Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
moligil2009
Hun Batz
Level 29
God Stats
1W - 1L
1,535 SR
Queue Stats
8W - 14L
1,358 Elo+
Solo
Team Averages
Level 55
1,512 SR
1,453 Elo+

VS

Team Averages
Level 18
1,496 SR
1,281 Elo+
Danzaburou
Danzaburou
DujaLegenda
Danzaburou
Level 17
God Stats
3W - 1L
1,532 SR
Queue Stats
14W - 7L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
EndBreaker
Jormungandr
Level 14
God Stats
1W - 0L
1,457 SR
Queue Stats
13W - 6L
1,321 Elo+
Party 1
Zeus
Zeus
Vsemogushiy1
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 6 / 3
7,274
661
5,407
11,215
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
10
0 / 6 / 5
6,437
585
2,986
16,275
8,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
moligil2009
Hun Batz
10
2 / 2 / 4
6,808
619
3,006
7,154
3,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DujaLegenda
Danzaburou
14
9 / 0 / 5
9,424
857
13,848
5,457
2,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
EndBreaker
Jormungandr
11
1 / 1 / 11
7,887
717
4,297
5,827
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 6 / 8
8,207
746
11,099
7,692
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
5
Kills
14
14
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
3
0.75
L
Ganesha
 
Ganesha
0
6
5
0.42
W
Danzaburou
DujaLegenda
Danzaburou
9
0
5
11.5
W
Jormungandr
EndBreaker
Jormungandr
1
1
11
6.5
W
4
6
8
1.33
L
Hun Batz
moligil2009
Hun Batz
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,399
Damage
29,244
34,644
Taken
18,976
15,786
Mitigated
8,639
4,238
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,407
715
48
1,269
11,215
3,929
0
4,960
6,255
23,156
0
L
Ganesha
 
Ganesha
2,986
169
123
2,718
16,275
8,575
0
7,254
9,021
11,832
0
W
Danzaburou
DujaLegenda
Danzaburou
13,848
8,053
0
1,181
5,457
2,017
1,205
2,525
2,734
0
49,237
W
Jormungandr
EndBreaker
Jormungandr
4,297
1,828
0
1,118
5,827
4,306
162
2,463
3,041
12,172
0
W
11,099
1,993
0
1,459
7,692
2,316
0
3,333
4,199
26,371
0
L
Hun Batz
moligil2009
Hun Batz
3,006
409
0
80
7,154
3,282
125
3,493
3,661
0
10,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
25,518
92
Minions Killed
130
3
Camps Cleared
6
588,132
Distance Traveled
511,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,274
661
54
5
2
183,002
3
L
Ganesha
6,437
585
8
1
0
189,440
1
W
Danzaburou
9,424
857
80
7
6
176,315
2
W
Jormungandr
7,887
717
11
1
0
180,494
0
W
Zeus
8,207
746
39
4
0
154,545
1
L
Hun Batz
6,808
619
30
3
1
215,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role