Player Matchup

Poseidon
Poseidon
ElKalaca666
Poseidon
Level 8
God Stats
6W - 5L
1,690 SR
Queue Stats
21W - 22L
1,286 Elo+
Party 1
Anhur
Anhur
Intropy
Anhur
Level 2
God Stats
15W - 5L
1,500 SR
Queue Stats
71W - 45L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MAX STRIKER 11
Sylvanus
Level 39
God Stats
17W - 16L
1,381 SR
Queue Stats
59W - 71L
1,289 Elo+
Party 1
Charybdis
Charybdis
ºCharybdisº
Charybdis
Level 23
God Stats
12W - 15L
1,584 SR
Queue Stats
22W - 23L
1,556 Elo+
Solo
Thor
Thor
奥利给加油
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,395 Elo+

VS

Team Averages
Level 19
1,461 SR
1,466 Elo+
Neith
Neith
ChazWilliamsTV
Neith
Level 25
God Stats
13W - 21L
1,369 SR
Queue Stats
256W - 396L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
Koroses
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,839 Elo+
Solo
Ra
Ra
MeguminSan
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
TahmPence
Charybdis
Level 28
God Stats
32W - 25L
1,695 SR
Queue Stats
80W - 73L
1,545 Elo+
Solo
Kali
Kali
ideacratti
Kali
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 12L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElKalaca666
Poseidon
13
3 / 5 / 2
8,400
560
6,721
6,079
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Intropy
Anhur
17
7 / 3 / 2
10,551
703
9,408
12,161
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
11
2 / 4 / 13
8,037
536
3,805
9,025
3,229
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
ºCharybdisº
Charybdis
16
15 / 3 / 4
10,195
680
16,620
15,971
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 5
6,903
460
802
8,466
2,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
5,988
399
4,325
11,720
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Koroses
Gilgamesh
13
2 / 4 / 2
7,858
524
4,722
9,485
5,748
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 3 / 3
10,536
702
13,171
10,765
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
TahmPence
Charybdis
11
5 / 8 / 0
7,080
472
10,757
12,398
2,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 7
7,240
483
1,307
7,658
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
27
Kills
19
20
Deaths
27
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Poseidon
ElKalaca666
Poseidon
3
5
2
0.8
W
Anhur
Intropy
Anhur
7
3
2
2.67
L
Gilgamesh
Koroses
Gilgamesh
2
4
2
0.75
W
Sylvanus
2
4
13
2.13
L
11
3
3
4.17
L
Charybdis
TahmPence
Charybdis
5
8
0
0.63
L
1
3
7
1.5
W
Charybdis
ºCharybdisº
Charybdis
15
3
4
5.67
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,356
Damage
34,282
51,702
Taken
52,026
18,381
Mitigated
22,093
19,048
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,325
2,303
0
2,306
11,720
1,840
620
943
10,777
0
21,715
W
Poseidon
ElKalaca666
Poseidon
6,721
1,319
0
500
6,079
1,921
1,099
2,854
3,063
39,565
0
W
Anhur
Intropy
Anhur
9,408
6,071
0
4,941
12,161
4,554
0
3,201
8,852
0
60,990
L
Gilgamesh
Koroses
Gilgamesh
4,722
1,949
0
2,115
9,485
5,748
983
1,407
8,078
0
26,350
W
Sylvanus
3,805
2,345
1,892
2,559
9,025
3,229
1,172
2,839
6,112
15,276
0
L
13,171
1,463
752
4,958
10,765
8,206
676
4,145
6,620
83,999
0
L
Charybdis
TahmPence
Charybdis
10,757
5,562
0
1,486
12,398
2,663
869
2,088
10,310
0
38,293
L
1,307
456
0
1,581
7,658
3,636
151
1,943
5,715
0
20,714
W
Charybdis
ºCharybdisº
Charybdis
16,620
9,144
0
8,063
15,971
5,888
4,554
985
14,978
0
74,008
W
802
131
0
1,093
8,466
2,789
317
2,878
5,460
0
17,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
38,702
376
Minions Killed
371
0
Camps Cleared
0
1,182,770
Distance Traveled
1,215,703
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,988
399
26
2
0
226,278
0
W
Poseidon
8,400
560
71
5
0
245,225
3
W
Anhur
10,551
703
109
7
0
235,643
3
L
Gilgamesh
7,858
524
67
4
0
229,283
2
W
Sylvanus
8,037
536
28
2
0
246,315
0
L
Ra
10,536
702
171
11
0
281,678
5
L
Charybdis
7,080
472
69
5
0
243,093
0
L
Kali
7,240
483
38
3
0
235,371
3
W
Charybdis
10,195
680
123
8
0
269,968
1
W
Thor
6,903
460
45
3
0
185,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role