Player Matchup

Fenrir
Fenrir
LudiBacje
Fenrir
Level 5
God Stats
0W - 4L
1,772 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
qwertyxxx111
Nu Wa
Level 27
God Stats
0W - 3L
1,596 SR
Queue Stats
48W - 65L
1,500 Elo+
Party 1
Agni
Agni
tytmanik08
Agni
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 51L
1,500 Elo+
Party 1
Team Averages
Level 13
1,622 SR
1,500 Elo+

VS

Team Averages
Level 56
1,525 SR
1,504 Elo+
Chaac
Chaac
Avgrunnen
Chaac
Level 78
God Stats
3W - 2L
1,780 SR
Queue Stats
65W - 69L
1,458 Elo+
Party 2
Charybdis
Charybdis
Telarast
Charybdis
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
60W - 45L
1,553 Elo+
Party 2
Tiamat
Tiamat
kennicki
Tiamat
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LudiBacje
Fenrir
14
4 / 10 / 2
10,900
681
9,271
19,329
12,497
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 8 / 6
11,119
695
13,126
18,209
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 13 / 4
10,297
644
10,461
13,494
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avgrunnen
Chaac
16
5 / 0 / 22
11,755
735
11,110
22,571
29,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Telarast
Charybdis
16
12 / 4 / 9
12,451
778
16,376
12,840
5,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
kennicki
Tiamat
15
14 / 6 / 9
12,767
798
14,929
15,791
10,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
10
Kills
31
31
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Avgrunnen
Chaac
5
0
22
16
L
Fenrir
LudiBacje
Fenrir
4
10
2
0.5
W
Charybdis
Telarast
Charybdis
12
4
9
4.13
W
Tiamat
kennicki
Tiamat
14
6
9
3.08
L
4
8
6
0.88
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
42,415
51,032
Taken
51,202
23,909
Mitigated
45,590
4,806
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Avgrunnen
Chaac
11,110
2,393
45
7,259
22,571
29,307
366
9,653
12,918
0
36,160
L
Fenrir
LudiBacje
Fenrir
9,271
2,580
0
2,976
19,329
12,497
0
7,632
11,697
262
25,661
W
Charybdis
Telarast
Charybdis
16,376
10,895
1,444
1,778
12,840
5,561
1,960
8,207
4,633
0
63,009
W
Tiamat
kennicki
Tiamat
14,929
2,818
0
2,139
15,791
10,722
297
6,381
8,316
30,485
0
L
13,126
4,288
0
1,370
18,209
6,812
147
4,356
13,853
35,996
0
L
10,461
1,563
0
460
13,494
4,600
90
3,755
9,739
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
36,973
105
Minions Killed
146
4
Camps Cleared
6
671,699
Distance Traveled
781,112
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,755
735
37
2
2
289,644
0
L
Fenrir
10,900
681
25
2
4
270,006
5
W
Charybdis
12,451
778
82
5
4
241,079
3
W
Tiamat
12,767
798
27
2
0
250,389
3
L
Nu Wa
11,119
695
36
2
0
226,199
5
L
Agni
10,297
644
44
3
0
175,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role