Player Matchup

Fenrir
Fenrir
Kopciuszek12
Fenrir
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 20L
1,397 Elo+
Solo
Khepri
Khepri
Papatank32
Khepri
Level 47
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Olorun
Olorun
imtime
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,202 Elo+
Solo
Team Averages
Level 33
1,541 SR
1,333 Elo+

VS

Team Averages
Level 70
1,432 SR
1,490 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SuperA55C
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Cabrakan
Cabrakan
litus92
Cabrakan
Level 106
God Stats
1W - 0L
1,295 SR
Queue Stats
42W - 39L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 7 / 3
12,041
669
12,769
17,503
10,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Papatank32
Khepri
14
2 / 4 / 6
10,717
595
5,308
18,178
20,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
imtime
Olorun
14
3 / 7 / 6
10,859
603
14,635
21,572
10,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 2 / 9
12,823
712
28,628
9,614
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
2 / 5 / 12
11,490
638
7,956
13,540
9,478
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
litus92
Cabrakan
17
9 / 4 / 9
13,093
727
16,029
22,675
32,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
18
18
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
9
5.75
L
Fenrir
6
7
3
1.07
L
Khepri
Papatank32
Khepri
2
4
6
1.25
W
Thor
2
5
12
1.6
L
Olorun
imtime
Olorun
3
7
6
0.86
W
Cabrakan
litus92
Cabrakan
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,712
Damage
52,613
57,253
Taken
45,829
41,331
Mitigated
46,116
8,509
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
28,628
1,904
0
3,179
9,614
4,116
670
4,171
5,443
70,860
0
L
Fenrir
12,769
2,874
0
1,241
17,503
10,430
0
12,187
5,316
0
32,333
L
Khepri
Papatank32
Khepri
5,308
185
0
22
18,178
20,709
0
15,150
3,028
17,351
0
W
Thor
7,956
986
0
0
13,540
9,478
1,093
4,687
8,853
0
29,711
L
Olorun
imtime
Olorun
14,635
6,947
610
6,636
21,572
10,192
0
17,703
3,869
49,784
0
W
Cabrakan
litus92
Cabrakan
16,029
1,543
0
5,424
22,675
32,522
466
12,145
10,530
43,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
37,406
172
Minions Killed
184
4
Camps Cleared
11
891,508
Distance Traveled
907,076
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,823
712
99
6
6
323,131
8
L
Fenrir
12,041
669
34
2
3
299,755
4
L
Khepri
10,717
595
21
1
0
339,015
6
W
Thor
11,490
638
44
2
1
306,945
5
L
Olorun
10,859
603
117
7
1
252,738
2
W
Cabrakan
13,093
727
41
2
4
277,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role