Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TapelessMoss383
Neith
Level 103
God Stats
4W - 6L
1,403 SR
Queue Stats
606W - 690L
1,424 Elo+
Solo
Vamana
Vamana
XxjustenblowsxX
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 297L
1,377 Elo+
Solo
Athena
Athena
gTo-17n
Athena
Level 45
God Stats
7W - 4L
1,572 SR
Queue Stats
100W - 134L
1,325 Elo+
Party 2
Poseidon
Poseidon
vNoneh
Poseidon
Level 59
God Stats
3W - 5L
1,479 SR
Queue Stats
112W - 153L
1,332 Elo+
Party 2
Team Averages
Level 68
1,491 SR
1,391 Elo+

VS

Team Averages
Level 80
1,628 SR
1,372 Elo+
Heimdallr
Heimdallr
Agv0529
Heimdallr
Level 89
God Stats
2W - 3L
1,815 SR
Queue Stats
411W - 471L
1,391 Elo+
Party 1
Scylla
Scylla
JocelynFlts
Scylla
Level 103
God Stats
2W - 3L
1,433 SR
Queue Stats
73W - 71L
1,375 Elo+
Solo
Terra
Terra
chi20ma03lu
Terra
Level 67
God Stats
7W - 5L
1,476 SR
Queue Stats
211W - 241L
1,364 Elo+
Party 1
Hades
Hades
edufonther000
Hades
Level 65
God Stats
4W - 3L
1,864 SR
Queue Stats
172W - 243L
1,332 Elo+
Party 1
Bastet
Bastet
jesucristo75
Bastet
Level 74
God Stats
14W - 11L
1,554 SR
Queue Stats
321W - 344L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 1 / 0
5,908
591
2,878
5,392
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 4
5,425
543
5,538
5,940
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,962
596
1,333
5,182
1,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
gTo-17n
Athena
7
0 / 0 / 2
4,676
468
1,587
5,887
1,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
vNoneh
Poseidon
9
0 / 2 / 2
5,206
521
1,863
5,514
1,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agv0529
Heimdallr
8
0 / 3 / 0
4,689
469
6,396
6,928
2,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
8
0 / 1 / 0
4,909
491
1,720
4,520
1,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 1
5,103
510
2,080
6,774
3,808
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

3
0 / 0 / 0
3,802
380
612
860
198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
10
4 / 1 / 0
6,250
625
5,422
5,136
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
4
4
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
0
4
L
Heimdallr
Agv0529
Heimdallr
0
3
0
0
L
Scylla
0
1
0
0
W
0
0
4
2
W
2
1
0
2
L
0
1
1
0.5
L
0
0
0
0
W
Athena
gTo-17n
Athena
0
0
2
1
L
Bastet
4
1
0
4
W
Poseidon
vNoneh
Poseidon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
16,230
27,915
Taken
24,218
9,366
Mitigated
9,153
7,833
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,878
467
0
1,433
5,392
2,436
0
403
4,989
0
27,451
L
Heimdallr
Agv0529
Heimdallr
6,396
2,764
0
1,480
6,928
2,171
349
400
6,528
0
29,103
L
Scylla
1,720
176
0
1,675
4,520
1,567
0
786
3,734
22,344
0
W
5,538
2,921
0
2,700
5,940
1,639
990
781
5,159
0
29,574
W
1,333
383
0
250
5,182
1,780
1,766
612
4,570
0
27,286
L
2,080
184
704
1,720
6,774
3,808
0
1,397
5,377
12,950
0
L
612
217
0
391
860
198
0
0
860
4,121
0
W
Athena
gTo-17n
Athena
1,587
288
0
1,250
5,887
1,734
0
909
4,978
9,790
0
L
Bastet
5,422
1,529
0
424
5,136
1,409
0
867
4,269
0
28,198
W
Poseidon
vNoneh
Poseidon
1,863
237
0
2,200
5,514
1,777
0
1,707
3,807
26,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
24,753
243
Minions Killed
188
0
Camps Cleared
0
1,046,908
Distance Traveled
796,838
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,908
591
56
6
0
219,487
2
L
Heimdallr
4,689
469
41
4
0
166,751
1
L
Scylla
4,909
491
43
4
0
173,460
1
W
Neith
5,425
543
64
6
0
195,957
1
W
Vamana
5,962
596
50
5
0
200,966
3
L
Terra
5,103
510
32
3
0
193,142
1
L
Hades
3,802
380
10
1
0
37,217
1
W
Athena
4,676
468
17
2
0
221,896
2
L
Bastet
6,250
625
62
6
0
226,268
1
W
Poseidon
5,206
521
56
6
0
208,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role