Player Matchup

Arachne
Arachne
LagZz-_-za
Arachne
Level 14
God Stats
4W - 2L
1,799 SR
Queue Stats
15W - 9L
1,593 Elo+
Solo
Fenrir
Fenrir
Melkiy-Maloy
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,339 Elo+
Solo
Achilles
Achilles
Ogmios11
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,438 Elo+
Solo
Bacchus
Bacchus
hugonerfff
Bacchus
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
135W - 135L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
iGRIIFA
Tsukuyomi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 68L
1,346 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,417 Elo+

VS

Team Averages
Level 16
1,406 SR
1,363 Elo+
Achilles
Achilles
Adventureman777
Achilles
Level 11
God Stats
3W - 4L
1,735 SR
Queue Stats
71W - 38L
1,750 Elo+
Solo
Neith
Neith
AnimateLikeOrang
Neith
Level 25
God Stats
26W - 31L
1,492 SR
Queue Stats
53W - 76L
1,405 Elo+
Solo
Sylvanus
Sylvanus
b4nanaxd82
Sylvanus
Level 4
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Zeus
Zeus
chris199898
Zeus
Level 24
God Stats
1W - 2L
1,376 SR
Queue Stats
40W - 48L
1,330 Elo+
Solo
Apollo
Apollo
muhtesem-yavuz
Apollo
Level 17
God Stats
8W - 10L
1,137 SR
Queue Stats
22W - 40L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LagZz-_-za
Arachne
10
1 / 5 / 1
6,243
416
5,966
10,054
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
3 / 9 / 1
6,272
418
6,512
13,251
3,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Ogmios11
Achilles
11
1 / 3 / 1
6,517
434
4,957
16,513
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
hugonerfff
Bacchus
6
0 / 6 / 0
5,179
345
2,409
8,726
5,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
iGRIIFA
Tsukuyomi
13
4 / 5 / 0
7,829
522
7,637
12,549
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
10 / 0 / 2
9,710
647
18,821
14,393
12,993
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 3 / 4
8,054
537
11,886
7,464
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
b4nanaxd82
Sylvanus
12
3 / 4 / 3
7,712
514
2,782
8,701
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 2
7,751
517
5,193
6,805
1,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 2 / 6
7,273
485
5,634
5,274
1,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
9
Kills
28
28
Deaths
10
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
0
2
11
W
9
3
4
3.67
L
Arachne
LagZz-_-za
Arachne
1
5
1
0.3
L
Fenrir
3
9
1
0.39
L
Achilles
Ogmios11
Achilles
1
3
1
0.5
W
Sylvanus
b4nanaxd82
Sylvanus
3
4
3
1.13
W
1
1
2
2
L
Bacchus
hugonerfff
Bacchus
0
6
0
0
L
Tsukuyomi
iGRIIFA
Tsukuyomi
4
5
0
0.8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
44,316
61,093
Taken
42,637
29,148
Mitigated
26,547
11,599
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
18,821
5,377
0
5,813
14,393
12,993
0
537
12,470
0
61,135
W
11,886
6,114
0
1,438
7,464
3,236
951
671
6,669
0
33,633
L
Arachne
LagZz-_-za
Arachne
5,966
4,153
0
1,237
10,054
3,678
0
5,153
4,901
0
23,033
L
Fenrir
6,512
1,670
0
2,603
13,251
3,919
0
1,909
11,342
0
21,901
L
Achilles
Ogmios11
Achilles
4,957
868
0
6,643
16,513
11,107
270
0
16,513
0
21,485
W
Sylvanus
b4nanaxd82
Sylvanus
2,782
1,101
805
2,284
8,701
6,794
1,905
384
8,154
24,785
7,003
W
5,193
952
0
3,746
6,805
1,947
1,705
0
6,805
42,517
0
L
Bacchus
hugonerfff
Bacchus
2,409
229
0
435
8,726
5,976
0
131
8,595
11,549
0
L
Tsukuyomi
iGRIIFA
Tsukuyomi
7,637
2,134
0
681
12,549
4,468
0
442
12,107
0
55,925
W
5,634
3,206
0
0
5,274
1,577
1,019
242
5,032
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
40,500
228
Minions Killed
347
0
Camps Cleared
0
1,265,531
Distance Traveled
1,264,088
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,710
647
104
7
0
266,549
5
W
Neith
8,054
537
55
4
0
239,208
1
L
Arachne
6,243
416
44
3
0
284,926
1
L
Fenrir
6,272
418
33
2
0
252,614
1
L
Achilles
6,517
434
39
3
0
263,289
0
W
Sylvanus
7,712
514
60
4
0
240,700
0
W
Zeus
7,751
517
92
6
0
232,924
3
L
Bacchus
5,179
345
19
1
0
183,011
3
L
Tsukuyomi
7,829
522
93
6
0
281,691
1
W
Apollo
7,273
485
36
2
0
284,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role