Player Matchup

Terra
Terra
AlteaCoconat
Terra
Level 29
God Stats
1W - 3L
1,176 SR
Queue Stats
240W - 342L
1,240 Elo+
Party 3
Odin
Odin
NetflixRamzanYT
Odin
Level 7
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 4
Amaterasu
Amaterasu
PainTendo95
Amaterasu
Level 5
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
dayayimbo
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
283W - 400L
1,237 Elo+
Party 3
Thanatos
Thanatos
jopsski
Thanatos
Level 22
God Stats
11W - 16L
1,435 SR
Queue Stats
98W - 103L
1,402 Elo+
Solo
Team Averages
Level 18
1,303 SR
1,267 Elo+

VS

Team Averages
Level 20
1,598 SR
1,376 Elo+
Nu Wa
Nu Wa
LilRigg
Nu Wa
Level 17
God Stats
6W - 2L
1,843 SR
Queue Stats
25W - 16L
1,431 Elo+
Party 1
Neith
Neith
Scorky5
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,254 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sharik228
Tsukuyomi
Level 5
God Stats
5W - 4L
1,567 SR
Queue Stats
10W - 5L
1,473 Elo+
Party 1
Bakasura
Bakasura
SupRight
Bakasura
Level 47
God Stats
63W - 56L
1,617 SR
Queue Stats
297W - 318L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
tuquala
Jormungandr
Level 29
God Stats
3W - 5L
1,465 SR
Queue Stats
37W - 45L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
5,961
459
2,830
13,742
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
0 / 14 / 2
4,693
361
1,681
12,208
3,295
Amaterasu
PainTendo95
Amaterasu
10
3 / 8 / 0
6,447
496
6,272
13,886
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
dayayimbo
Morgan Le Fay
7
0 / 5 / 0
5,226
402
992
6,896
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
jopsski
Thanatos
10
3 / 3 / 1
6,739
518
5,300
8,147
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LilRigg
Nu Wa
14
10 / 1 / 8
8,985
691
9,463
3,831
1,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Scorky5
Neith
12
7 / 2 / 8
7,811
601
7,731
4,093
986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Sharik228
Tsukuyomi
12
6 / 2 / 10
7,833
603
8,468
7,875
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SupRight
Bakasura
16
10 / 1 / 6
9,782
752
9,093
8,564
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
tuquala
Jormungandr
11
5 / 2 / 10
7,656
589
5,354
8,479
4,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
7
Kills
38
38
Deaths
8
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Nu Wa
LilRigg
Nu Wa
10
1
8
14
L
0
14
2
0.07
L
Amaterasu
PainTendo95
Amaterasu
3
8
0
0.38
W
Neith
Scorky5
Neith
7
2
8
5.5
W
Tsukuyomi
Sharik228
Tsukuyomi
6
2
10
5.5
W
Bakasura
SupRight
Bakasura
10
1
6
13
L
Morgan Le Fay
dayayimbo
Morgan Le Fay
0
5
0
0
L
Thanatos
jopsski
Thanatos
3
3
1
1.17
W
Jormungandr
tuquala
Jormungandr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
40,109
54,879
Taken
32,842
23,478
Mitigated
13,533
12,385
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,830
714
706
3,615
13,742
7,570
0
4,634
8,928
11,483
0
W
Nu Wa
LilRigg
Nu Wa
9,463
4,304
229
890
3,831
1,115
3,289
333
3,498
42,275
0
L
1,681
1,035
0
0
12,208
3,295
0
4,145
7,853
0
5,571
L
Amaterasu
PainTendo95
Amaterasu
6,272
2,442
0
1,452
13,886
7,560
0
3,921
9,662
0
19,855
W
Neith
Scorky5
Neith
7,731
5,284
0
1,467
4,093
986
2,411
484
3,609
0
31,086
W
Tsukuyomi
Sharik228
Tsukuyomi
8,468
2,522
0
3,031
7,875
2,527
487
338
7,496
0
32,114
W
Bakasura
SupRight
Bakasura
9,093
6,047
0
3,662
8,564
4,171
3,089
1,152
7,412
0
53,911
L
Morgan Le Fay
dayayimbo
Morgan Le Fay
992
140
50
955
6,896
2,130
0
1,266
5,210
23,709
0
L
Thanatos
jopsski
Thanatos
5,300
1,429
0
5,607
8,147
2,923
0
851
6,586
0
29,509
W
Jormungandr
tuquala
Jormungandr
5,354
1,984
0
824
8,479
4,734
1,555
1,515
6,959
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
42,067
151
Minions Killed
385
0
Camps Cleared
0
1,160,599
Distance Traveled
1,287,470
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,961
459
16
1
0
205,198
0
W
Nu Wa
8,985
691
81
6
0
236,505
3
L
Odin
4,693
361
10
1
0
252,985
0
L
Amaterasu
6,447
496
23
2
0
236,679
3
W
Neith
7,811
601
53
4
0
229,398
1
W
Tsukuyomi
7,833
603
60
5
0
293,165
2
W
Bakasura
9,782
752
143
11
0
324,886
2
L
Morgan Le Fay
5,226
402
43
3
0
202,428
5
L
Thanatos
6,739
518
59
5
0
263,309
3
W
Jormungandr
7,656
589
48
4
0
203,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role