Player Matchup

Freya
Freya
AZPHALT
Freya
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 109L
1,455 Elo+
Solo
Cthulhu
Cthulhu
GodOfSpeedsters
Cthulhu
Level 26
God Stats
8W - 5L
1,949 SR
Queue Stats
26W - 23L
1,708 Elo+
Solo
Ares
Ares
K1ritoBlack
Ares
Level 9
God Stats
2W - 1L
1,733 SR
Queue Stats
14W - 18L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sv3nR
Morgan Le Fay
Level 13
God Stats
14W - 18L
1,483 SR
Queue Stats
15W - 19L
1,401 Elo+
Solo
Izanami
Izanami
meperdones
Izanami
Level 18
God Stats
6W - 4L
1,610 SR
Queue Stats
17W - 18L
1,488 Elo+
Solo
Team Averages
Level 16
1,655 SR
1,490 Elo+

VS

Team Averages
Level 12
1,536 SR
1,401 Elo+
Neith
Neith
AleksaPartizan
Neith
Level 8
God Stats
2W - 2L
1,836 SR
Queue Stats
31W - 35L
1,467 Elo+
Party 2
Olorun
Olorun
NetflixRamzanYT
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 1
Amaterasu
Amaterasu
PainTendo95
Amaterasu
Level 5
God Stats
1W - 3L
1,266 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Fenrir
Fenrir
Tytania0
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 232L
1,395 Elo+
Solo
Agni
Agni
malimataaa
Agni
Level 14
God Stats
1W - 2L
1,576 SR
Queue Stats
31W - 27L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AZPHALT
Freya
17
9 / 3 / 15
10,868
1,208
16,135
13,442
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 2 / 30
11,725
1,303
15,574
12,172
15,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 0 / 24
10,742
1,194
13,649
14,202
18,229
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Sv3nR
Morgan Le Fay
18
4 / 3 / 23
10,069
1,119
12,533
8,320
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
meperdones
Izanami
19
20 / 1 / 16
12,949
1,439
24,501
7,524
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,212
1,024
8,998
15,882
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 12 / 3
8,027
892
4,931
15,528
5,542
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
PainTendo95
Amaterasu
15
2 / 12 / 4
9,133
1,015
9,111
28,412
16,210
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Tytania0
Fenrir
15
1 / 15 / 5
8,998
1,000
6,426
19,574
7,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 4
10,384
1,154
21,888
10,915
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
27
50
Kills
9
9
Deaths
50
108
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
AZPHALT
Freya
9
3
15
5.5
L
3
8
2
0.5
W
10
2
30
12.5
W
7
0
24
19
L
0
12
3
0.13
L
Amaterasu
PainTendo95
Amaterasu
2
12
4
0.33
W
Morgan Le Fay
Sv3nR
Morgan Le Fay
4
3
23
5.17
L
Fenrir
Tytania0
Fenrir
1
15
5
0.23
L
3
3
4
1.67
W
Izanami
meperdones
Izanami
20
1
16
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,392
Damage
51,354
55,660
Taken
90,311
48,158
Mitigated
39,333
7,130
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AZPHALT
Freya
16,135
6,139
0
4,089
13,442
6,394
0
6,406
7,036
24,029
3,734
L
8,998
2,632
0
561
15,882
5,858
0
9,518
6,364
0
27,621
W
15,574
1,774
672
0
12,172
15,257
0
5,321
6,851
25,241
0
W
13,649
1,344
0
0
14,202
18,229
0
8,360
5,842
16,650
0
L
4,931
2,858
78
825
15,528
5,542
0
11,535
3,993
7,328
0
L
Amaterasu
PainTendo95
Amaterasu
9,111
3,527
0
2,306
28,412
16,210
0
18,639
9,773
413
16,229
W
Morgan Le Fay
Sv3nR
Morgan Le Fay
12,533
3,113
201
1,025
8,320
4,100
0
3,283
5,037
24,675
0
L
Fenrir
Tytania0
Fenrir
6,426
1,450
0
347
19,574
7,917
0
10,005
9,569
0
9,950
L
21,888
2,422
0
339
10,915
3,806
0
6,748
4,167
58,609
0
W
Izanami
meperdones
Izanami
24,501
15,252
0
1,143
7,524
4,178
0
3,820
3,704
0
50,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
45,754
143
Minions Killed
115
10
Camps Cleared
3
876,017
Distance Traveled
793,754
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,868
1,208
20
2
7
152,757
1
L
Neith
9,212
1,024
12
1
0
164,051
0
W
Cthulhu
11,725
1,303
22
2
0
189,162
0
W
Ares
10,742
1,194
5
1
0
205,217
1
L
Olorun
8,027
892
3
0
0
134,078
0
L
Amaterasu
9,133
1,015
18
2
0
151,150
2
W
Morgan Le Fay
10,069
1,119
30
3
0
149,173
2
L
Fenrir
8,998
1,000
5
1
1
161,711
0
L
Agni
10,384
1,154
77
9
2
182,764
0
W
Izanami
12,949
1,439
66
7
3
179,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role