Player Matchup

Hera
Hera
RëkìVT
Hera
Level 3
God Stats
2W - 0L
1,783 SR
Queue Stats
52W - 12L
1,922 Elo+
Party 3
Sun Wukong
Sun Wukong
fled2090
Sun Wukong
Level 48
God Stats
2W - 1L
1,492 SR
Queue Stats
21W - 46L
1,260 Elo+
Party 4
Zhong Kui
Zhong Kui
houssbenn
Zhong Kui
Level 55
God Stats
18W - 10L
1,486 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kirito01922
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,256 SR
Queue Stats
42W - 64L
1,328 Elo+
Party 4
Set
Set
未k未r未r未
Set
Level 63
God Stats
22W - 22L
1,548 SR
Queue Stats
342W - 294L
1,552 Elo+
Party 3
Team Averages
Level 39
1,513 SR
1,537 Elo+

VS

Team Averages
Level 47
1,477 SR
1,343 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Matesman45
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 1
Achilles
Achilles
joshieraaaaaayyz
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 78L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
smiteplayer71
Kukulkan
Level 77
God Stats
25W - 24L
1,504 SR
Queue Stats
322W - 328L
1,474 Elo+
Solo
Artemis
Artemis
xGoochy_ZA
Artemis
Level 43
God Stats
4W - 9L
1,380 SR
Queue Stats
126W - 171L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 0 / 1
7,942
722
5,330
3,610
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fled2090
Sun Wukong
10
2 / 0 / 2
6,145
559
2,179
4,957
2,197
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
houssbenn
Zhong Kui
13
9 / 0 / 1
8,046
731
8,116
8,892
6,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
kirito01922
Morgan Le Fay
10
2 / 1 / 4
5,922
538
5,312
5,123
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 5
7,003
637
6,794
7,194
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 6 / 0
5,105
464
2,004
9,130
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
8
0 / 2 / 0
4,975
452
2,155
7,255
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,851
441
2,603
9,918
6,903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
smiteplayer71
Kukulkan
11
1 / 3 / 1
6,328
575
2,765
7,423
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xGoochy_ZA
Artemis
8
0 / 4 / 0
4,981
453
4,089
6,414
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
21
Kills
2
2
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
0
0.17
L
Artio
0
2
0
0
W
Hera
3
0
1
3.5
W
Sun Wukong
fled2090
Sun Wukong
2
0
2
3
W
Zhong Kui
houssbenn
Zhong Kui
9
0
1
9.5
L
0
6
0
0
W
Morgan Le Fay
kirito01922
Morgan Le Fay
2
1
4
4
L
Kukulkan
smiteplayer71
Kukulkan
1
3
1
0.5
L
Artemis
xGoochy_ZA
Artemis
0
4
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,731
Damage
13,616
29,776
Taken
40,140
14,070
Mitigated
17,621
11,135
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,004
771
0
510
9,130
2,426
0
3,523
5,573
0
22,500
L
Artio
2,155
283
83
1,551
7,255
4,407
0
3,316
3,907
11,494
0
W
Hera
5,330
1,535
0
1,090
3,610
1,118
132
362
3,248
54,045
0
W
Sun Wukong
fled2090
Sun Wukong
2,179
317
461
1,480
4,957
2,197
387
701
4,206
0
18,983
W
Zhong Kui
houssbenn
Zhong Kui
8,116
869
0
5,391
8,892
6,295
2,971
312
8,171
44,527
0
L
2,603
527
0
2,355
9,918
6,903
0
5,661
4,257
0
16,869
W
Morgan Le Fay
kirito01922
Morgan Le Fay
5,312
867
0
1,127
5,123
1,556
471
1,120
3,995
24,938
0
L
Kukulkan
smiteplayer71
Kukulkan
2,765
347
0
1,171
7,423
2,425
0
3,537
3,714
41,196
0
L
Artemis
xGoochy_ZA
Artemis
4,089
1,886
0
1,559
6,414
1,460
0
2,708
3,706
0
24,919
W
6,794
3,069
0
1,586
7,194
2,904
0
2,367
4,784
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
26,240
363
Minions Killed
240
0
Camps Cleared
0
1,127,309
Distance Traveled
1,068,550
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,105
464
38
3
0
236,072
2
L
Artio
4,975
452
21
2
0
239,378
3
W
Hera
7,942
722
136
12
0
230,055
5
W
Sun Wukong
6,145
559
52
5
0
218,623
2
W
Zhong Kui
8,046
731
92
8
0
223,121
3
L
Achilles
4,851
441
35
3
0
176,592
1
W
Morgan Le Fay
5,922
538
29
3
0
203,570
0
L
Kukulkan
6,328
575
90
8
0
197,666
3
L
Artemis
4,981
453
56
5
0
218,842
6
W
Set
7,003
637
54
5
0
251,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role