Player Matchup

Discordia
Discordia
Dimitr000
Discordia
Level 17
God Stats
16W - 12L
1,500 SR
Queue Stats
95W - 127L
1,341 Elo+
Solo
Loki
Loki
Flexy_mxt17
Loki
Level 29
God Stats
1W - 6L
1,220 SR
Queue Stats
87W - 113L
1,379 Elo+
Solo
Nike
Nike
Leck-mich-ID099
Nike
Level 18
God Stats
17W - 20L
1,492 SR
Queue Stats
17W - 21L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Muni 74
Hou Yi
Level 25
God Stats
72W - 73L
1,416 SR
Queue Stats
234W - 241L
1,346 Elo+
Solo
Izanami
Izanami
TWN_hunter
Izanami
Level 23
God Stats
27W - 25L
1,559 SR
Queue Stats
87W - 86L
1,503 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,396 Elo+

VS

Team Averages
Level 23
1,536 SR
1,401 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dyzo Asta
Bacchus
Level 29
God Stats
11W - 7L
1,609 SR
Queue Stats
82W - 99L
1,409 Elo+
Solo
Neith
Neith
FOD70
Neith
Level 7
God Stats
1W - 2L
1,404 SR
Queue Stats
2W - 2L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
Im_Gros_Nounours
Gilgamesh
Level 25
God Stats
4W - 2L
1,593 SR
Queue Stats
50W - 57L
1,439 Elo+
Solo
Arachne
Arachne
SNIPERWOLF SBS
Arachne
Level 27
God Stats
27W - 20L
1,573 SR
Queue Stats
140W - 216L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dimitr000
Discordia
13
2 / 7 / 3
8,574
429
8,773
11,370
3,710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 4
8,573
429
5,414
14,461
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 4
8,112
406
8,169
17,376
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Muni 74
Hou Yi
15
3 / 5 / 1
9,309
465
11,261
12,651
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TWN_hunter
Izanami
13
3 / 3 / 3
8,508
425
7,659
9,788
2,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 3 / 5
11,184
559
14,482
11,427
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dyzo Asta
Bacchus
14
4 / 0 / 9
9,963
498
8,419
16,880
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
FOD70
Neith
14
3 / 3 / 6
9,659
483
7,650
9,720
3,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
15
4 / 4 / 12
9,904
495
11,381
15,288
19,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 2 / 3
10,575
529
5,379
10,889
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
25
25
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
3
5
3.83
L
Discordia
Dimitr000
Discordia
2
7
3
0.5
W
Bacchus
Dyzo Asta
Bacchus
4
0
9
8.5
W
Neith
FOD70
Neith
3
3
6
2
L
1
5
4
0.6
W
Gilgamesh
4
4
12
2.5
L
3
5
4
1
L
Hou Yi
Muni 74
Hou Yi
3
5
1
0.7
W
5
2
3
3.25
L
Izanami
TWN_hunter
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,276
Damage
47,311
65,646
Taken
64,204
30,566
Mitigated
57,068
14,098
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,482
1,307
308
3,036
11,427
4,674
0
4,496
6,887
77,251
0
L
Discordia
Dimitr000
Discordia
8,773
1,007
0
500
11,370
3,710
1,057
4,389
6,695
39,488
0
W
Bacchus
Dyzo Asta
Bacchus
8,419
846
646
3,478
16,880
22,994
0
1,443
15,107
29,026
0
W
Neith
FOD70
Neith
7,650
3,502
0
1,717
9,720
3,639
3,178
61
9,479
0
49,247
L
5,414
770
0
3,838
14,461
7,645
0
4,050
10,285
0
58,980
W
Gilgamesh
11,381
2,743
0
1,958
15,288
19,495
208
1,676
12,974
0
43,377
L
8,169
1,950
0
4,523
17,376
12,284
679
6,011
11,207
0
31,689
L
Hou Yi
Muni 74
Hou Yi
11,261
5,591
0
2,237
12,651
4,040
3,653
4,454
8,099
0
62,427
W
5,379
3,243
0
5,053
10,889
6,266
748
1,097
9,670
0
68,512
L
Izanami
TWN_hunter
Izanami
7,659
3,979
0
3,000
9,788
2,887
362
3,329
6,459
0
40,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
51,285
404
Minions Killed
405
0
Camps Cleared
0
1,776,015
Distance Traveled
1,838,012
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,184
559
109
5
0
358,187
8
L
Discordia
8,574
429
76
4
0
303,452
3
W
Bacchus
9,963
498
34
2
0
384,847
1
W
Neith
9,659
483
93
5
0
332,951
0
L
Loki
8,573
429
102
5
0
416,879
4
W
Gilgamesh
9,904
495
60
3
0
378,822
4
L
Nike
8,112
406
42
2
0
366,839
0
L
Hou Yi
9,309
465
103
5
0
337,290
2
W
Arachne
10,575
529
109
5
0
383,205
0
L
Izanami
8,508
425
81
4
0
351,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role