Player Matchup

Thoth
Thoth
Bulgarianspy9
Thoth
Level 104
God Stats
0W - 2L
1,529 SR
Queue Stats
51W - 58L
1,465 Elo+
Solo
Hachiman
Hachiman
NinjaSlevin22
Hachiman
Level 102
God Stats
16W - 17L
1,424 SR
Queue Stats
394W - 452L
1,425 Elo+
Solo
Scylla
Scylla
david0803
Scylla
Level 153
God Stats
1W - 3L
1,422 SR
Queue Stats
248W - 262L
1,493 Elo+
Solo
Geb
Geb
vito88
Geb
Level 116
God Stats
4W - 2L
1,709 SR
Queue Stats
138W - 137L
1,485 Elo+
Solo
The Morrigan
The Morrigan
wonkaz
The Morrigan
Level 133
God Stats
13W - 15L
1,520 SR
Queue Stats
846W - 913L
1,435 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,460 Elo+

VS

Team Averages
Level 129
1,433 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CRAZYSTUNTS22
Izanami
Level 121
God Stats
11W - 11L
1,513 SR
Queue Stats
402W - 413L
1,446 Elo+
Solo
Sobek
Sobek
Ginger_Bandit420
Sobek
Level 124
God Stats
5W - 8L
1,508 SR
Queue Stats
194W - 203L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Hodgekinson
Cthulhu
Level 89
God Stats
2W - 0L
1,346 SR
Queue Stats
29W - 40L
1,462 Elo+
Solo
Ne Zha
Ne Zha
NampaRoBear
Ne Zha
Level 149
God Stats
8W - 5L
1,299 SR
Queue Stats
406W - 423L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,266
606
5,139
5,738
2,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
NinjaSlevin22
Hachiman
14
0 / 3 / 1
7,781
648
9,209
8,833
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
david0803
Scylla
17
3 / 0 / 1
9,488
791
4,770
5,085
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
vito88
Geb
16
2 / 1 / 3
8,379
698
3,658
9,390
7,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
wonkaz
The Morrigan
10
0 / 5 / 2
6,962
580
5,520
6,135
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 1 / 7
8,628
719
6,959
5,767
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
3 / 3 / 2
8,049
671
3,091
7,199
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 10
8,468
706
7,149
7,770
7,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cthulhu
Hodgekinson
Cthulhu
16
2 / 0 / 7
9,333
778
8,007
5,647
4,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
15
3 / 1 / 6
8,433
703
8,138
6,627
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
13
13
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
7
7.5
L
0
4
1
0.13
W
Izanami
3
3
2
1.33
W
1
0
10
6
W
Cthulhu
Hodgekinson
Cthulhu
2
0
7
5.5
W
Ne Zha
3
1
6
6
L
Hachiman
NinjaSlevin22
Hachiman
0
3
1
0.17
L
Scylla
david0803
Scylla
3
0
1
3.5
L
Geb
vito88
Geb
2
1
3
3.5
L
The Morrigan
wonkaz
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
33,344
35,181
Taken
33,010
17,899
Mitigated
19,182
10,299
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,959
227
938
2,069
5,767
2,385
34
3,639
2,128
19,494
0
L
5,139
106
190
156
5,738
2,073
0
3,604
2,134
13,040
0
W
Izanami
3,091
2,189
166
1,344
7,199
2,594
36
6,234
965
0
14,383
W
7,149
154
1,943
3,095
7,770
7,268
0
3,735
4,035
14,129
0
W
Cthulhu
Hodgekinson
Cthulhu
8,007
206
1,000
1,876
5,647
4,330
0
2,334
3,313
24,357
0
W
Ne Zha
8,138
273
2,876
3,124
6,627
2,605
235
3,145
3,482
0
24,587
L
Hachiman
NinjaSlevin22
Hachiman
9,209
3,334
1,196
1,861
8,833
3,653
0
6,356
2,477
0
23,742
L
Scylla
david0803
Scylla
4,770
67
1,019
972
5,085
2,034
0
2,682
2,403
30,848
0
L
Geb
vito88
Geb
3,658
423
1,277
1,880
9,390
7,998
0
6,609
2,781
8,023
0
L
The Morrigan
wonkaz
The Morrigan
5,520
612
669
1,079
6,135
2,141
0
2,715
3,249
7,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
42,911
124
Minions Killed
140
0
Camps Cleared
0
1,077,193
Distance Traveled
1,222,500
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,628
719
33
3
0
246,205
1
L
Thoth
7,266
606
16
1
0
224,762
2
W
Izanami
8,049
671
36
3
0
218,577
5
W
Sobek
8,468
706
9
1
0
253,791
1
W
Cthulhu
9,333
778
36
3
0
232,518
0
W
Ne Zha
8,433
703
26
2
0
271,409
2
L
Hachiman
7,781
648
32
3
0
201,431
1
L
Scylla
9,488
791
62
5
0
273,457
1
L
Geb
8,379
698
9
1
0
229,920
2
L
The Morrigan
6,962
580
5
0
0
147,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role