Player Matchup

Tiamat
Tiamat
CaptainJUMEX
Tiamat
Level 127
God Stats
2W - 1L
1,779 SR
Queue Stats
6W - 2L
1,723 Elo+
Party 1
Awilix
Awilix
LordBjørns
Awilix
Level 160
God Stats
3W - 3L
1,531 SR
Queue Stats
515W - 72L
2,085 Elo+
Party 1
Sobek
Sobek
UnlukoMaluko
Sobek
Level 160
God Stats
15W - 1L
1,857 SR
Queue Stats
440W - 58L
2,012 Elo+
Party 1
Team Averages
Level 149
1,723 SR
1,940 Elo+

VS

Team Averages
Level 119
1,490 SR
1,714 Elo+
Charybdis
Charybdis
Mikescreamo
Charybdis
Level 160
God Stats
14W - 25L
1,115 SR
Queue Stats
201W - 205L
1,666 Elo+
Solo
Chaac
Chaac
Umbrá
Chaac
Level 159
God Stats
9W - 1L
1,773 SR
Queue Stats
407W - 102L
1,915 Elo+
Solo
Scylla
Scylla
progamer2000549
Scylla
Level 37
God Stats
9W - 15L
1,582 SR
Queue Stats
249W - 209L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
6 / 0 / 10
8,191
819
7,474
8,446
6,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
13
9 / 1 / 8
8,677
868
11,303
11,384
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
2 / 5 / 13
7,427
743
6,019
15,557
13,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mikescreamo
Charybdis
10
3 / 8 / 2
7,033
703
9,367
9,578
2,888
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Umbrá
Chaac
10
1 / 3 / 4
6,574
657
8,736
11,531
5,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 6 / 4
6,696
670
5,630
7,203
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
6
6
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
10
11
W
Awilix
9
1
8
13
L
Charybdis
Mikescreamo
Charybdis
3
8
2
0.5
L
Chaac
Umbrá
Chaac
1
3
4
1
W
2
5
13
1.7
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
23,733
35,387
Taken
28,312
31,662
Mitigated
10,930
9,477
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,474
1,090
0
2,666
8,446
6,233
363
1,203
7,108
22,627
0
W
Awilix
11,303
5,183
0
1,966
11,384
11,593
56
2,332
8,814
0
30,603
L
Charybdis
Mikescreamo
Charybdis
9,367
6,034
0
1,176
9,578
2,888
267
4,620
4,661
0
19,744
L
Chaac
Umbrá
Chaac
8,736
1,282
0
2,714
11,531
5,888
0
5,330
5,714
0
17,326
W
6,019
513
315
4,530
15,557
13,836
108
2,061
13,272
15,071
0
L
5,630
810
135
216
7,203
2,154
0
3,543
3,399
12,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
20,303
105
Minions Killed
70
8
Camps Cleared
1
612,748
Distance Traveled
486,895
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,191
819
51
5
5
216,352
2
W
Awilix
8,677
868
43
4
3
209,533
3
L
Charybdis
7,033
703
27
3
0
145,575
3
L
Chaac
6,574
657
22
2
1
173,051
1
W
Sobek
7,427
743
11
1
0
186,863
6
L
Scylla
6,696
670
21
2
0
168,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role