Player Matchup

Chang'e
Chang'e
Noobesi
Chang'e
Level 74
God Stats
3W - 3L
1,664 SR
Queue Stats
25W - 36L
1,372 Elo+
Party 1
Chaac
Chaac
T0xic Pancak3
Chaac
Level 26
God Stats
8W - 14L
1,340 SR
Queue Stats
10W - 19L
1,297 Elo+
Party 1
Hades
Hades
henri_prenga
Hades
Level 28
God Stats
26W - 6L
1,575 SR
Queue Stats
51W - 39L
1,424 Elo+
Solo
Team Averages
Level 43
1,526 SR
1,364 Elo+

VS

Team Averages
Level 33
1,454 SR
1,411 Elo+
Charybdis
Charybdis
Kingpapa16
Charybdis
Level 61
God Stats
6W - 18L
1,577 SR
Queue Stats
150W - 148L
1,457 Elo+
Party 2
Olorun
Olorun
KroW72
Olorun
Level 14
God Stats
1W - 3L
1,480 SR
Queue Stats
6W - 15L
1,329 Elo+
Party 2
Achilles
Achilles
Spider1499
Achilles
Level 25
God Stats
1W - 2L
1,305 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Noobesi
Chang'e
18
16 / 4 / 6
14,859
782
18,111
22,400
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 21
13,467
709
13,759
17,459
12,877
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 2 / 19
14,367
756
25,913
22,935
13,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kingpapa16
Charybdis
15
5 / 7 / 0
11,921
627
19,530
17,220
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
KroW72
Olorun
14
2 / 14 / 3
11,820
622
18,090
21,644
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Spider1499
Achilles
14
0 / 9 / 6
11,232
591
7,745
25,866
35,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
30
Kills
7
7
Deaths
30
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Kingpapa16
Charybdis
5
7
0
0.71
L
Olorun
KroW72
Olorun
2
14
3
0.25
W
Chang'e
Noobesi
Chang'e
16
4
6
4.75
L
Achilles
Spider1499
Achilles
0
9
6
0.33
W
5
1
21
15.5
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,783
Damage
45,365
62,794
Taken
64,730
34,986
Mitigated
49,629
34,316
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Kingpapa16
Charybdis
19,530
9,843
0
2,198
17,220
6,490
1,008
11,568
5,652
0
67,515
L
Olorun
KroW72
Olorun
18,090
7,482
986
2,481
21,644
7,781
0
16,802
4,842
35,626
3,957
W
Chang'e
Noobesi
Chang'e
18,111
932
6,168
13,338
22,400
8,413
1,260
8,468
13,932
73,061
0
L
Achilles
Spider1499
Achilles
7,745
2,985
0
3,552
25,866
35,358
329
16,077
9,789
0
31,794
W
13,759
1,006
0
5,447
17,459
12,877
833
2,490
14,969
0
35,908
W
25,913
518
1,210
8,153
22,935
13,696
714
6,187
16,748
50,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
34,973
212
Minions Killed
187
8
Camps Cleared
7
1,081,956
Distance Traveled
821,614
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,921
627
89
5
5
290,038
2
L
Olorun
11,820
622
62
3
2
243,692
0
W
Chang'e
14,859
782
104
5
7
361,848
3
L
Achilles
11,232
591
36
2
0
287,884
0
W
Chaac
13,467
709
33
2
1
373,235
0
W
Hades
14,367
756
75
4
0
346,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role