Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
AshuraKabuta
Odin
Level 119
God Stats
4W - 3L
1,617 SR
Queue Stats
330W - 331L
1,479 Elo+
Solo
Apollo
Apollo
Matesman45
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 3
Horus
Horus
YaKudza0
Horus
Level 59
God Stats
20W - 23L
1,490 SR
Queue Stats
26W - 38L
1,377 Elo+
Party 2
Bakasura
Bakasura
leymoy
Bakasura
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,302 Elo+
Party 2
Team Averages
Level 62
1,521 SR
1,383 Elo+

VS

Team Averages
Level 100
1,530 SR
1,485 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SniperDeath
Bellona
Level 49
God Stats
5W - 2L
1,728 SR
Queue Stats
64W - 59L
1,441 Elo+
Solo
Yemoja
Yemoja
mumsigHamster
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,619 Elo+
Solo
Ao Kuang
Ao Kuang
ramsaytom
Ao Kuang
Level 152
God Stats
9W - 8L
1,420 SR
Queue Stats
344W - 346L
1,440 Elo+
Solo
He Bo
He Bo
Λrbαtov
He Bo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 49L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 2
4,666
467
3,420
4,913
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,878
488
2,180
6,919
2,777
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Matesman45
Apollo
6
2 / 3 / 0
4,456
446
2,918
5,400
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
YaKudza0
Horus
7
0 / 3 / 2
4,588
459
1,484
7,155
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
leymoy
Bakasura
9
1 / 2 / 3
5,415
542
1,797
5,350
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 4
5,422
542
4,430
4,398
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SniperDeath
Bellona
11
8 / 1 / 2
6,768
677
5,130
5,833
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 6
4,987
499
1,683
2,612
1,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
ramsaytom
Ao Kuang
11
3 / 0 / 0
6,167
617
4,272
4,210
3,271
He Bo
Λrbαtov
He Bo
11
2 / 2 / 5
6,366
637
4,487
5,378
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Danzaburou
 
Danzaburou
1
1
4
3
L
0
3
0
0
L
Apollo
Matesman45
Apollo
2
3
0
0.67
W
Bellona
SniperDeath
Bellona
8
1
2
9
L
Horus
YaKudza0
Horus
0
3
2
0.33
L
Bakasura
leymoy
Bakasura
1
2
3
1.25
W
0
1
6
3
W
Ao Kuang
ramsaytom
Ao Kuang
3
0
0
3
W
He Bo
Λrbαtov
He Bo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,799
Damage
20,002
29,737
Taken
22,431
12,959
Mitigated
10,377
6,836
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,420
340
0
1,604
4,913
2,480
60
2,471
2,224
19,753
0
W
Danzaburou
 
Danzaburou
4,430
1,537
0
1,216
4,398
1,076
839
315
3,918
0
23,522
L
2,180
480
0
375
6,919
2,777
130
4,195
2,724
0
19,514
L
Apollo
Matesman45
Apollo
2,918
2,013
0
500
5,400
1,200
0
837
4,493
0
14,610
W
Bellona
SniperDeath
Bellona
5,130
1,985
0
1,192
5,833
3,427
0
672
5,161
0
32,205
L
Horus
YaKudza0
Horus
1,484
662
318
1,795
7,155
4,035
0
1,313
5,802
0
6,726
L
Bakasura
leymoy
Bakasura
1,797
1,128
0
2,244
5,350
2,467
0
1,214
4,052
0
24,296
W
1,683
592
365
250
2,612
1,078
579
129
2,443
5,776
0
W
Ao Kuang
ramsaytom
Ao Kuang
4,272
978
0
2,991
4,210
3,271
0
0
4,210
28,279
0
W
He Bo
Λrbαtov
He Bo
4,487
414
117
2,295
5,378
1,525
196
2,304
2,920
32,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
29,710
185
Minions Killed
245
0
Camps Cleared
0
905,127
Distance Traveled
939,585
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,666
467
30
3
0
177,794
0
W
Danzaburou
5,422
542
49
5
0
172,467
2
L
Odin
4,878
488
54
5
0
190,264
3
L
Apollo
4,456
446
27
3
0
166,071
0
W
Bellona
6,768
677
65
7
0
227,490
4
L
Horus
4,588
459
11
1
0
153,284
1
L
Bakasura
5,415
542
63
6
0
217,714
1
W
Yemoja
4,987
499
8
1
0
169,579
0
W
Ao Kuang
6,167
617
59
6
0
176,150
1
W
He Bo
6,366
637
64
6
0
193,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role