Player Matchup

Apollo
Apollo
E2smoov-_
Apollo
Level 18
God Stats
3W - 4L
1,233 SR
Queue Stats
103W - 142L
1,307 Elo+
Solo
Jormungandr
Jormungandr
KingPepinJr
Jormungandr
Level 9
God Stats
5W - 9L
1,336 SR
Queue Stats
25W - 55L
1,364 Elo+
Solo
Sol
Sol
XPeterthebossX
Sol
Level 107
God Stats
14W - 9L
1,500 SR
Queue Stats
379W - 497L
1,399 Elo+
Solo
Team Averages
Level 45
1,356 SR
1,357 Elo+

VS

Team Averages
Level 10
1,469 SR
1,267 Elo+
Artemis
Artemis
ProofCaribou842
Artemis
Level 14
God Stats
0W - 5L
1,407 SR
Queue Stats
0W - 15L
876 Elo+
Solo
Ullr
Ullr
SonicEXEGaming
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
basal-gold6
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
E2smoov-_
Apollo
11
3 / 0 / 4
7,208
801
5,503
4,481
1,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KingPepinJr
Jormungandr
10
2 / 0 / 4
6,992
777
3,711
6,480
2,536
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 3
7,122
791
6,964
6,686
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,088
565
0
0
0
11
1 / 4 / 0
6,270
697
3,175
8,590
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
basal-gold6
Ah Puch
10
0 / 3 / 1
5,884
654
8,056
11,217
4,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
E2smoov-_
Apollo
3
0
4
5
W
Jormungandr
KingPepinJr
Jormungandr
2
0
4
4
L
0
0
0
0
L
1
4
0
0.25
W
2
1
3
3.5
L
Ah Puch
basal-gold6
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
11,231
17,647
Taken
19,807
6,610
Mitigated
7,777
3,191
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
E2smoov-_
Apollo
5,503
3,052
0
0
4,481
1,532
439
1,714
2,767
0
17,845
W
Jormungandr
KingPepinJr
Jormungandr
3,711
1,218
0
571
6,480
2,536
14
4,177
2,303
14,261
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,175
1,188
0
884
8,590
3,045
0
4,160
4,430
0
17,472
W
6,964
2,546
0
2,620
6,686
2,542
602
2,396
4,290
31,412
4,115
L
Ah Puch
basal-gold6
Ah Puch
8,056
603
0
3,847
11,217
4,732
0
6,187
5,030
23,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
17,242
133
Minions Killed
68
6
Camps Cleared
3
520,466
Distance Traveled
330,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,208
801
45
5
2
169,460
1
W
Jormungandr
6,992
777
31
3
1
179,137
0
L
Artemis
5,088
565
0
0
0
0
0
L
Ullr
6,270
697
42
5
0
175,607
0
W
Sol
7,122
791
57
6
3
171,869
1
L
Ah Puch
5,884
654
26
3
3
154,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role