Player Matchup

Ra
Ra
BigArms
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 13
God Stats
9W - 12L
1,303 SR
Queue Stats
19W - 23L
1,133 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joshuanz45
Ah Muzen Cab
Level 38
God Stats
2W - 1L
1,652 SR
Queue Stats
165W - 163L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Mrantnation
Sylvanus
Level 27
God Stats
5W - 8L
1,535 SR
Queue Stats
7W - 11L
1,486 Elo+
Solo
Hercules
Hercules
reelRickSanchez
Hercules
Level 29
God Stats
5W - 5L
1,333 SR
Queue Stats
141W - 149L
1,560 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,454 Elo+

VS

Team Averages
Level 27
1,523 SR
1,544 Elo+
Mercury
Mercury
ElementAkira
Mercury
Level 11
God Stats
22W - 31L
1,616 SR
Queue Stats
69W - 75L
1,390 Elo+
Party 2
Bellona
Bellona
FruityDelights
Bellona
Level 4
God Stats
9W - 8L
1,535 SR
Queue Stats
33W - 31L
1,471 Elo+
Party 2
Hercules
Hercules
RaceCarDriver
Hercules
Level 28
God Stats
4W - 0L
1,780 SR
Queue Stats
11W - 1L
1,796 Elo+
Solo
Zeus
Zeus
TheDon82
Zeus
Level 29
God Stats
2W - 1L
1,187 SR
Queue Stats
159W - 186L
1,433 Elo+
Solo
Khepri
Khepri
Wonderer___
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 17
15,208
951
29,101
30,725
18,395
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Ev_iL-6
Cthulhu
20
5 / 9 / 13
14,764
923
23,708
37,270
62,865
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Joshuanz45
Ah Muzen Cab
20
8 / 6 / 14
16,438
1,027
47,936
22,178
10,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Mrantnation
Sylvanus
20
6 / 11 / 17
16,770
1,048
34,866
33,605
25,575
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
6 / 1 / 20
15,595
975
22,792
30,337
27,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElementAkira
Mercury
20
10 / 13 / 14
16,369
1,023
24,551
34,844
17,805
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 7 / 18
14,342
896
10,932
38,525
27,988
Hercules
RaceCarDriver
Hercules
20
23 / 2 / 11
19,752
1,235
57,854
41,442
46,637
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
4 / 5 / 16
15,858
991
40,051
21,849
10,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
20
1 / 3 / 27
15,492
968
14,574
31,676
48,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
124
30
Kills
38
38
Deaths
30
81
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
11
17
1.23
W
Mercury
ElementAkira
Mercury
10
13
14
1.31
L
Cthulhu
Ev_iL-6
Cthulhu
5
9
13
1.28
W
0
7
18
1.29
L
Ah Muzen Cab
Joshuanz45
Ah Muzen Cab
8
6
14
2.5
L
Sylvanus
Mrantnation
Sylvanus
6
11
17
1.32
W
Hercules
RaceCarDriver
Hercules
23
2
11
14.25
W
Zeus
4
5
16
2.4
W
Khepri
1
3
27
4.83
L
Hercules
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,403
Damage
147,962
154,115
Taken
168,336
144,762
Mitigated
151,848
36,453
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,101
2,566
6,573
3,514
30,725
18,395
0
6,169
24,556
44,750
0
W
Mercury
ElementAkira
Mercury
24,551
17,966
0
3,124
34,844
17,805
0
18,478
15,823
0
44,168
L
Cthulhu
Ev_iL-6
Cthulhu
23,708
2,308
745
1,490
37,270
62,865
0
15,106
22,164
33,883
0
W
10,932
2,613
0
530
38,525
27,988
0
21,463
16,426
31
29,369
L
Ah Muzen Cab
Joshuanz45
Ah Muzen Cab
47,936
27,387
0
4,687
22,178
10,926
0
9,024
13,154
0
73,004
L
Sylvanus
Mrantnation
Sylvanus
34,866
13,323
4,087
8,860
33,605
25,575
0
9,360
24,245
71,780
7,310
W
Hercules
RaceCarDriver
Hercules
57,854
36,612
0
10,559
41,442
46,637
0
23,313
17,284
0
80,502
W
Zeus
40,051
4,839
596
3,239
21,849
10,487
0
12,167
9,248
90,422
0
W
Khepri
14,574
2,026
0
1,668
31,676
48,931
0
13,622
17,004
21,386
0
L
Hercules
22,792
7,551
0
6,497
30,337
27,001
0
14,997
15,340
19,775
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,775
Gold Earned
81,813
292
Minions Killed
306
5
Camps Cleared
5
1,479,088
Distance Traveled
1,690,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,208
951
49
3
0
290,070
0
W
Mercury
16,369
1,023
48
3
2
378,180
2
L
Cthulhu
14,764
923
27
2
0
295,615
1
W
Bellona
14,342
896
49
3
0
316,708
0
L
Ah Muzen Cab
16,438
1,027
42
3
2
316,175
0
L
Sylvanus
16,770
1,048
120
8
3
244,070
0
W
Hercules
19,752
1,235
62
4
2
380,613
2
W
Zeus
15,858
991
126
8
1
288,147
0
W
Khepri
15,492
968
21
1
0
326,822
0
L
Hercules
15,595
975
54
3
0
333,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role