Player Matchup

Yemoja
Yemoja
Ratchet101
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Rustymetalelo
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,339 Elo+
Party 2
Ratatoskr
Ratatoskr
TheWonderfulSpam
Ratatoskr
Level 6
God Stats
0W - 7L
1,320 SR
Queue Stats
53W - 62L
1,260 Elo+
Solo
Anubis
Anubis
WillPowders
Anubis
Level 28
God Stats
5W - 13L
1,500 SR
Queue Stats
149W - 137L
1,542 Elo+
Solo
Hades
Hades
woodensoldier
Hades
Level 22
God Stats
4W - 3L
1,370 SR
Queue Stats
10W - 9L
1,382 Elo+
Party 2
Team Averages
Level 18
1,438 SR
1,404 Elo+

VS

Team Averages
Level 14
1,615 SR
1,478 Elo+
Anhur
Anhur
Goldanny
Anhur
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Chaac
Chaac
Omegamuffin
Chaac
Level 28
God Stats
11W - 14L
1,731 SR
Queue Stats
246W - 282L
1,479 Elo+
Party 1
Bacchus
Bacchus
SSJCzarak
Bacchus
Level 26
God Stats
12W - 11L
1,759 SR
Queue Stats
223W - 229L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
SSJReptar
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,442 Elo+
Party 1
Fenrir
Fenrir
Schwumbus
Fenrir
Level 10
God Stats
7W - 6L
1,583 SR
Queue Stats
219W - 216L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ratchet101
Yemoja
19
2 / 0 / 12
12,431
956
4,950
16,325
26,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 14 / 5
13,049
1,004
15,017
27,981
12,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
19
3 / 15 / 8
12,366
951
14,906
25,786
15,692
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
19
4 / 9 / 7
13,137
1,011
22,089
23,492
15,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 9
12,113
932
18,147
22,045
31,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Goldanny
Anhur
20
4 / 3 / 29
13,496
1,038
15,956
15,156
4,132
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 3 / 22
14,999
1,154
32,582
20,497
14,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SSJCzarak
Bacchus
20
5 / 4 / 28
13,091
1,007
13,859
17,135
16,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SSJReptar
Kukulkan
20
3 / 3 / 22
12,760
982
16,387
9,475
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Schwumbus
Fenrir
20
15 / 4 / 12
15,319
1,178
29,432
20,919
12,039
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
155
17
Kills
42
43
Deaths
17
41
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Anhur
Goldanny
Anhur
4
3
29
6.17
W
15
3
22
8.67
L
Yemoja
Ratchet101
Yemoja
2
0
12
8
L
6
14
5
0.61
W
Bacchus
SSJCzarak
Bacchus
5
4
28
4.75
W
Kukulkan
SSJReptar
Kukulkan
3
3
22
4.67
W
Fenrir
Schwumbus
Fenrir
15
4
12
5.25
L
Ratatoskr
3
15
8
0.47
L
Anubis
4
9
7
0.83
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,109
Damage
108,216
115,629
Taken
83,182
100,802
Mitigated
50,223
28,657
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Goldanny
Anhur
15,956
11,246
0
513
15,156
4,132
0
7,485
7,671
0
43,832
W
32,582
6,971
426
7,200
20,497
14,734
0
13,270
7,227
0
48,935
L
Yemoja
Ratchet101
Yemoja
4,950
2,136
13,579
7,177
16,325
26,197
0
4,719
11,606
13,586
0
L
15,017
4,106
0
720
27,981
12,570
0
7,227
20,754
0
28,478
W
Bacchus
SSJCzarak
Bacchus
13,859
2,193
0
0
17,135
16,238
0
7,324
9,811
23,963
0
W
Kukulkan
SSJReptar
Kukulkan
16,387
3,099
0
501
9,475
3,080
0
5,097
4,378
36,787
0
W
Fenrir
Schwumbus
Fenrir
29,432
10,348
0
2,800
20,919
12,039
0
12,010
8,909
0
55,500
L
Ratatoskr
14,906
4,529
0
0
25,786
15,692
0
6,737
19,049
0
38,376
L
Anubis
22,089
2,802
0
4,203
23,492
15,280
0
5,121
18,371
62,678
0
L
18,147
855
420
2,558
22,045
31,063
0
6,442
15,603
40,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,096
Gold Earned
69,665
225
Minions Killed
237
3
Camps Cleared
9
1,079,033
Distance Traveled
1,095,681
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,496
1,038
67
5
1
222,323
1
W
Chaac
14,999
1,154
44
3
1
239,878
0
L
Yemoja
12,431
956
11
1
0
222,055
0
L
Ne Zha
13,049
1,004
31
2
2
207,882
1
W
Bacchus
13,091
1,007
25
2
0
215,268
0
W
Kukulkan
12,760
982
47
4
0
169,208
3
W
Fenrir
15,319
1,178
54
4
7
249,004
1
L
Ratatoskr
12,366
951
42
3
1
260,536
0
L
Anubis
13,137
1,011
89
7
0
189,421
0
L
Hades
12,113
932
52
4
0
199,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role