Player Matchup

Loki
Loki
BisoneatingTrex
Loki
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 2
Merlin
Merlin
KingHummus21
Merlin
Level 8
God Stats
5W - 3L
1,537 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 2
King Arthur
King Arthur
OlafsCarrot
King Arthur
Level 10
God Stats
2W - 2L
1,213 SR
Queue Stats
13W - 14L
1,410 Elo+
Party 2
Bacchus
Bacchus
ZarkoOG
Bacchus
Level 29
God Stats
14W - 9L
1,529 SR
Queue Stats
56W - 52L
1,455 Elo+
Party 3
Medusa
Medusa
iiGrid
Medusa
Level 29
God Stats
12W - 8L
1,582 SR
Queue Stats
65W - 60L
1,458 Elo+
Party 3
Team Averages
Level 20
1,472 SR
1,441 Elo+

VS

Team Averages
Level 20
1,522 SR
1,412 Elo+
Ra
Ra
MsSugar
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,400 Elo+
Party 1
Charybdis
Charybdis
Navystg
Charybdis
Level 34
God Stats
2W - 4L
1,570 SR
Queue Stats
55W - 67L
1,398 Elo+
Party 1
Horus
Horus
Sir_Michael55
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 133L
1,270 Elo+
Solo
Sylvanus
Sylvanus
Snappyutz
Sylvanus
Level 12
God Stats
17W - 22L
1,540 SR
Queue Stats
148W - 199L
1,466 Elo+
Solo
Fenrir
Fenrir
TovarishKrisz
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 2
6,396
533
3,604
7,459
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
1 / 0 / 0
6,819
568
2,422
1,643
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
OlafsCarrot
King Arthur
11
1 / 2 / 2
6,512
543
3,582
7,617
6,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
ZarkoOG
Bacchus
11
3 / 0 / 3
6,915
576
5,040
6,429
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
iiGrid
Medusa
11
2 / 1 / 3
6,186
516
4,382
4,056
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,535
461
1,705
4,901
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Navystg
Charybdis
9
1 / 4 / 0
5,490
458
2,795
6,119
1,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
5,907
492
1,974
6,640
2,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Snappyutz
Sylvanus
9
0 / 1 / 1
5,620
468
2,187
8,759
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 2 / 0
5,636
470
4,132
5,968
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Merlin
1
0
0
1
L
0
3
1
0.17
L
Charybdis
Navystg
Charybdis
1
4
0
0.25
W
King Arthur
OlafsCarrot
King Arthur
1
2
2
1
L
1
1
1
1.5
L
Sylvanus
Snappyutz
Sylvanus
0
1
1
0.5
L
1
2
0
0.5
W
Bacchus
ZarkoOG
Bacchus
3
0
3
4.5
W
Medusa
iiGrid
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
12,793
27,204
Taken
32,387
16,005
Mitigated
12,569
7,669
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,604
1,304
0
2,396
7,459
2,036
366
638
6,821
0
23,809
W
Merlin
2,422
181
0
839
1,643
436
489
402
1,241
32,042
0
L
1,705
336
198
1,180
4,901
1,404
0
1,606
3,295
20,695
0
L
Charybdis
Navystg
Charybdis
2,795
2,006
537
1,278
6,119
1,525
177
1,703
4,416
0
21,820
W
King Arthur
OlafsCarrot
King Arthur
3,582
637
0
655
7,617
6,405
145
0
7,617
0
25,498
L
1,974
1,162
0
2,573
6,640
2,501
0
0
6,640
0
21,947
L
Sylvanus
Snappyutz
Sylvanus
2,187
541
399
1,980
8,759
4,774
69
3,804
4,955
18,489
0
L
4,132
972
0
1,542
5,968
2,365
0
349
5,619
0
28,258
W
Bacchus
ZarkoOG
Bacchus
5,040
468
0
2,306
6,429
5,774
0
1,930
4,499
20,127
0
W
Medusa
iiGrid
Medusa
4,382
1,774
0
1,473
4,056
1,354
0
970
3,086
0
38,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
28,188
289
Minions Killed
234
0
Camps Cleared
0
1,164,920
Distance Traveled
1,064,424
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,396
533
45
4
0
234,831
2
W
Merlin
6,819
568
82
7
0
219,696
0
L
Ra
5,535
461
40
3
0
198,275
1
L
Charybdis
5,490
458
51
4
0
194,230
4
W
King Arthur
6,512
543
54
5
0
224,807
1
L
Horus
5,907
492
51
4
0
244,580
2
L
Sylvanus
5,620
468
35
3
0
189,294
1
L
Fenrir
5,636
470
57
5
0
238,045
0
W
Bacchus
6,915
576
27
2
0
249,753
0
W
Medusa
6,186
516
81
7
0
235,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role