Player Matchup

Ne Zha
Ne Zha
Detrymental
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2
Osiris
Osiris
UwUCotter
Osiris
Level 93
God Stats
1W - 0L
1,543 SR
Queue Stats
7W - 6L
1,382 Elo+
Party 2
He Bo
He Bo
Xentrophilia
He Bo
Level 157
God Stats
2W - 0L
1,605 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,355 Elo+

VS

Team Averages
Level 61
1,556 SR
1,530 Elo+
Sol
Sol
DDogeOneeSama
Sol
Level 55
God Stats
2W - 4L
1,530 SR
Queue Stats
60W - 52L
1,540 Elo+
Party 1
Charybdis
Charybdis
MrMrMister
Charybdis
Level 107
God Stats
22W - 27L
1,637 SR
Queue Stats
145W - 139L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
WambleBamble
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
11 / 0 / 10
14,031
738
22,984
12,623
5,731
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
UwUCotter
Osiris
16
4 / 4 / 14
12,578
662
11,014
14,096
12,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 12
13,544
713
18,688
8,256
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
10,324
543
6,829
17,456
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
MrMrMister
Charybdis
14
2 / 9 / 1
10,858
571
9,781
20,635
6,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
WambleBamble
Sylvanus
13
0 / 7 / 4
9,942
523
5,903
21,734
19,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
3
4
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Ne Zha
11
0
10
16
L
Charybdis
MrMrMister
Charybdis
2
9
1
0.28
W
Osiris
UwUCotter
Osiris
4
4
14
2.75
L
Sylvanus
WambleBamble
Sylvanus
0
7
4
0.29
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
22,513
34,975
Taken
59,825
23,345
Mitigated
31,789
8,186
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,829
2,100
0
3,428
17,456
5,676
0
4,883
12,351
44,191
0
W
Ne Zha
22,984
4,180
0
4,199
12,623
5,731
1,567
4,222
8,401
0
91,631
L
Charybdis
MrMrMister
Charybdis
9,781
6,229
0
1,150
20,635
6,377
0
6,919
13,417
0
52,122
W
Osiris
UwUCotter
Osiris
11,014
2,801
0
1,811
14,096
12,262
1,056
5,940
7,890
0
36,644
L
Sylvanus
WambleBamble
Sylvanus
5,903
735
1,757
2,751
21,734
19,736
0
6,606
14,884
14,299
0
W
18,688
1,074
0
2,176
8,256
5,352
725
3,216
4,926
46,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
31,124
287
Minions Killed
185
11
Camps Cleared
6
984,541
Distance Traveled
780,187
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,324
543
81
4
3
250,836
6
W
Ne Zha
14,031
738
117
6
6
392,419
5
L
Charybdis
10,858
571
89
5
3
264,062
3
W
Osiris
12,578
662
59
3
4
299,753
0
L
Sylvanus
9,942
523
15
1
0
265,289
0
W
He Bo
13,544
713
111
6
1
292,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role