Player Matchup

Fenrir
Fenrir
BiGG_DaDDY30
Fenrir
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
127W - 151L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
QuantumBlight
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,704 Elo+
Party 1
Geb
Geb
RockerKidd
Geb
Level 65
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 1L
1,525 Elo+
Party 1
Charybdis
Charybdis
Tsukuhomie
Charybdis
Level 26
God Stats
11W - 12L
1,625 SR
Queue Stats
205W - 108L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
young_demigodWNF
Cthulhu
Level 118
God Stats
18W - 20L
1,479 SR
Queue Stats
126W - 143L
1,399 Elo+
Party 1
Team Averages
Level 58
1,568 SR
1,552 Elo+

VS

Team Averages
Level 87
1,520 SR
1,444 Elo+
Kali
Kali
D_Minister024
Kali
Level 159
God Stats
6W - 9L
1,373 SR
Queue Stats
319W - 363L
1,397 Elo+
Solo
Danzaburou
Danzaburou
HardlineHydra35
Danzaburou
Level 60
God Stats
9W - 6L
1,571 SR
Queue Stats
104W - 116L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Rotzbuab
Sylvanus
Level 137
God Stats
6W - 5L
1,470 SR
Queue Stats
320W - 335L
1,336 Elo+
Solo
Guan Yu
Guan Yu
WomenBeShoppinX
Guan Yu
Level 32
God Stats
11W - 4L
1,776 SR
Queue Stats
34W - 39L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marutol
Morgan Le Fay
Level 49
God Stats
12W - 17L
1,408 SR
Queue Stats
37W - 41L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 2 / 9
11,528
461
9,779
18,775
14,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
QuantumBlight
Xbalanque
20
13 / 4 / 3
13,667
547
30,033
20,414
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 13
11,439
458
10,647
25,595
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Tsukuhomie
Charybdis
20
7 / 2 / 13
12,743
510
30,657
20,482
8,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 0 / 6
13,043
522
23,115
29,431
17,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,803
392
5,683
25,191
10,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
HardlineHydra35
Danzaburou
14
0 / 7 / 5
9,260
370
13,814
21,785
8,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Rotzbuab
Sylvanus
14
2 / 6 / 3
8,885
355
12,890
35,006
28,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 1
11,075
443
13,566
25,879
28,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
marutol
Morgan Le Fay
16
6 / 5 / 1
10,877
435
17,374
21,560
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
30
Kills
11
11
Deaths
30
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
9
3.75
L
0
5
6
0.6
L
Danzaburou
HardlineHydra35
Danzaburou
0
7
5
0.36
W
Xbalanque
QuantumBlight
Xbalanque
13
4
3
3.63
W
2
3
13
2.83
L
Sylvanus
Rotzbuab
Sylvanus
2
6
3
0.58
W
Charybdis
Tsukuhomie
Charybdis
7
2
13
6.75
L
3
7
1
0.5
L
Morgan Le Fay
marutol
Morgan Le Fay
6
5
1
1.3
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,231
Damage
63,327
114,697
Taken
129,421
75,795
Mitigated
84,770
41,159
Healing
45,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,779
2,144
0
947
18,775
14,013
0
3,407
14,418
104
87,290
L
5,683
2,115
0
9,523
25,191
10,228
362
6,133
18,596
0
45,989
L
Danzaburou
HardlineHydra35
Danzaburou
13,814
4,122
0
2,958
21,785
8,772
420
3,997
17,788
0
62,581
W
Xbalanque
QuantumBlight
Xbalanque
30,033
17,289
0
9,113
20,414
8,186
4,474
7,685
12,629
0
97,160
W
10,647
2,948
892
8,709
25,595
27,452
671
8,140
17,306
23,124
0
L
Sylvanus
Rotzbuab
Sylvanus
12,890
3,005
4,546
13,532
35,006
28,576
222
9,505
25,284
40,391
0
W
Charybdis
Tsukuhomie
Charybdis
30,657
14,971
0
4,647
20,482
8,862
3,180
4,695
15,772
0
135,242
L
13,566
1,981
1,158
8,086
25,879
28,130
0
9,001
15,529
0
41,410
L
Morgan Le Fay
marutol
Morgan Le Fay
17,374
665
74
5,203
21,560
9,064
378
3,080
18,427
67,941
0
W
23,115
3,253
1,982
14,869
29,431
17,282
1,189
6,337
21,933
98,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
49,900
653
Minions Killed
424
0
Camps Cleared
0
2,306,334
Distance Traveled
2,116,006
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,528
461
130
5
0
503,328
1
L
Kali
9,803
392
95
4
0
459,035
1
L
Danzaburou
9,260
370
95
4
0
396,061
3
W
Xbalanque
13,667
547
150
6
0
460,696
1
W
Geb
11,439
458
20
1
0
474,212
3
L
Sylvanus
8,885
355
44
2
0
360,976
1
W
Charybdis
12,743
510
192
8
0
445,210
1
L
Guan Yu
11,075
443
72
3
0
412,222
3
L
Morgan Le Fay
10,877
435
118
5
0
487,712
6
W
Cthulhu
13,043
522
161
6
0
422,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role