Player Matchup

Neith
Neith
LaVieeN
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Loki
Loki
RedScorpionRus
Loki
Level 22
God Stats
15W - 21L
1,466 SR
Queue Stats
105W - 130L
1,292 Elo+
Solo
Guan Yu
Guan Yu
SepulTuraFire
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Cerberus
Cerberus
llDracarySll
Cerberus
Level 2
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
qazxcvb
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 8
1,448 SR
1,428 Elo+

VS

Team Averages
Level 24
1,409 SR
1,286 Elo+
Terra
Terra
AlteaCoconat
Terra
Level 29
God Stats
1W - 3L
1,149 SR
Queue Stats
240W - 342L
1,233 Elo+
Party 2
Anubis
Anubis
Thornitaravor
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 80L
1,272 Elo+
Solo
King Arthur
King Arthur
aardanis
King Arthur
Level 28
God Stats
59W - 57L
1,455 SR
Queue Stats
127W - 133L
1,320 Elo+
Solo
Loki
Loki
dayayimbo
Loki
Level 29
God Stats
14W - 17L
1,500 SR
Queue Stats
283W - 400L
1,230 Elo+
Party 2
Artemis
Artemis
kanefu
Artemis
Level 27
God Stats
1W - 1L
1,439 SR
Queue Stats
86W - 99L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaVieeN
Neith
11
0 / 7 / 7
7,501
375
10,164
13,751
4,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 3 / 3
10,783
539
11,607
12,728
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
12
2 / 10 / 6
7,916
396
4,964
16,924
12,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
llDracarySll
Cerberus
12
4 / 11 / 4
8,647
432
6,666
17,513
11,387
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 12 / 4
8,004
400
7,194
12,066
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 18
8,302
415
5,700
18,502
13,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 4 / 12
9,837
492
14,476
11,264
6,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aardanis
King Arthur
17
23 / 4 / 6
11,458
573
24,622
22,186
23,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
3 / 2 / 11
9,194
460
4,258
9,448
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
kanefu
Artemis
15
9 / 1 / 9
10,026
501
9,470
7,460
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
14
Kills
42
43
Deaths
14
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
L
Neith
LaVieeN
Neith
0
7
7
0.5
L
7
3
3
2.83
L
Guan Yu
2
10
6
0.5
W
6
4
12
3
W
King Arthur
aardanis
King Arthur
23
4
6
6.5
W
Loki
3
2
11
4.25
W
Artemis
kanefu
Artemis
9
1
9
13.5
L
Cerberus
llDracarySll
Cerberus
4
11
4
0.55
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
58,526
72,982
Taken
68,860
36,575
Mitigated
49,621
12,786
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,700
1,394
2,401
7,305
18,502
13,953
704
4,278
14,224
22,772
0
L
Neith
LaVieeN
Neith
10,164
5,519
0
2,893
13,751
4,339
907
4,474
9,277
0
42,364
L
11,607
3,329
0
3,147
12,728
4,281
1,659
3,238
9,490
0
63,013
L
Guan Yu
4,964
1,342
640
3,011
16,924
12,765
0
7,286
9,638
0
17,329
W
14,476
1,316
0
3,724
11,264
6,303
416
2,396
8,868
56,764
0
W
King Arthur
aardanis
King Arthur
24,622
1,781
0
8,422
22,186
23,484
424
5,173
17,013
13,876
45,696
W
Loki
4,258
603
0
3,895
9,448
3,244
507
1,155
8,293
0
44,715
W
Artemis
kanefu
Artemis
9,470
6,980
0
1,802
7,460
2,637
4,767
1,018
6,442
0
38,539
L
Cerberus
llDracarySll
Cerberus
6,666
633
0
2,583
17,513
11,387
8
6,244
11,269
12,801
0
L
7,194
548
221
291
12,066
3,803
959
3,698
8,368
41,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
48,817
276
Minions Killed
346
0
Camps Cleared
0
1,636,107
Distance Traveled
1,670,614
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,302
415
33
2
0
366,507
1
L
Neith
7,501
375
65
3
0
302,343
1
L
Loki
10,783
539
97
5
0
375,948
3
L
Guan Yu
7,916
396
29
1
0
343,594
2
W
Anubis
9,837
492
85
4
0
273,721
3
W
King Arthur
11,458
573
76
4
0
353,105
0
W
Loki
9,194
460
76
4
0
396,055
4
W
Artemis
10,026
501
76
4
0
281,226
2
L
Cerberus
8,647
432
22
1
0
352,845
4
L
Ra
8,004
400
63
3
0
261,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role