Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DZsuper
Nemesis
Level 8
God Stats
1W - 2L
1,708 SR
Queue Stats
17W - 17L
1,656 Elo+
Party 1
Tiamat
Tiamat
Fhkyubi
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,483 Elo+
Solo
Rama
Rama
Kasakarii
Rama
Level 98
God Stats
5W - 4L
1,486 SR
Queue Stats
295W - 277L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Ogmios11
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,376 Elo+
Solo
Team Averages
Level 28
1,539 SR
1,507 Elo+

VS

Team Averages
Level 21
1,621 SR
1,463 Elo+
Arachne
Arachne
LagZz-_-za
Arachne
Level 15
God Stats
4W - 2L
1,568 SR
Queue Stats
15W - 9L
1,523 Elo+
Solo
Athena
Athena
Smite-Rush25
Athena
Level 28
God Stats
7W - 6L
1,710 SR
Queue Stats
304W - 315L
1,515 Elo+
Solo
Cupid
Cupid
TP_4s13r
Cupid
Level 17
God Stats
17W - 12L
1,526 SR
Queue Stats
150W - 147L
1,376 Elo+
Solo
Sol
Sol
ferru_capi_20
Sol
Level 28
God Stats
32W - 18L
1,588 SR
Queue Stats
75W - 71L
1,367 Elo+
Solo
Janus
Janus
mmiiki90s
Janus
Level 17
God Stats
4W - 2L
1,714 SR
Queue Stats
30W - 21L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 2 / 4
5,022
457
3,477
10,341
4,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DZsuper
Nemesis
8
0 / 1 / 0
4,444
404
2,577
6,160
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Fhkyubi
Tiamat
6
0 / 7 / 0
4,184
380
2,563
5,977
2,256
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
8
4 / 6 / 1
5,508
501
6,149
8,142
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Ogmios11
Amaterasu
7
0 / 1 / 1
4,584
417
1,314
5,495
1,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LagZz-_-za
Arachne
9
3 / 2 / 0
5,771
525
2,346
5,342
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
8
1 / 2 / 7
5,627
512
4,064
7,425
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
TP_4s13r
Cupid
10
3 / 2 / 3
6,241
567
7,677
6,703
1,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 1
6,369
579
4,440
4,865
1,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
mmiiki90s
Janus
13
8 / 0 / 3
7,477
680
7,804
4,368
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
4
1.5
L
Nemesis
DZsuper
Nemesis
0
1
0
0
L
Tiamat
Fhkyubi
Tiamat
0
7
0
0
L
Rama
4
6
1
0.75
W
Arachne
LagZz-_-za
Arachne
3
2
0
1.5
L
Amaterasu
Ogmios11
Amaterasu
0
1
1
0.5
W
Athena
1
2
7
2.25
W
Cupid
TP_4s13r
Cupid
3
2
3
2.25
W
2
0
1
2.5
W
Janus
mmiiki90s
Janus
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
26,331
36,115
Taken
28,703
14,717
Mitigated
10,252
7,860
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,477
463
0
2,383
10,341
4,033
95
4,698
5,531
14,204
0
L
Nemesis
DZsuper
Nemesis
2,577
904
0
2,665
6,160
3,703
0
3,735
2,409
0
9,727
L
Tiamat
Fhkyubi
Tiamat
2,563
453
0
204
5,977
2,256
0
3,224
2,489
8,328
0
L
Rama
6,149
4,229
0
945
8,142
2,836
0
2,929
5,167
0
26,857
W
Arachne
LagZz-_-za
Arachne
2,346
1,735
0
1,285
5,342
1,741
156
1,007
4,296
0
18,964
L
Amaterasu
Ogmios11
Amaterasu
1,314
615
0
1,663
5,495
1,889
0
1,268
4,211
0
18,180
W
Athena
4,064
1,404
0
92
7,425
3,677
0
1,943
5,482
18,342
0
W
Cupid
TP_4s13r
Cupid
7,677
5,050
233
2,343
6,703
1,867
615
1,273
5,430
0
31,643
W
4,440
1,678
0
3,076
4,865
1,761
1,349
527
3,829
32,829
0
W
Janus
mmiiki90s
Janus
7,804
1,290
0
1,443
4,368
1,206
326
1,290
3,078
46,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
31,485
145
Minions Killed
277
0
Camps Cleared
0
919,050
Distance Traveled
1,132,430
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,022
457
44
4
0
207,966
1
L
Nemesis
4,444
404
16
1
0
195,785
3
L
Tiamat
4,184
380
12
1
0
176,106
0
L
Rama
5,508
501
43
4
0
180,972
1
W
Arachne
5,771
525
37
3
0
230,672
1
L
Amaterasu
4,584
417
30
3
0
158,221
0
W
Athena
5,627
512
27
2
0
237,398
1
W
Cupid
6,241
567
56
5
0
225,720
1
W
Sol
6,369
579
70
6
0
200,561
4
W
Janus
7,477
680
87
8
0
238,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role