
826
257
0
396
3,914
2,159
0
608
3,306
9,166
0
L
1,132
630
0
0
4,301
988
0
174
4,127
0
17,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
28,435
126
Minions Killed
286
0
Camps Cleared
0
737,425
Distance Traveled
790,225
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,185
576
51
6
0
181,954
1
L
Arachne
4,850
539
30
3
0
173,022
0
W
Medusa
6,521
725
83
9
0
156,137
0
W
Zeus
5,287
587
44
5
0
142,497
1
W
Zhong Kui
6,057
673
79
9
0
154,299
2
L
Poseidon
5,128
570
42
5
0
179,454
0
W
Hades
5,385
598
29
3
0
155,338
1
L
Ra
3,210
357
1
0
0
47,792
0
L
Cthulhu
4,130
459
13
1
0
158,579
3
L
Thor
5,240
582
40
4
0
178,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role