Player Matchup

Sun Wukong
Sun Wukong
Cervid
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 46L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Tekisdani
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,510 Elo+
Solo
Bastet
Bastet
ZebraRyder6419
Bastet
Level 106
God Stats
4W - 7L
1,591 SR
Queue Stats
342W - 357L
1,429 Elo+
Solo
Loki
Loki
huebers_92
Loki
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 151L
1,442 Elo+
Solo
Medusa
Medusa
llenhund
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,462 Elo+

VS

Team Averages
Level 69
1,576 SR
1,465 Elo+
Discordia
Discordia
Brutalka
Discordia
Level 104
God Stats
3W - 5L
1,520 SR
Queue Stats
195W - 184L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
SunFreak
Kukulkan
Level 127
God Stats
3W - 1L
1,809 SR
Queue Stats
276W - 268L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
Trilobitte
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
akaho
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1
Thanatos
Thanatos
ezezezezezezezez
Thanatos
Level 34
God Stats
1W - 3L
1,553 SR
Queue Stats
76W - 65L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cervid
Sun Wukong
20
5 / 4 / 16
13,184
659
14,531
28,040
41,001
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Tekisdani
Heimdallr
20
4 / 8 / 16
13,679
684
12,379
18,848
6,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 5 / 12
14,319
716
19,943
16,476
8,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 18
14,043
702
13,706
17,197
6,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
llenhund
Medusa
20
8 / 6 / 16
14,508
725
19,031
20,785
7,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brutalka
Discordia
20
6 / 4 / 13
13,662
683
23,458
11,716
5,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SunFreak
Kukulkan
20
13 / 5 / 8
14,846
742
26,393
18,160
9,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Trilobitte
Hun Batz
16
2 / 12 / 13
10,941
547
10,253
17,668
8,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
akaho
Morgan Le Fay
18
2 / 10 / 14
11,315
566
12,174
19,604
9,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 11
12,402
620
17,090
17,425
15,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
88
36
Kills
29
30
Deaths
36
78
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
Brutalka
Discordia
6
4
13
3.13
W
Sun Wukong
Cervid
Sun Wukong
5
4
16
3.25
L
Kukulkan
SunFreak
Kukulkan
13
5
8
3.4
W
Heimdallr
Tekisdani
Heimdallr
4
8
16
1.5
L
Hun Batz
Trilobitte
Hun Batz
2
12
13
0.71
W
13
5
12
3.8
L
Morgan Le Fay
akaho
Morgan Le Fay
2
10
14
0.9
L
6
5
11
2.3
W
6
7
18
2.14
W
Medusa
llenhund
Medusa
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,590
Damage
89,368
101,346
Taken
84,573
70,281
Mitigated
48,621
37,485
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Brutalka
Discordia
23,458
338
1,996
2,724
11,716
5,356
0
0
11,716
58,066
0
W
Sun Wukong
Cervid
Sun Wukong
14,531
3,213
2,445
10,373
28,040
41,001
410
15,562
12,478
0
31,915
L
Kukulkan
SunFreak
Kukulkan
26,393
3,404
3,068
3,538
18,160
9,756
0
0
18,160
55,328
0
W
Heimdallr
Tekisdani
Heimdallr
12,379
2,721
2,248
2,928
18,848
6,648
1,049
14,054
4,794
0
35,075
L
Hun Batz
Trilobitte
Hun Batz
10,253
2,241
0
250
17,668
8,906
0
0
17,668
0
16,050
W
19,943
4,455
2,601
2,774
16,476
8,782
472
9,869
6,607
0
30,323
L
Morgan Le Fay
akaho
Morgan Le Fay
12,174
1,180
106
1,290
19,604
9,353
0
0
19,604
24,301
0
L
17,090
3,341
1,238
11,410
17,425
15,250
72
0
17,425
0
26,693
W
13,706
1,016
2,444
3,895
17,197
6,098
586
9,893
7,304
0
30,816
W
Medusa
llenhund
Medusa
19,031
6,644
2,454
5,323
20,785
7,752
2,763
12,647
8,138
0
50,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
63,166
200
Minions Killed
206
0
Camps Cleared
0
1,789,903
Distance Traveled
1,695,871
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,662
683
73
4
0
310,078
5
W
Sun Wukong
13,184
659
25
1
0
361,927
0
L
Kukulkan
14,846
742
78
4
0
369,225
4
W
Heimdallr
13,679
684
59
3
0
365,760
5
L
Hun Batz
10,941
547
12
1
0
353,749
1
W
Bastet
14,319
716
17
1
0
364,002
0
L
Morgan Le Fay
11,315
566
23
1
0
287,178
0
L
Thanatos
12,402
620
20
1
0
375,641
0
W
Loki
14,043
702
31
2
0
355,253
3
W
Medusa
14,508
725
68
3
0
342,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role