Player Matchup

Ymir
Ymir
BrutalSaint97
Ymir
Level 17
God Stats
9W - 8L
1,574 SR
Queue Stats
120W - 127L
1,348 Elo+
Party 1
Thor
Thor
Lycindas
Thor
Level 15
God Stats
1W - 2L
1,115 SR
Queue Stats
11W - 11L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
bwasmer
Kukulkan
Level 9
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 10L
1,340 Elo+
Party 1
Odin
Odin
retrospektive1
Odin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Solo
Jing Wei
Jing Wei
thesnapgods
Jing Wei
Level 26
God Stats
7W - 3L
1,684 SR
Queue Stats
218W - 183L
1,655 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,448 Elo+

VS

Team Averages
Level 19
1,453 SR
1,372 Elo+
Set
Set
Luckypesca29
Set
Level 25
God Stats
2W - 2L
1,785 SR
Queue Stats
153W - 252L
1,245 Elo+
Party 2
Ra
Ra
X_Savv05
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,654 Elo+
Solo
Neith
Neith
jazaan
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 3
Bakasura
Bakasura
kingizaan21
Bakasura
Level 15
God Stats
0W - 3L
1,188 SR
Queue Stats
18W - 46L
1,182 Elo+
Party 3
Charybdis
Charybdis
marcosaitta64
Charybdis
Level 25
God Stats
1W - 9L
1,294 SR
Queue Stats
110W - 187L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 15
9,381
494
3,128
15,071
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
4 / 4 / 4
8,390
442
5,039
12,567
8,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
bwasmer
Kukulkan
14
0 / 3 / 2
8,959
472
4,843
8,403
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 0
8,902
469
7,565
10,059
5,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
thesnapgods
Jing Wei
17
17 / 2 / 2
11,374
599
19,038
12,837
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,058
371
2,403
11,952
3,363
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 0 / 0
11,906
627
19,257
13,053
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jazaan
Neith
12
1 / 2 / 2
7,886
415
1,830
6,999
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
kingizaan21
Bakasura
11
2 / 6 / 3
7,563
398
3,414
10,364
3,248
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
marcosaitta64
Charybdis
12
0 / 9 / 0
7,145
376
4,481
12,895
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
13
13
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
0
9
0
0
W
Thor
4
4
4
1.5
L
10
0
0
10
W
Kukulkan
bwasmer
Kukulkan
0
3
2
0.33
L
Neith
jazaan
Neith
1
2
2
1
L
Bakasura
kingizaan21
Bakasura
2
6
3
0.58
L
Charybdis
marcosaitta64
Charybdis
0
9
0
0
W
5
4
0
1.25
W
Jing Wei
thesnapgods
Jing Wei
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
31,385
58,937
Taken
55,263
40,055
Mitigated
18,305
8,003
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,128
85
0
4,059
15,071
16,858
948
925
14,146
25,572
0
L
2,403
551
531
2,100
11,952
3,363
771
1,855
10,097
0
21,726
W
Thor
5,039
1,210
0
750
12,567
8,500
0
5,896
6,482
0
23,543
L
19,257
1,263
760
8,820
13,053
5,882
150
3,149
9,744
84,587
0
W
Kukulkan
bwasmer
Kukulkan
4,843
723
0
1,198
8,403
3,324
308
5,873
2,530
54,117
0
L
Neith
jazaan
Neith
1,830
920
0
1,310
6,999
2,365
1,593
1,183
5,808
0
26,906
L
Bakasura
kingizaan21
Bakasura
3,414
2,688
0
705
10,364
3,248
655
1,937
8,413
0
19,077
L
Charybdis
marcosaitta64
Charybdis
4,481
1,160
0
0
12,895
3,447
1,134
1,435
11,460
0
37,377
W
7,565
3,284
0
275
10,059
5,421
0
3,248
6,644
11,333
28,219
W
Jing Wei
thesnapgods
Jing Wei
19,038
15,430
0
1,721
12,837
5,952
3,822
3,315
9,522
0
95,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
41,558
396
Minions Killed
329
0
Camps Cleared
0
1,714,075
Distance Traveled
1,747,156
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,381
494
36
2
0
365,879
1
L
Set
7,058
371
45
2
0
354,146
0
W
Thor
8,390
442
31
2
0
351,417
2
L
Ra
11,906
627
145
8
0
405,370
3
W
Kukulkan
8,959
472
121
6
0
320,898
1
L
Neith
7,886
415
50
3
0
302,721
0
L
Bakasura
7,563
398
26
1
0
372,267
0
L
Charybdis
7,145
376
63
3
0
312,652
0
W
Odin
8,902
469
65
3
0
361,223
2
W
Jing Wei
11,374
599
143
8
0
314,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role