Player Matchup

Gilgamesh
Gilgamesh
Almasa
Gilgamesh
Level 154
God Stats
14W - 6L
1,719 SR
Queue Stats
216W - 205L
1,651 Elo+
Solo
Osiris
Osiris
BappoNoHacko58
Osiris
Level 123
God Stats
8W - 5L
1,560 SR
Queue Stats
272W - 257L
1,602 Elo+
Party 1
Hachiman
Hachiman
Dusty11500
Hachiman
Level 126
God Stats
7W - 4L
1,626 SR
Queue Stats
98W - 77L
1,655 Elo+
Party 1
Fenrir
Fenrir
XenoButtLips
Fenrir
Level 68
God Stats
1W - 1L
1,519 SR
Queue Stats
16W - 15L
1,762 Elo+
Party 2
Olorun
Olorun
XilehDrol
Olorun
Level 160
God Stats
16W - 11L
1,887 SR
Queue Stats
567W - 532L
1,762 Elo+
Party 2
Team Averages
Level 126
1,662 SR
1,686 Elo+

VS

Team Averages
Level 145
1,505 SR
1,580 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DamioBells
Pele
Level 107
God Stats
4W - 7L
1,350 SR
Queue Stats
190W - 148L
1,552 Elo+
Solo
Xing Tian
Xing Tian
MrPiggys
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 58L
1,720 Elo+
Solo
Olorun
Olorun
knawmean
Olorun
Level 152
God Stats
44W - 34L
1,675 SR
Queue Stats
589W - 583L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Almasa
Gilgamesh
16
6 / 4 / 5
10,143
597
12,081
17,084
13,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 7
10,834
637
11,641
15,787
13,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Dusty11500
Hachiman
17
6 / 2 / 6
10,687
629
14,696
13,581
5,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
5 / 8 / 4
8,690
511
8,550
18,958
12,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
XilehDrol
Olorun
15
0 / 3 / 7
9,434
555
11,906
11,806
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 7 / 4
8,660
509
7,000
12,197
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
14
2 / 2 / 3
8,458
498
9,587
6,225
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 8 / 3
8,937
526
10,405
18,339
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
MrPiggys
Xing Tian
11
3 / 3 / 5
7,878
463
7,078
16,446
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
knawmean
Olorun
16
6 / 6 / 5
10,365
610
16,123
19,261
18,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
26
Kills
19
19
Deaths
26
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
4
0.43
L
Vulcan
 
Vulcan
2
2
3
1.75
W
Gilgamesh
Almasa
Gilgamesh
6
4
5
2.13
W
9
2
7
6.25
L
7
8
3
1.06
W
Hachiman
Dusty11500
Hachiman
6
2
6
4.5
L
Xing Tian
MrPiggys
Xing Tian
3
3
5
1.83
W
Fenrir
5
8
4
0.88
W
Olorun
XilehDrol
Olorun
0
3
7
1.17
L
Olorun
knawmean
Olorun
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,874
Damage
50,193
77,216
Taken
72,468
49,312
Mitigated
47,646
24,860
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,000
3,774
0
2,165
12,197
3,759
0
600
11,569
0
55,810
L
Vulcan
 
Vulcan
9,587
2,266
0
770
6,225
2,279
0
1,342
4,777
59,456
0
W
Gilgamesh
Almasa
Gilgamesh
12,081
2,814
0
5,006
17,084
13,264
0
8,935
8,080
0
57,270
W
11,641
3,885
0
3,092
15,787
13,964
226
5,636
10,059
0
77,455
L
10,405
2,119
0
4,040
18,339
8,110
0
3,192
14,962
0
47,290
W
Hachiman
Dusty11500
Hachiman
14,696
10,679
0
7,457
13,581
5,268
1,719
3,769
9,773
0
81,294
L
Xing Tian
MrPiggys
Xing Tian
7,078
714
0
1,776
16,446
14,735
0
5,550
10,650
19,793
0
W
Fenrir
8,550
2,415
0
2,759
18,958
12,362
21
6,325
12,459
77
34,809
W
Olorun
XilehDrol
Olorun
11,906
5,787
686
5,860
11,806
4,454
100
6,050
5,634
80,164
0
L
Olorun
knawmean
Olorun
16,123
7,535
817
6,193
19,261
18,763
110
708
18,527
56,495
6,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
44,298
542
Minions Killed
430
0
Camps Cleared
0
1,691,294
Distance Traveled
1,596,049
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,660
509
105
6
0
288,687
9
L
Vulcan
8,458
498
127
7
0
359,692
7
W
Gilgamesh
10,143
597
92
5
0
354,115
4
W
Osiris
10,834
637
105
6
0
387,216
10
L
Pele
8,937
526
71
4
0
327,127
4
W
Hachiman
10,687
629
136
8
0
305,591
5
L
Xing Tian
7,878
463
21
1
0
319,856
11
W
Fenrir
8,690
511
55
3
0
327,907
1
W
Olorun
9,434
555
154
9
0
316,465
1
L
Olorun
10,365
610
106
6
0
300,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role