Player Matchup

Merlin
Merlin
Gamer_G-420
Merlin
Level 46
God Stats
10W - 6L
1,550 SR
Queue Stats
113W - 135L
1,413 Elo+
Solo
Ah Puch
Ah Puch
Prime5_0_13
Ah Puch
Level 47
God Stats
21W - 31L
1,325 SR
Queue Stats
181W - 239L
1,332 Elo+
Solo
King Arthur
King Arthur
cyberdragokingx
King Arthur
Level 37
God Stats
37W - 61L
1,396 SR
Queue Stats
194W - 256L
1,314 Elo+
Solo
Jormungandr
Jormungandr
hugothebetter
Jormungandr
Level 47
God Stats
5W - 2L
1,665 SR
Queue Stats
33W - 28L
1,463 Elo+
Party 1
Apollo
Apollo
niccomarcu00
Apollo
Level 33
God Stats
6W - 11L
1,401 SR
Queue Stats
30W - 31L
1,397 Elo+
Party 1
Team Averages
Level 42
1,468 SR
1,384 Elo+

VS

Team Averages
Level 72
1,537 SR
1,337 Elo+
Izanami
Izanami
BitLogokiller
Izanami
Level 134
God Stats
0W - 1L
1,614 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo
Ares
Ares
Gartxi04
Ares
Level 44
God Stats
14W - 13L
1,567 SR
Queue Stats
97W - 117L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
JacobJacobsen122
Ne Zha
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 129L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Javiercico2005
Tsukuyomi
Level 38
God Stats
23W - 24L
1,501 SR
Queue Stats
61W - 63L
1,319 Elo+
Solo
Janus
Janus
RO double B5097
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 0 / 7
11,053
553
12,968
5,767
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Prime5_0_13
Ah Puch
15
1 / 6 / 3
9,616
481
8,696
13,537
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
cyberdragokingx
King Arthur
15
2 / 8 / 8
9,687
484
6,871
15,417
13,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
hugothebetter
Jormungandr
15
4 / 1 / 8
10,012
501
5,213
12,072
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
16
9 / 8 / 3
10,537
527
10,807
17,741
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
11 / 5 / 3
11,244
562
19,071
16,036
6,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
3 / 4 / 9
8,886
444
7,617
15,354
10,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 2 / 1
10,923
546
10,364
12,157
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Javiercico2005
Tsukuyomi
16
3 / 6 / 4
9,892
495
7,945
15,264
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 0
7,163
358
1,297
5,787
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
23
23
Deaths
21
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
11
5
3
2.5
W
Merlin
5
0
7
8.5
L
Ares
3
4
9
1.88
L
6
2
1
3.25
L
Tsukuyomi
Javiercico2005
Tsukuyomi
3
6
4
0.83
W
Ah Puch
Prime5_0_13
Ah Puch
1
6
3
0.42
L
0
4
0
0
W
King Arthur
cyberdragokingx
King Arthur
2
8
8
0.75
W
Jormungandr
hugothebetter
Jormungandr
4
1
8
8
W
Apollo
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
46,294
64,534
Taken
64,598
40,091
Mitigated
31,506
16,637
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
19,071
12,057
0
4,113
16,036
6,002
829
3,980
12,056
0
86,440
W
Merlin
12,968
213
0
2,782
5,767
3,071
0
760
4,927
77,404
0
L
Ares
7,617
266
143
754
15,354
10,099
0
8,168
7,176
35,189
0
L
10,364
7,142
0
2,825
12,157
7,582
380
5,445
6,712
0
71,766
L
Tsukuyomi
Javiercico2005
Tsukuyomi
7,945
1,722
0
4,133
15,264
6,021
0
5,932
9,332
0
68,610
W
Ah Puch
Prime5_0_13
Ah Puch
8,696
706
0
4,378
13,537
5,412
2,004
634
12,821
54,791
0
L
1,297
80
0
0
5,787
1,802
38
3,342
2,445
31,422
0
W
King Arthur
cyberdragokingx
King Arthur
6,871
240
0
1,775
15,417
13,613
0
2,624
12,696
0
45,132
W
Jormungandr
hugothebetter
Jormungandr
5,213
1,905
0
2,924
12,072
12,170
0
2,150
9,811
41,737
0
W
Apollo
10,807
7,743
0
4,778
17,741
5,825
764
2,376
15,365
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
48,108
476
Minions Killed
538
0
Camps Cleared
0
1,732,714
Distance Traveled
1,732,098
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,244
562
151
8
0
343,647
7
W
Merlin
11,053
553
136
7
0
386,959
10
L
Ares
8,886
444
39
2
0
352,353
1
L
Ne Zha
10,923
546
137
7
0
357,338
3
L
Tsukuyomi
9,892
495
131
7
0
423,309
1
W
Ah Puch
9,616
481
119
6
0
322,254
2
L
Janus
7,163
358
80
4
0
255,451
3
W
King Arthur
9,687
484
70
4
0
358,189
0
W
Jormungandr
10,012
501
69
3
0
371,584
9
W
Apollo
10,537
527
82
4
0
293,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role