Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lampiii
Charybdis
Level 117
God Stats
3W - 7L
1,237 SR
Queue Stats
127W - 129L
1,517 Elo+
Solo
Jormungandr
Jormungandr
MustaMaali
Jormungandr
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 9L
1,565 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,527 Elo+

VS

Team Averages
Level 48
1,573 SR
1,582 Elo+
Artemis
Artemis
HornyRats
Artemis
Level 26
God Stats
34W - 4L
1,913 SR
Queue Stats
247W - 66L
1,850 Elo+
Solo
Tyr
Tyr
LemONBeastHUN
Tyr
Level 11
God Stats
2W - 4L
1,268 SR
Queue Stats
5W - 12L
1,292 Elo+
Solo
Nu Wa
Nu Wa
callastyn
Nu Wa
Level 108
God Stats
13W - 11L
1,537 SR
Queue Stats
346W - 313L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 6 / 6
8,825
630
12,249
10,456
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Lampiii
Charybdis
13
3 / 3 / 5
9,514
680
10,243
9,587
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MustaMaali
Jormungandr
11
3 / 5 / 3
8,690
621
8,172
15,540
14,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HornyRats
Artemis
16
10 / 0 / 2
10,817
773
18,085
12,682
9,696
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 2 / 9
9,142
653
4,974
18,173
13,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
callastyn
Nu Wa
12
1 / 6 / 10
8,941
639
7,621
9,195
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
14
14
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
6
0.83
W
Artemis
HornyRats
Artemis
10
0
2
11
L
Charybdis
Lampiii
Charybdis
3
3
5
1.83
W
3
2
9
3.75
L
Jormungandr
MustaMaali
Jormungandr
3
5
3
0.9
W
Nu Wa
callastyn
Nu Wa
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
30,680
35,583
Taken
40,050
20,207
Mitigated
26,267
5,522
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,249
639
330
2,046
10,456
3,137
32
2,328
7,696
36,593
0
W
Artemis
HornyRats
Artemis
18,085
7,604
0
6,986
12,682
9,696
608
6,840
5,842
0
42,696
L
Charybdis
Lampiii
Charybdis
10,243
5,364
0
1,047
9,587
2,984
746
2,116
6,994
0
45,154
W
4,974
1,304
0
6,889
18,173
13,587
195
7,888
10,285
0
12,681
L
Jormungandr
MustaMaali
Jormungandr
8,172
1,306
0
2,099
15,540
14,086
0
3,628
10,855
24,488
0
W
Nu Wa
callastyn
Nu Wa
7,621
3,132
0
1,098
9,195
2,984
730
6,037
3,158
34,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
28,900
170
Minions Killed
145
8
Camps Cleared
5
699,493
Distance Traveled
787,465
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,825
630
67
5
2
245,358
1
W
Artemis
10,817
773
73
5
2
262,567
10
L
Charybdis
9,514
680
69
5
6
227,456
1
W
Tyr
9,142
653
14
1
0
291,335
2
L
Jormungandr
8,690
621
34
2
0
226,679
1
W
Nu Wa
8,941
639
58
4
3
233,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role