Player Matchup

Medusa
Medusa
Answera-Prime
Medusa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
dLibro
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,526 Elo+
Solo
Jing Wei
Jing Wei
dieletztefestung
Jing Wei
Level 29
God Stats
8W - 8L
1,654 SR
Queue Stats
31W - 26L
1,502 Elo+
Solo
Cthulhu
Cthulhu
iliane13000
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
xRedLamborghini
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 48L
1,491 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,504 Elo+

VS

Team Averages
Level 12
1,475 SR
1,405 Elo+
Nox
Nox
BuTaMuH51
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,198 Elo+
Solo
Kukulkan
Kukulkan
Willpot8
Kukulkan
Level 7
God Stats
2W - 4L
1,458 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Charybdis
Charybdis
WintersEmbrace12
Charybdis
Level 29
God Stats
13W - 10L
1,441 SR
Queue Stats
163W - 171L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
henbow
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo
Horus
Horus
neild825
Horus
Level 12
God Stats
3W - 5L
1,476 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 19
10,562
1,056
11,995
5,868
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
dLibro
Sol
19
13 / 1 / 19
12,578
1,258
21,288
11,555
5,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 0 / 16
11,557
1,156
19,437
6,795
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
iliane13000
Cthulhu
16
0 / 1 / 11
9,106
911
5,182
5,310
5,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 19
10,638
1,064
12,746
12,966
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,202
820
2,956
10,945
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
Willpot8
Kukulkan
16
0 / 12 / 5
9,367
937
7,782
16,713
6,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
15
5 / 3 / 1
10,968
1,097
14,450
15,522
5,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
henbow
Danzaburou
14
0 / 11 / 2
8,098
810
3,980
13,482
5,567
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
neild825
Horus
15
1 / 4 / 4
9,199
920
3,808
20,415
13,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
19
38
Kills
6
6
Deaths
38
84
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
L
0
8
1
0.06
L
Kukulkan
Willpot8
Kukulkan
0
12
5
0.21
L
Charybdis
5
3
1
1.83
W
Sol
dLibro
Sol
13
1
19
22.5
W
12
0
16
20
L
Danzaburou
henbow
Danzaburou
0
11
2
0.09
W
Cthulhu
iliane13000
Cthulhu
0
1
11
5.5
L
Horus
neild825
Horus
1
4
4
0.75
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,648
Damage
32,976
42,494
Taken
77,077
24,165
Mitigated
36,582
11,888
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,995
6,061
0
654
5,868
2,608
0
1,866
4,002
0
19,285
L
2,956
474
0
0
10,945
5,461
0
5,719
5,226
7,815
0
L
Kukulkan
Willpot8
Kukulkan
7,782
1,463
0
0
16,713
6,583
0
9,063
7,650
18,485
0
L
Charybdis
14,450
9,149
0
0
15,522
5,863
0
7,409
8,113
0
42,340
W
Sol
dLibro
Sol
21,288
7,437
64
6,863
11,555
5,655
0
2,337
8,203
41,936
0
W
19,437
17,090
0
0
6,795
3,006
0
1,590
5,205
0
45,193
L
Danzaburou
henbow
Danzaburou
3,980
1,739
0
423
13,482
5,567
0
7,076
6,406
0
10,655
W
Cthulhu
iliane13000
Cthulhu
5,182
245
135
0
5,310
5,108
0
1,922
3,388
11,925
0
L
Horus
neild825
Horus
3,808
1,898
575
4,404
20,415
13,108
0
9,949
10,466
3,137
9,127
W
12,746
1,287
54
4,118
12,966
7,788
0
3,741
9,225
27,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
45,834
186
Minions Killed
126
5
Camps Cleared
6
886,347
Distance Traveled
686,271
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,562
1,056
19
2
2
158,844
0
L
Nox
8,202
820
10
1
0
110,465
1
L
Kukulkan
9,367
937
24
2
2
139,805
0
L
Charybdis
10,968
1,097
59
6
2
175,447
1
W
Sol
12,578
1,258
43
4
3
173,216
3
W
Jing Wei
11,557
1,156
73
7
0
206,604
0
L
Danzaburou
8,098
810
13
1
0
79,327
0
W
Cthulhu
9,106
911
14
1
0
162,699
0
L
Horus
9,199
920
20
2
2
181,227
0
W
Hades
10,638
1,064
37
4
0
184,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role