Player Matchup

Loki
Loki
EMP_DEATHHAZARD
Loki
Level 25
God Stats
1W - 3L
1,380 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 3
Charybdis
Charybdis
Fr4nk_BeaDi745
Charybdis
Level 46
God Stats
22W - 31L
1,420 SR
Queue Stats
488W - 556L
1,316 Elo+
Party 1
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 54
God Stats
47W - 49L
1,400 SR
Queue Stats
445W - 444L
1,466 Elo+
Party 1
Anubis
Anubis
ops_hellsing-
Anubis
Level 51
God Stats
1W - 4L
1,532 SR
Queue Stats
15W - 29L
1,351 Elo+
Party 3
Cabrakan
Cabrakan
sasquath13
Cabrakan
Level 97
God Stats
8W - 12L
1,576 SR
Queue Stats
103W - 139L
1,415 Elo+
Party 3
Team Averages
Level 55
1,462 SR
1,385 Elo+

VS

Team Averages
Level 37
1,483 SR
1,408 Elo+
Fenrir
Fenrir
BiLLz Pickett
Fenrir
Level 62
God Stats
57W - 50L
1,524 SR
Queue Stats
128W - 132L
1,457 Elo+
Party 2
Apollo
Apollo
BlackNeckKareem
Apollo
Level 17
God Stats
11W - 9L
1,327 SR
Queue Stats
35W - 42L
1,278 Elo+
Party 2
Chaac
Chaac
Lolimalolnab
Chaac
Level 44
God Stats
4W - 0L
1,813 SR
Queue Stats
102W - 95L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
XxTRASHYANGEL
Aphrodite
Level 39
God Stats
1W - 1L
1,294 SR
Queue Stats
26W - 38L
1,310 Elo+
Solo
Scylla
Scylla
notBIGe
Scylla
Level 24
God Stats
6W - 6L
1,458 SR
Queue Stats
51W - 43L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,640
376
1,112
9,126
2,982
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Fr4nk_BeaDi745
Charybdis
17
6 / 6 / 8
10,728
466
14,035
17,930
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JP77705vol1
King Arthur
17
2 / 5 / 2
10,800
470
12,174
25,387
25,761
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 0
9,586
417
5,944
9,453
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
sasquath13
Cabrakan
18
11 / 5 / 7
12,320
536
26,359
23,075
21,163
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 9
13,805
600
19,848
19,237
13,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 5
9,617
418
4,551
14,211
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 1 / 8
12,281
534
21,172
23,632
27,174
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
XxTRASHYANGEL
Aphrodite
16
1 / 7 / 3
10,453
454
7,470
14,511
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
notBIGe
Scylla
20
6 / 3 / 5
12,659
550
10,546
13,068
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
20
Kills
27
27
Deaths
20
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
W
1
7
5
0.5
L
0
6
0
0
L
Charybdis
Fr4nk_BeaDi745
Charybdis
6
6
8
1.67
L
King Arthur
JP77705vol1
King Arthur
2
5
2
0.6
W
4
1
8
8
W
Aphrodite
XxTRASHYANGEL
Aphrodite
1
7
3
0.36
W
Scylla
notBIGe
Scylla
6
3
5
2.83
L
1
5
0
0.2
L
Cabrakan
sasquath13
Cabrakan
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
63,587
84,971
Taken
84,659
62,394
Mitigated
60,330
28,467
Healing
28,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,848
6,180
0
3,459
19,237
13,131
1,967
7,073
12,012
0
80,528
W
4,551
2,883
0
2,498
14,211
4,430
1,700
6,329
7,882
0
46,727
L
1,112
141
164
1,719
9,126
2,982
832
1,111
7,995
0
31,478
L
Charybdis
Fr4nk_BeaDi745
Charybdis
14,035
8,935
0
5,500
17,930
8,244
534
3,966
13,893
0
66,541
L
King Arthur
JP77705vol1
King Arthur
12,174
2,563
0
6,580
25,387
25,761
0
2,209
23,081
355
69,805
W
21,172
5,918
274
12,472
23,632
27,174
1,461
3,078
20,549
0
88,161
W
Aphrodite
XxTRASHYANGEL
Aphrodite
7,470
1,619
3,116
4,292
14,511
10,706
1,404
7,957
6,554
32,327
0
W
Scylla
notBIGe
Scylla
10,546
803
0
2,697
13,068
4,889
2,293
7,770
5,060
81,248
0
L
5,944
297
85
3,732
9,453
4,244
475
3,562
5,571
51,458
0
L
Cabrakan
sasquath13
Cabrakan
26,359
4,538
779
9,908
23,075
21,163
658
7,103
15,831
77,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
58,815
520
Minions Killed
583
0
Camps Cleared
0
1,733,585
Distance Traveled
2,098,947
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,805
600
104
5
0
461,079
2
W
Apollo
9,617
418
89
4
0
417,574
0
L
Loki
8,640
376
67
3
0
350,868
0
L
Charybdis
10,728
466
94
4
0
354,407
0
L
King Arthur
10,800
470
132
6
0
415,246
2
W
Chaac
12,281
534
173
8
0
433,567
3
W
Aphrodite
10,453
454
55
2
0
388,513
3
W
Scylla
12,659
550
162
7
0
398,214
5
L
Anubis
9,586
417
127
6
0
246,175
5
L
Cabrakan
12,320
536
100
4
0
366,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role