Player Matchup

Zhong Kui
Zhong Kui
LondonMars
Zhong Kui
Level 27
God Stats
20W - 21L
1,417 SR
Queue Stats
169W - 163L
1,400 Elo+
Solo
Bellona
Bellona
acwdeitz
Bellona
Level 11
God Stats
6W - 4L
1,559 SR
Queue Stats
14W - 7L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
jtw78912
Cthulhu
Level 88
God Stats
16W - 8L
1,613 SR
Queue Stats
146W - 146L
1,497 Elo+
Party 1
Skadi
Skadi
kaptainjosh
Skadi
Level 25
God Stats
7W - 2L
1,217 SR
Queue Stats
69W - 68L
1,473 Elo+
Solo
Medusa
Medusa
yYaphetS
Medusa
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 40L
1,410 Elo+
Solo
Team Averages
Level 33
1,461 SR
1,467 Elo+

VS

Team Averages
Level 16
1,386 SR
1,316 Elo+
Anubis
Anubis
So6-_AmbeR
Anubis
Level 16
God Stats
17W - 30L
1,448 SR
Queue Stats
31W - 43L
1,412 Elo+
Solo
Hades
Hades
TECHnoAKIRA
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Tiamat
Tiamat
aikido2004
Tiamat
Level 28
God Stats
17W - 10L
1,236 SR
Queue Stats
29W - 22L
1,292 Elo+
Solo
Da Ji
Da Ji
jBuddha2330
Da Ji
Level 23
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 7L
1,420 Elo+
Solo
Charybdis
Charybdis
ġdžåä
Charybdis
Level 5
God Stats
4W - 6L
1,454 SR
Queue Stats
5W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LondonMars
Zhong Kui
19
6 / 6 / 16
11,878
1,080
11,934
14,453
10,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
acwdeitz
Bellona
19
4 / 2 / 19
11,735
1,067
6,936
12,549
8,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
jtw78912
Cthulhu
19
4 / 1 / 18
11,924
1,084
15,145
11,344
8,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
15 / 7 / 11
14,105
1,282
26,765
12,544
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
yYaphetS
Medusa
20
15 / 2 / 11
14,559
1,324
20,088
11,865
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
So6-_AmbeR
Anubis
18
3 / 7 / 6
11,292
1,027
9,794
14,561
6,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 14 / 13
11,548
1,050
14,821
29,636
16,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
aikido2004
Tiamat
18
4 / 7 / 8
11,886
1,081
11,769
14,749
11,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 9 / 10
11,708
1,064
12,207
15,697
12,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
ġdžåä
Charybdis
18
4 / 8 / 7
11,729
1,066
9,863
14,220
5,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
44
Kills
18
18
Deaths
45
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LondonMars
Zhong Kui
6
6
16
2.33
L
Anubis
So6-_AmbeR
Anubis
3
7
6
0.86
L
2
14
13
0.61
W
Bellona
acwdeitz
Bellona
4
2
19
6.75
L
Tiamat
aikido2004
Tiamat
4
7
8
1.14
L
5
9
10
1.11
W
Cthulhu
jtw78912
Cthulhu
4
1
18
13
W
15
7
11
2.93
W
Medusa
yYaphetS
Medusa
15
2
11
10.25
L
Charybdis
ġdžåä
Charybdis
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,868
Damage
58,454
62,755
Taken
88,863
35,559
Mitigated
52,806
8,045
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LondonMars
Zhong Kui
11,934
2,091
0
1,980
14,453
10,136
0
7,641
6,812
23,007
0
L
Anubis
So6-_AmbeR
Anubis
9,794
149
0
1,863
14,561
6,817
0
2,194
12,367
45,585
0
L
14,821
2,398
73
3,237
29,636
16,449
0
7,593
22,043
38,649
0
W
Bellona
acwdeitz
Bellona
6,936
2,510
0
149
12,549
8,103
0
7,302
5,247
0
13,516
L
Tiamat
aikido2004
Tiamat
11,769
475
164
1,765
14,749
11,416
0
3,863
10,886
23,785
0
L
12,207
2,280
0
0
15,697
12,605
0
5,916
9,781
0
19,058
W
Cthulhu
jtw78912
Cthulhu
15,145
609
998
1,568
11,344
8,375
0
6,395
4,949
43,092
0
W
26,765
16,689
0
90
12,544
4,998
0
7,588
4,956
0
46,249
W
Medusa
yYaphetS
Medusa
20,088
9,634
0
3,260
11,865
3,947
0
7,458
4,407
0
46,814
L
Charybdis
ġdžåä
Charybdis
9,863
3,911
0
34
14,220
5,519
0
7,513
6,707
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,201
Gold Earned
58,163
224
Minions Killed
195
11
Camps Cleared
5
906,888
Distance Traveled
937,278
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,878
1,080
28
3
0
121,059
0
L
Anubis
11,292
1,027
79
7
2
175,398
0
L
Hades
11,548
1,050
40
4
0
168,207
1
W
Bellona
11,735
1,067
14
1
1
225,428
0
L
Tiamat
11,886
1,081
30
3
1
214,909
0
L
Da Ji
11,708
1,064
13
1
0
208,798
0
W
Cthulhu
11,924
1,084
81
7
1
222,867
0
W
Skadi
14,105
1,282
34
3
3
137,323
0
W
Medusa
14,559
1,324
67
6
6
200,211
2
L
Charybdis
11,729
1,066
33
3
2
169,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role