Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cybvel
Hun Batz
Level 113
God Stats
1W - 1L
1,746 SR
Queue Stats
134W - 138L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
Gerz22883
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
RaunzendaProphet
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,416 Elo+
Party 2
Chiron
Chiron
handicaplove
Chiron
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 83L
1,415 Elo+
Solo
Team Averages
Level 81
1,549 SR
1,464 Elo+

VS

Team Averages
Level 97
1,552 SR
1,430 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Azzam666
Hera
Level 82
God Stats
2W - 0L
1,793 SR
Queue Stats
18W - 31L
1,437 Elo+
Solo
Vulcan
Vulcan
FrX KTrash
Vulcan
Level 83
God Stats
1W - 2L
1,284 SR
Queue Stats
116W - 110L
1,306 Elo+
Party 1
Ah Puch
Ah Puch
ZeroGrav1ty55
Ah Puch
Level 90
God Stats
5W - 0L
1,682 SR
Queue Stats
206W - 181L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 1 / 0
8,443
768
5,423
6,136
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Cybvel
Hun Batz
12
2 / 5 / 0
7,023
638
4,200
9,430
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Gerz22883
Hou Yi
11
0 / 6 / 3
7,030
639
3,596
9,571
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 2
7,059
642
2,619
7,383
11,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
15
2 / 2 / 2
7,976
725
9,906
9,101
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 2 / 8
8,245
750
5,845
9,268
9,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
 
Merlin
13
0 / 1 / 9
8,001
727
9,560
7,490
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
15
5 / 2 / 6
9,032
821
7,395
8,438
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
FrX KTrash
Vulcan
15
2 / 0 / 6
8,388
763
5,244
3,869
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
18
8 / 1 / 6
10,482
953
10,728
5,434
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
16
16
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
W
Hun Batz
 
Hun Batz
1
2
8
2.5
W
Merlin
 
Merlin
0
1
9
4.5
W
Hera
5
2
6
4
L
Hun Batz
Cybvel
Hun Batz
2
5
0
0.4
W
Vulcan
FrX KTrash
Vulcan
2
0
6
5
L
Hou Yi
Gerz22883
Hou Yi
0
6
3
0.25
L
0
2
2
0.5
W
Ah Puch
8
1
6
11
L
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
38,772
41,621
Taken
34,499
24,174
Mitigated
22,092
14,069
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,423
479
1,908
2,040
6,136
2,465
0
4,876
1,260
26,091
0
W
Hun Batz
 
Hun Batz
5,845
1,005
393
996
9,268
9,407
410
2,402
6,866
0
9,676
W
Merlin
 
Merlin
9,560
304
743
2,070
7,490
3,730
315
944
6,546
17,446
0
W
Hera
7,395
1,159
857
1,758
8,438
4,096
250
856
7,582
15,746
0
L
Hun Batz
Cybvel
Hun Batz
4,200
561
1,376
1,074
9,430
3,559
0
7,620
1,810
0
8,716
W
Vulcan
FrX KTrash
Vulcan
5,244
862
605
128
3,869
1,982
1,545
545
3,324
12,150
0
L
Hou Yi
Gerz22883
Hou Yi
3,596
886
655
292
9,571
3,419
0
7,873
1,698
0
10,373
L
2,619
235
506
347
7,383
11,047
0
5,552
1,831
0
6,236
W
Ah Puch
10,728
503
1,988
774
5,434
2,877
670
676
4,758
38,016
0
L
Chiron
9,906
1,529
2,194
3,677
9,101
3,684
0
6,980
2,095
0
23,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
44,148
127
Minions Killed
128
0
Camps Cleared
0
1,040,183
Distance Traveled
1,136,627
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,443
768
57
5
0
211,780
1
W
Hun Batz
8,245
750
6
1
0
227,089
2
W
Merlin
8,001
727
20
2
0
217,351
4
W
Hera
9,032
821
17
2
0
243,725
3
L
Hun Batz
7,023
638
4
0
0
204,992
0
W
Vulcan
8,388
763
11
1
0
216,214
2
L
Hou Yi
7,030
639
22
2
0
209,635
0
L
Osiris
7,059
642
8
1
0
218,185
1
W
Ah Puch
10,482
953
74
7
0
232,248
2
L
Chiron
7,976
725
36
3
0
195,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role