Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DarkremX3
Zeus
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 8L
1,531 Elo+
Party 1
Neith
Neith
Hafnon
Neith
Level 25
God Stats
16W - 25L
1,500 SR
Queue Stats
98W - 106L
1,558 Elo+
Solo
Thanatos
Thanatos
Indrachi
Thanatos
Level 29
God Stats
6W - 0L
1,859 SR
Queue Stats
58W - 24L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
xSyzex
Danzaburou
Level 27
God Stats
3W - 1L
1,605 SR
Queue Stats
13W - 8L
1,522 Elo+
Solo
Team Averages
Level 47
1,593 SR
1,557 Elo+

VS

Team Averages
Level 16
1,459 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GMTfinest
Anhur
Level 26
God Stats
7W - 9L
1,603 SR
Queue Stats
130W - 136L
1,640 Elo+
Solo
Thor
Thor
bigcroops
Thor
Level 19
God Stats
0W - 1L
1,194 SR
Queue Stats
12W - 9L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
haftbefehl069
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,098 Elo+
Party 2
Bellona
Bellona
xousou
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
8 / 0 / 12
8,122
580
4,860
13,503
10,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
12
9 / 1 / 7
8,619
616
10,193
8,678
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Hafnon
Neith
15
3 / 0 / 1
9,065
648
3,792
5,413
1,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Indrachi
Thanatos
13
4 / 2 / 6
8,283
592
7,834
11,182
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
xSyzex
Danzaburou
13
8 / 2 / 7
9,157
654
10,531
9,213
2,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 8 / 2
6,400
457
4,854
9,883
2,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
GMTfinest
Anhur
9
1 / 7 / 3
5,973
427
7,244
10,534
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
10
2 / 5 / 0
6,778
484
2,828
10,459
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
haftbefehl069
Zhong Kui
7
0 / 8 / 2
5,459
390
3,705
9,330
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xousou
Bellona
11
0 / 4 / 1
6,093
435
4,315
9,858
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
32
Kills
5
5
Deaths
32
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
0
12
14
L
Ra
 
Ra
2
8
2
0.38
W
Zeus
9
1
7
12.5
L
Anhur
GMTfinest
Anhur
1
7
3
0.36
W
Neith
Hafnon
Neith
3
0
1
3.5
W
Thanatos
Indrachi
Thanatos
4
2
6
3.5
L
Thor
2
5
0
0.4
L
Zhong Kui
haftbefehl069
Zhong Kui
0
8
2
0.13
W
Danzaburou
xSyzex
Danzaburou
8
2
7
5.75
L
Bellona
xousou
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
22,946
47,989
Taken
50,064
22,159
Mitigated
18,037
23,895
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,860
513
1,004
2,443
13,503
10,989
267
2,460
11,043
19,663
0
L
Ra
 
Ra
4,854
143
324
1,337
9,883
2,479
0
2,551
7,332
26,453
0
W
Zeus
10,193
2,814
0
3,511
8,678
2,653
817
1,821
6,857
42,140
0
L
Anhur
GMTfinest
Anhur
7,244
4,058
0
1,126
10,534
2,383
0
2,201
8,333
0
23,977
W
Neith
Hafnon
Neith
3,792
1,798
0
3,379
5,413
1,901
249
230
5,183
0
57,867
W
Thanatos
Indrachi
Thanatos
7,834
3,466
0
10,939
11,182
3,674
669
1,756
9,426
0
59,480
L
Thor
2,828
895
0
2,063
10,459
2,869
0
2,081
8,378
0
20,994
L
Zhong Kui
haftbefehl069
Zhong Kui
3,705
473
0
753
9,330
5,038
0
6,095
3,235
12,542
0
W
Danzaburou
xSyzex
Danzaburou
10,531
6,873
0
2,619
9,213
2,942
1,774
2,292
6,921
0
44,742
L
Bellona
xousou
Bellona
4,315
666
0
3,099
9,858
5,268
0
2,125
7,733
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
30,703
392
Minions Killed
205
0
Camps Cleared
0
1,230,725
Distance Traveled
1,173,045
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,122
580
27
2
0
283,754
1
L
Ra
6,400
457
43
3
0
248,009
2
W
Zeus
8,619
616
70
5
0
222,542
0
L
Anhur
5,973
427
46
3
0
232,253
2
W
Neith
9,065
648
120
9
0
210,689
1
W
Thanatos
8,283
592
90
6
0
267,159
4
L
Thor
6,778
484
52
4
0
242,645
1
L
Zhong Kui
5,459
390
18
1
0
194,683
2
W
Danzaburou
9,157
654
85
6
0
246,581
0
L
Bellona
6,093
435
46
3
0
255,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role