Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KZY00
Charybdis
Level 128
God Stats
10W - 10L
1,704 SR
Queue Stats
260W - 285L
1,513 Elo+
Solo
Tyr
Tyr
Pinchito-VK97
Tyr
Level 67
God Stats
0W - 7L
1,322 SR
Queue Stats
163W - 166L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Scorpio360
Cthulhu
Level 112
God Stats
40W - 26L
1,699 SR
Queue Stats
281W - 271L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zarok_1
Baron Samedi
Level 115
God Stats
16W - 5L
1,879 SR
Queue Stats
367W - 367L
1,488 Elo+
Solo
Team Averages
Level 114
1,621 SR
1,498 Elo+

VS

Team Averages
Level 103
1,449 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ghost_Szotyi
Hercules
Level 87
God Stats
4W - 5L
1,320 SR
Queue Stats
248W - 230L
1,521 Elo+
Solo
Loki
Loki
Joseph-BadAim
Loki
Level 122
God Stats
24W - 28L
1,493 SR
Queue Stats
546W - 594L
1,492 Elo+
Solo
Ganesha
Ganesha
MiSFiT_JiGG
Ganesha
Level 62
God Stats
1W - 0L
1,432 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Danzaburou
Danzaburou
Soso1Motaku
Danzaburou
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 253L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
5 / 3 / 1
6,076
608
6,023
7,330
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KZY00
Charybdis
9
1 / 2 / 1
5,209
521
4,522
5,818
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 0
4,941
494
2,556
9,178
7,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Scorpio360
Cthulhu
9
0 / 1 / 4
5,034
503
3,039
5,628
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Zarok_1
Baron Samedi
8
1 / 3 / 0
5,027
503
1,176
4,768
2,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 4
6,840
684
7,340
6,379
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ghost_Szotyi
Hercules
12
2 / 1 / 0
6,635
664
4,812
5,363
5,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
4 / 2 / 2
6,336
634
2,492
5,695
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
MiSFiT_JiGG
Ganesha
8
0 / 2 / 6
4,978
498
1,820
7,306
3,047
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Soso1Motaku
Danzaburou
10
2 / 2 / 0
6,092
609
3,643
6,992
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
1
1.83
W
Morgan Le Fay
 
Morgan Le Fay
4
0
4
6
W
Hercules
Ghost_Szotyi
Hercules
2
1
0
2
W
4
2
2
2.5
L
Charybdis
KZY00
Charybdis
1
2
1
0.75
W
Ganesha
MiSFiT_JiGG
Ganesha
0
2
6
1.5
L
0
3
0
0
L
Cthulhu
Scorpio360
Cthulhu
0
1
4
2
W
Danzaburou
Soso1Motaku
Danzaburou
2
2
0
1
L
Baron Samedi
Zarok_1
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
20,107
32,722
Taken
31,735
16,592
Mitigated
14,386
11,550
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,023
2,310
0
1,808
7,330
2,604
0
2,399
4,751
0
25,523
W
Morgan Le Fay
 
Morgan Le Fay
7,340
496
0
1,248
6,379
2,466
43
1,303
5,076
36,390
0
W
Hercules
Ghost_Szotyi
Hercules
4,812
2,146
0
2,270
5,363
5,227
0
0
5,363
0
35,387
W
2,492
358
0
2,544
5,695
1,663
0
264
5,431
0
32,204
L
Charybdis
KZY00
Charybdis
4,522
2,586
0
2,563
5,818
1,789
0
967
4,851
0
32,118
W
Ganesha
MiSFiT_JiGG
Ganesha
1,820
211
0
1,920
7,306
3,047
329
1,603
5,703
8,437
0
L
2,556
565
0
3,824
9,178
7,078
12
525
8,609
0
23,241
L
Cthulhu
Scorpio360
Cthulhu
3,039
175
380
1,556
5,628
3,120
0
2,839
2,676
19,366
0
W
Danzaburou
Soso1Motaku
Danzaburou
3,643
2,356
0
2,531
6,992
1,983
330
1,045
5,947
0
28,924
L
Baron Samedi
Zarok_1
Baron Samedi
1,176
129
84
1,335
4,768
2,001
0
2,126
2,520
20,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
30,881
238
Minions Killed
320
0
Camps Cleared
0
901,178
Distance Traveled
966,741
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,076
608
47
5
0
219,792
0
W
Morgan Le Fay
6,840
684
89
9
0
209,238
4
W
Hercules
6,635
664
90
9
0
189,018
2
W
Loki
6,336
634
71
7
0
205,140
3
L
Charybdis
5,209
521
66
7
0
157,423
1
W
Ganesha
4,978
498
4
0
0
188,253
0
L
Tyr
4,941
494
48
5
0
205,134
0
L
Cthulhu
5,034
503
37
4
0
195,415
2
W
Danzaburou
6,092
609
66
7
0
175,092
1
L
Baron Samedi
5,027
503
40
4
0
123,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role