Player Matchup

Chaac
Chaac
Cheekywaffle
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,416 Elo+
Solo
Scylla
Scylla
Hopfensaftbube
Scylla
Level 28
God Stats
1W - 1L
1,520 SR
Queue Stats
3W - 3L
1,540 Elo+
Solo
Fenrir
Fenrir
eronyno
Fenrir
Level 34
God Stats
2W - 2L
1,340 SR
Queue Stats
272W - 256L
1,514 Elo+
Solo
Team Averages
Level 49
1,453 SR
1,490 Elo+

VS

Team Averages
Level 16
1,466 SR
1,485 Elo+
Cthulhu
Cthulhu
AugustRaze
Cthulhu
Level 27
God Stats
2W - 1L
1,399 SR
Queue Stats
11W - 12L
1,491 Elo+
Solo
Kukulkan
Kukulkan
ZpAlex
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo
Skadi
Skadi
chillingwithyou
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
9,753
813
11,183
11,681
9,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 9
9,385
782
9,293
5,001
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
eronyno
Fenrir
13
9 / 1 / 5
9,652
804
10,442
9,935
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AugustRaze
Cthulhu
11
3 / 4 / 1
8,060
672
5,138
12,256
9,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ZpAlex
Kukulkan
9
0 / 9 / 1
6,768
564
3,385
9,697
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 7 / 1
7,650
638
6,917
12,855
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
20
Kills
4
4
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AugustRaze
Cthulhu
3
4
1
0.88
W
5
1
15
12.5
W
6
2
9
5.25
L
Kukulkan
ZpAlex
Kukulkan
0
9
1
0.06
L
1
7
1
0.21
W
Fenrir
eronyno
Fenrir
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
15,440
26,617
Taken
34,808
18,362
Mitigated
17,368
10,687
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AugustRaze
Cthulhu
5,138
582
0
2,135
12,256
9,805
0
4,233
7,828
13,455
0
W
11,183
3,032
0
5,430
11,681
9,020
1,521
4,809
6,872
113
43,642
W
9,293
513
0
529
5,001
1,809
755
2,255
2,746
30,179
0
L
Kukulkan
ZpAlex
Kukulkan
3,385
754
0
190
9,697
3,258
0
3,091
6,432
11,854
0
L
6,917
2,885
0
882
12,855
4,305
0
2,011
10,537
0
29,544
W
Fenrir
eronyno
Fenrir
10,442
1,770
0
4,728
9,935
7,533
769
2,922
7,013
0
26,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
22,478
137
Minions Killed
109
10
Camps Cleared
2
744,259
Distance Traveled
594,049
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,060
672
19
2
1
205,817
6
W
Chaac
9,753
813
53
4
2
248,278
2
W
Scylla
9,385
782
47
4
5
234,616
1
L
Kukulkan
6,768
564
28
2
0
187,792
4
L
Skadi
7,650
638
62
5
1
200,440
4
W
Fenrir
9,652
804
37
3
3
261,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role