Player Matchup

Thor
Thor
FuRy Void
Thor
Level 16
God Stats
6W - 7L
1,550 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Kei_Baji
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,481 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 29
God Stats
256W - 211L
1,496 SR
Queue Stats
320W - 315L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wheezyboi
Morgan Le Fay
Level 20
God Stats
9W - 2L
1,465 SR
Queue Stats
15W - 6L
1,427 Elo+
Party 2
Izanami
Izanami
tuputafav
Izanami
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
132W - 162L
1,407 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,436 Elo+

VS

Team Averages
Level 14
1,514 SR
1,485 Elo+
Neith
Neith
Bottomfrags
Neith
Level 7
God Stats
24W - 26L
1,534 SR
Queue Stats
46W - 41L
1,532 Elo+
Party 1
Thanatos
Thanatos
BuuUchiha
Thanatos
Level 23
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 3
Olorun
Olorun
MKaid
Olorun
Level 6
God Stats
3W - 3L
1,735 SR
Queue Stats
85W - 78L
1,532 Elo+
Party 1
Horus
Horus
duskaust
Horus
Level 18
God Stats
0W - 2L
1,126 SR
Queue Stats
11W - 9L
1,544 Elo+
Party 3
Arachne
Arachne
flyingpotato42
Arachne
Level 16
God Stats
19W - 6L
1,436 SR
Queue Stats
191W - 189L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 18 / 17
20,747
441
22,992
38,972
19,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Kei_Baji
Cthulhu
20
6 / 11 / 32
19,508
415
41,881
60,509
78,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Sharklitos
Bellona
20
19 / 15 / 17
24,820
528
59,753
54,800
58,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Wheezyboi
Morgan Le Fay
20
11 / 10 / 23
22,923
488
48,943
47,406
29,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
tuputafav
Izanami
20
22 / 13 / 18
25,453
542
58,581
41,590
17,114
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 21
21,178
451
41,180
47,771
16,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
BuuUchiha
Thanatos
20
26 / 14 / 26
27,417
583
53,106
56,678
34,993
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
MKaid
Olorun
20
15 / 11 / 23
22,942
488
49,135
52,056
30,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
duskaust
Horus
20
13 / 13 / 28
20,827
443
26,040
60,256
67,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 18 / 23
19,037
405
18,226
57,445
24,201
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
188
68
Kills
67
67
Deaths
68
107
Assists
121
Player
Kills
Deaths
Assists
KDA
L
9
12
21
1.63
L
Thanatos
BuuUchiha
Thanatos
26
14
26
2.79
W
Thor
10
18
17
1.03
W
Cthulhu
Kei_Baji
Cthulhu
6
11
32
2
L
Olorun
MKaid
Olorun
15
11
23
2.41
W
Bellona
Sharklitos
Bellona
19
15
17
1.83
W
Morgan Le Fay
Wheezyboi
Morgan Le Fay
11
10
23
2.25
L
Horus
duskaust
Horus
13
13
28
2.08
L
4
18
23
0.86
W
Izanami
tuputafav
Izanami
22
13
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,150
Damage
187,687
243,277
Taken
274,206
202,966
Mitigated
173,078
46,532
Healing
116,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,180
27,148
415
17,496
47,771
16,466
1,795
18,185
29,586
0
144,223
L
Thanatos
BuuUchiha
Thanatos
53,106
26,010
1,992
31,237
56,678
34,993
1,990
16,326
40,352
0
188,216
W
Thor
22,992
4,797
0
414
38,972
19,612
20
4,491
34,159
0
136,381
W
Cthulhu
Kei_Baji
Cthulhu
41,881
978
2,665
6,694
60,509
78,211
90
19,655
40,854
102,926
0
L
Olorun
MKaid
Olorun
49,135
24,217
2,338
22,306
52,056
30,018
2,013
21,246
30,810
159,904
0
W
Bellona
Sharklitos
Bellona
59,753
33,431
0
15,261
54,800
58,769
962
6,796
48,004
0
190,337
W
Morgan Le Fay
Wheezyboi
Morgan Le Fay
48,943
4,065
0
12,778
47,406
29,260
2,805
17,229
30,177
155,342
0
L
Horus
duskaust
Horus
26,040
12,134
14,215
14,586
60,256
67,400
1,840
21,205
39,051
70
77,807
L
18,226
10,668
0
12,295
57,445
24,201
350
15,294
42,151
0
98,570
W
Izanami
tuputafav
Izanami
58,581
45,836
1,348
7,372
41,590
17,114
6,633
4,894
36,696
0
229,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,451
Gold Earned
111,401
907
Minions Killed
675
0
Camps Cleared
0
3,771,903
Distance Traveled
3,909,201
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
21,178
451
149
3
0
717,221
0
L
Thanatos
27,417
583
192
4
0
883,625
4
W
Thor
20,747
441
155
3
0
719,833
0
W
Cthulhu
19,508
415
88
2
0
896,505
5
L
Olorun
22,942
488
160
3
0
692,674
6
W
Bellona
24,820
528
211
4
0
726,756
0
W
Morgan Le Fay
22,923
488
187
4
0
784,314
0
L
Horus
20,827
443
88
2
0
814,712
7
L
Arachne
19,037
405
86
2
0
800,969
1
W
Izanami
25,453
542
266
6
0
644,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role