Player Matchup

Horus
Horus
AceYogz
Horus
Level 111
God Stats
13W - 4L
1,860 SR
Queue Stats
175W - 167L
1,542 Elo+
Solo
Bakasura
Bakasura
AdaptzTv
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,522 Elo+
Solo
Chang'e
Chang'e
AlexDoMu
Chang'e
Level 107
God Stats
31W - 16L
1,618 SR
Queue Stats
508W - 507L
1,529 Elo+
Solo
Ra
Ra
UyPaadre
Ra
Level 148
God Stats
15W - 9L
1,610 SR
Queue Stats
473W - 460L
1,573 Elo+
Party 1
Izanami
Izanami
uyStregone
Izanami
Level 147
God Stats
8W - 4L
1,626 SR
Queue Stats
539W - 480L
1,527 Elo+
Party 1
Team Averages
Level 122
1,643 SR
1,539 Elo+

VS

Team Averages
Level 112
1,574 SR
1,473 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bisocha
Hun Batz
Level 128
God Stats
3W - 1L
1,791 SR
Queue Stats
151W - 146L
1,491 Elo+
Solo
Artio
Artio
DouffyAlbinos
Artio
Level 145
God Stats
11W - 9L
1,523 SR
Queue Stats
407W - 416L
1,531 Elo+
Solo
Izanami
Izanami
LeviTT_Ton
Izanami
Level 96
God Stats
2W - 2L
1,548 SR
Queue Stats
57W - 53L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiSFiT_JiGG
Kumbhakarna
Level 62
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AceYogz
Horus
16
1 / 3 / 18
12,835
494
11,775
35,155
54,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
AdaptzTv
Bakasura
20
13 / 5 / 7
16,160
622
24,283
28,050
17,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
AlexDoMu
Chang'e
20
5 / 0 / 11
15,632
601
20,646
21,329
12,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 2 / 16
13,888
534
24,618
24,565
14,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
uyStregone
Izanami
20
7 / 0 / 7
14,961
575
33,941
20,738
10,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 3 / 5
11,867
456
18,050
28,058
12,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Bisocha
Hun Batz
19
3 / 7 / 5
12,539
482
18,281
25,486
11,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 1
11,303
435
13,762
36,789
44,062
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LeviTT_Ton
Izanami
20
2 / 5 / 3
13,901
535
16,079
24,149
10,442
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
MiSFiT_JiGG
Kumbhakarna
15
2 / 9 / 4
10,112
389
7,736
32,439
33,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
29
Kills
10
10
Deaths
29
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
5
1.83
W
Horus
AceYogz
Horus
1
3
18
3.33
W
Bakasura
AdaptzTv
Bakasura
13
5
7
3.3
W
Chang'e
AlexDoMu
Chang'e
5
0
11
10.5
L
Hun Batz
Bisocha
Hun Batz
3
7
5
0.79
L
0
5
1
0.1
L
Izanami
LeviTT_Ton
Izanami
2
5
3
0.7
L
Kumbhakarna
MiSFiT_JiGG
Kumbhakarna
2
9
4
0.44
W
3
2
16
5.5
W
Izanami
uyStregone
Izanami
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,263
Damage
73,908
129,837
Taken
146,921
110,113
Mitigated
112,218
64,408
Healing
39,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
18,050
8,446
0
9,030
28,058
12,313
670
9,655
18,188
0
91,206
W
Horus
AceYogz
Horus
11,775
4,691
4,223
10,036
35,155
54,102
461
6,490
28,451
0
33,421
W
Bakasura
AdaptzTv
Bakasura
24,283
17,062
0
7,369
28,050
17,747
3,512
5,351
22,135
0
125,122
W
Chang'e
AlexDoMu
Chang'e
20,646
2,132
7,326
16,831
21,329
12,825
2,314
10,571
10,758
117,699
0
L
Hun Batz
Bisocha
Hun Batz
18,281
3,413
0
6,135
25,486
11,607
204
6,781
18,014
0
100,727
L
13,762
1,040
1,246
13,157
36,789
44,062
0
14,967
21,405
77,782
0
L
Izanami
LeviTT_Ton
Izanami
16,079
12,110
0
7,004
24,149
10,442
4,284
5,377
18,420
0
157,708
L
Kumbhakarna
MiSFiT_JiGG
Kumbhakarna
7,736
689
0
3,101
32,439
33,794
58
10,636
20,898
19,770
0
W
24,618
2,221
5,413
9,587
24,565
14,915
1,139
6,400
18,165
107,007
0
W
Izanami
uyStregone
Izanami
33,941
19,580
0
3,623
20,738
10,524
6,761
3,664
17,074
0
138,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,476
Gold Earned
59,722
749
Minions Killed
693
0
Camps Cleared
0
2,579,906
Distance Traveled
2,426,752
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,867
456
131
5
0
483,347
3
W
Horus
12,835
494
24
1
0
485,907
7
W
Bakasura
16,160
622
165
6
0
578,731
5
W
Chang'e
15,632
601
216
8
0
486,541
0
L
Hun Batz
12,539
482
153
6
0
510,877
3
L
Artio
11,303
435
132
5
0
518,874
6
L
Izanami
13,901
535
255
10
0
432,020
6
L
Kumbhakarna
10,112
389
22
1
0
481,634
4
W
Ra
13,888
534
155
6
0
546,636
7
W
Izanami
14,961
575
189
7
0
482,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role