Player Matchup

Nike
Nike
 
Nike
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaBeastBro99
Cthulhu
Level 116
God Stats
3W - 6L
1,465 SR
Queue Stats
84W - 88L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Tru999
Heimdallr
Level 97
God Stats
4W - 10L
1,469 SR
Queue Stats
241W - 151L
1,696 Elo+
Solo
Charybdis
Charybdis
c4seyy
Charybdis
Level 128
God Stats
1W - 4L
1,579 SR
Queue Stats
191W - 174L
1,545 Elo+
Solo
Aphrodite
Aphrodite
omgkae
Aphrodite
Level 44
God Stats
22W - 30L
1,461 SR
Queue Stats
77W - 78L
1,475 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,530 Elo+

VS

Team Averages
Level 79
1,599 SR
1,552 Elo+
Freya
Freya
OhItsNexuss
Freya
Level 96
God Stats
5W - 1L
1,871 SR
Queue Stats
368W - 269L
1,644 Elo+
Party 1
Hercules
Hercules
VERmySocks
Hercules
Level 154
God Stats
2W - 0L
1,415 SR
Queue Stats
33W - 20L
1,651 Elo+
Solo
Kukulkan
Kukulkan
Zaariel
Kukulkan
Level 62
God Stats
45W - 30L
1,584 SR
Queue Stats
69W - 56L
1,540 Elo+
Solo
Artemis
Artemis
innuendo641
Artemis
Level 66
God Stats
174W - 136L
1,567 SR
Queue Stats
495W - 551L
1,458 Elo+
Solo
Charybdis
Charybdis
tunasub145
Charybdis
Level 16
God Stats
2W - 2L
1,559 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
3 / 8 / 15
12,792
984
12,545
27,732
38,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
DaBeastBro99
Cthulhu
20
8 / 11 / 14
15,306
1,177
19,138
31,516
14,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Tru999
Heimdallr
20
13 / 11 / 17
16,598
1,277
39,571
24,695
10,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
c4seyy
Charybdis
20
3 / 6 / 15
13,394
1,030
20,799
17,740
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
omgkae
Aphrodite
20
5 / 7 / 12
13,101
1,008
12,808
27,340
14,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 19
15,947
1,227
45,854
30,718
15,026
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
VERmySocks
Hercules
20
11 / 4 / 28
16,610
1,278
17,341
31,810
39,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Zaariel
Kukulkan
20
8 / 3 / 20
14,619
1,125
23,883
12,798
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
innuendo641
Artemis
20
4 / 5 / 20
14,042
1,080
21,981
17,145
7,759
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
tunasub145
Charybdis
20
5 / 11 / 21
13,606
1,047
14,100
18,598
9,761
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
151
32
Kills
43
43
Deaths
32
73
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
8
15
1.31
L
Cthulhu
DaBeastBro99
Cthulhu
8
11
14
1.36
W
15
9
19
2.72
L
Heimdallr
Tru999
Heimdallr
13
11
17
1.95
W
Hercules
VERmySocks
Hercules
11
4
28
6.25
W
Kukulkan
Zaariel
Kukulkan
8
3
20
6
L
Charybdis
c4seyy
Charybdis
3
6
15
1.75
W
Artemis
innuendo641
Artemis
4
5
20
2.8
L
Aphrodite
omgkae
Aphrodite
5
7
12
1.57
W
Charybdis
tunasub145
Charybdis
5
11
21
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,861
Damage
123,159
129,023
Taken
111,069
84,500
Mitigated
77,865
26,141
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,545
1,142
0
0
27,732
38,287
0
14,619
13,113
1,282
22,724
L
Cthulhu
DaBeastBro99
Cthulhu
19,138
4,737
305
2,141
31,516
14,589
0
13,786
17,730
50,010
0
W
45,854
14,898
0
14,305
30,718
15,026
0
9,429
21,031
50,921
5,663
L
Heimdallr
Tru999
Heimdallr
39,571
23,001
0
1,904
24,695
10,301
0
14,271
10,424
0
63,238
W
Hercules
VERmySocks
Hercules
17,341
4,918
0
6,807
31,810
39,489
0
8,946
22,418
0
46,788
W
Kukulkan
Zaariel
Kukulkan
23,883
958
228
1,604
12,798
5,830
0
4,842
7,944
54,302
0
L
Charybdis
c4seyy
Charybdis
20,799
11,332
0
1,765
17,740
6,990
0
8,554
9,186
0
63,753
W
Artemis
innuendo641
Artemis
21,981
7,826
0
0
17,145
7,759
0
4,892
12,213
0
53,720
L
Aphrodite
omgkae
Aphrodite
12,808
824
9,113
10,913
27,340
14,333
0
15,044
12,296
25,978
0
W
Charybdis
tunasub145
Charybdis
14,100
8,433
0
190
18,598
9,761
0
4,239
14,232
0
29,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,191
Gold Earned
74,824
266
Minions Killed
260
8
Camps Cleared
12
1,292,934
Distance Traveled
1,325,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,792
984
28
2
1
256,925
0
L
Cthulhu
15,306
1,177
75
6
4
266,906
0
W
Freya
15,947
1,227
17
1
7
222,534
0
L
Heimdallr
16,598
1,277
41
3
0
241,080
0
W
Hercules
16,610
1,278
57
4
1
305,728
0
W
Kukulkan
14,619
1,125
80
6
1
273,896
0
L
Charybdis
13,394
1,030
87
7
1
258,170
0
W
Artemis
14,042
1,080
79
6
3
273,307
0
L
Aphrodite
13,101
1,008
35
3
2
269,853
1
W
Charybdis
13,606
1,047
27
2
0
249,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role