Player Matchup

Anubis
Anubis
Dawnguardforever
Anubis
Level 29
God Stats
29W - 17L
1,550 SR
Queue Stats
69W - 81L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Enki69Enlil
Tsukuyomi
Level 11
God Stats
7W - 4L
1,613 SR
Queue Stats
27W - 26L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
Sir_Michael55
Ao Kuang
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 133L
1,265 Elo+
Solo
Medusa
Medusa
TLK XulimYT
Medusa
Level 27
God Stats
3W - 2L
1,196 SR
Queue Stats
47W - 65L
1,312 Elo+
Party 2
Ganesha
Ganesha
xElitekillx1734
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,230 Elo+
Party 2
Team Averages
Level 20
1,472 SR
1,318 Elo+

VS

Team Averages
Level 16
1,492 SR
1,407 Elo+
Nemesis
Nemesis
GANGSTERKAUR09
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Kitchapolllll
Scylla
Level 22
God Stats
0W - 2L
1,278 SR
Queue Stats
40W - 42L
1,346 Elo+
Party 1
Fenrir
Fenrir
Natalcha
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
nurattidapon
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,326 Elo+
Party 1
Artemis
Artemis
兴奋的母猩猩
Artemis
Level 4
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 6
9,464
631
20,841
15,847
9,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Enki69Enlil
Tsukuyomi
13
4 / 1 / 0
8,015
534
3,023
7,287
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Sir_Michael55
Ao Kuang
11
2 / 1 / 1
6,964
464
992
6,517
2,095
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
14
19 / 1 / 2
9,530
635
12,216
8,127
3,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 1 / 20
7,963
531
5,118
14,225
13,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 12 / 0
5,052
337
1,818
9,488
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 8 / 2
6,323
422
4,993
8,694
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Natalcha
Fenrir
9
1 / 6 / 0
6,089
406
3,032
13,805
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
nurattidapon
Jormungandr
8
1 / 6 / 2
6,138
409
4,441
13,638
6,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 9 / 1
6,894
460
11,395
11,561
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
40
Kills
5
5
Deaths
41
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
15
1
6
18
W
Tsukuyomi
Enki69Enlil
Tsukuyomi
4
1
0
4
L
0
12
0
0
L
1
8
2
0.25
L
Fenrir
Natalcha
Fenrir
1
6
0
0.17
W
Ao Kuang
Sir_Michael55
Ao Kuang
2
1
1
2.5
W
Medusa
19
1
2
20
L
Jormungandr
nurattidapon
Jormungandr
1
6
2
0.33
W
0
1
20
10
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,190
Damage
25,679
52,003
Taken
57,186
30,630
Mitigated
19,222
21,312
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,841
2,853
0
10,867
15,847
9,349
1,969
3,089
12,464
59,200
0
W
Tsukuyomi
Enki69Enlil
Tsukuyomi
3,023
1,202
0
3,421
7,287
2,459
0
0
7,287
0
42,827
L
1,818
1,364
0
69
9,488
2,490
0
3,698
5,790
0
10,228
L
4,993
313
0
10
8,694
1,643
570
5,658
3,036
21,557
0
L
Fenrir
Natalcha
Fenrir
3,032
1,022
0
910
13,805
6,702
0
7,610
6,195
0
18,605
W
Ao Kuang
Sir_Michael55
Ao Kuang
992
137
0
1,888
6,517
2,095
0
1,537
4,926
26,691
0
W
Medusa
12,216
7,137
0
1,494
8,127
3,335
2,013
1,494
6,383
0
50,612
L
Jormungandr
nurattidapon
Jormungandr
4,441
1,603
0
460
13,638
6,127
230
5,610
8,028
16,770
0
W
5,118
696
417
3,225
14,225
13,392
468
2,556
11,443
23,573
0
L
11,395
7,581
0
2,003
11,561
2,260
391
4,375
7,186
0
30,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
30,496
335
Minions Killed
168
0
Camps Cleared
0
1,291,939
Distance Traveled
1,179,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,464
631
97
6
0
235,417
0
W
Tsukuyomi
8,015
534
95
6
0
259,477
0
L
Nemesis
5,052
337
20
1
0
224,341
0
L
Scylla
6,323
422
49
3
0
220,674
0
L
Fenrir
6,089
406
34
2
0
260,072
0
W
Ao Kuang
6,964
464
52
3
0
267,941
0
W
Medusa
9,530
635
84
6
0
265,800
0
L
Jormungandr
6,138
409
16
1
0
263,079
0
W
Ganesha
7,963
531
7
0
0
263,304
2
L
Artemis
6,894
460
49
3
0
211,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role