Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BipedialFox
Jing Wei
Level 27
God Stats
13W - 7L
1,560 SR
Queue Stats
22W - 17L
1,530 Elo+
Party 1
Discordia
Discordia
Godemis619
Discordia
Level 88
God Stats
28W - 15L
1,590 SR
Queue Stats
223W - 209L
1,613 Elo+
Party 1
Team Averages
Level 80
1,550 SR
1,548 Elo+

VS

Team Averages
Level 75
1,422 SR
1,314 Elo+
Arachne
Arachne
J_Senpai_29
Arachne
Level 80
God Stats
2W - 8L
1,592 SR
Queue Stats
73W - 107L
1,344 Elo+
Party 2
Achilles
Achilles
Shiiro_Yuuki
Achilles
Level 128
God Stats
31W - 44L
1,450 SR
Queue Stats
376W - 511L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
drajz34
Kukulkan
Level 16
God Stats
1W - 2L
1,222 SR
Queue Stats
3W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
12 / 0 / 10
14,892
784
18,539
24,207
34,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
BipedialFox
Jing Wei
13
3 / 6 / 10
11,738
618
8,067
10,777
3,885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Godemis619
Discordia
17
7 / 3 / 12
12,972
683
17,308
7,914
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J_Senpai_29
Arachne
14
7 / 7 / 1
11,825
622
10,447
16,403
6,278
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Shiiro_Yuuki
Achilles
13
2 / 6 / 3
10,606
558
11,363
23,328
18,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
drajz34
Kukulkan
13
0 / 9 / 3
10,517
554
5,096
12,790
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
9
9
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
12
0
10
17
W
Jing Wei
BipedialFox
Jing Wei
3
6
10
1.33
W
Discordia
Godemis619
Discordia
7
3
12
4.33
L
Arachne
J_Senpai_29
Arachne
7
7
1
1.07
L
Achilles
Shiiro_Yuuki
Achilles
2
6
3
0.58
L
Kukulkan
drajz34
Kukulkan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
26,906
42,898
Taken
52,521
40,785
Mitigated
29,100
12,547
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
18,539
1,893
0
10,482
24,207
34,062
384
3,755
20,452
55,561
0
W
Jing Wei
BipedialFox
Jing Wei
8,067
4,766
0
231
10,777
3,885
388
1,206
9,571
0
25,816
W
Discordia
Godemis619
Discordia
17,308
1,207
274
1,560
7,914
2,838
1,452
953
6,961
61,647
0
L
Arachne
J_Senpai_29
Arachne
10,447
7,831
374
3,466
16,403
6,278
0
9,898
6,505
0
17,987
L
Achilles
Shiiro_Yuuki
Achilles
11,363
2,251
173
5,119
23,328
18,124
0
16,161
7,167
0
42,279
L
Kukulkan
drajz34
Kukulkan
5,096
878
0
2,222
12,790
4,698
0
10,418
2,372
34,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
32,948
232
Minions Killed
149
9
Camps Cleared
5
992,128
Distance Traveled
936,537
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,892
784
69
4
3
384,328
2
W
Jing Wei
11,738
618
50
3
0
275,307
0
W
Discordia
12,972
683
113
6
6
332,493
0
L
Arachne
11,825
622
26
1
1
322,131
9
L
Achilles
10,606
558
52
3
3
328,346
3
L
Kukulkan
10,517
554
71
4
1
286,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role