Player Matchup

Sol
Sol
DarkKnight7712
Sol
Level 10
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 3
Nu Wa
Nu Wa
Majordubmel
Nu Wa
Level 99
God Stats
1W - 3L
1,510 SR
Queue Stats
81W - 84L
1,365 Elo+
Solo
Charybdis
Charybdis
VeteranUric
Charybdis
Level 62
God Stats
19W - 31L
1,428 SR
Queue Stats
132W - 192L
1,350 Elo+
Party 3
Izanami
Izanami
qje09
Izanami
Level 98
God Stats
36W - 35L
1,451 SR
Queue Stats
306W - 367L
1,384 Elo+
Party 3
Athena
Athena
xStacKxDesTinYx
Athena
Level 107
God Stats
16W - 19L
1,517 SR
Queue Stats
228W - 251L
1,327 Elo+
Party 3
Team Averages
Level 75
1,435 SR
1,329 Elo+

VS

Team Averages
Level 46
1,517 SR
1,430 Elo+
Danzaburou
Danzaburou
LuceroAce
Danzaburou
Level 28
God Stats
34W - 20L
1,498 SR
Queue Stats
46W - 36L
1,474 Elo+
Party 2
Ymir
Ymir
Wynnit1996
Ymir
Level 63
God Stats
2W - 0L
1,561 SR
Queue Stats
46W - 29L
1,430 Elo+
Party 2
Arachne
Arachne
graybuu
Arachne
Level 43
God Stats
14W - 6L
1,501 SR
Queue Stats
127W - 143L
1,375 Elo+
Party 1
Odin
Odin
kingGinger73
Odin
Level 40
God Stats
8W - 8L
1,528 SR
Queue Stats
131W - 143L
1,372 Elo+
Party 1
Tiamat
Tiamat
plue444
Tiamat
Level 56
God Stats
6W - 6L
1,499 SR
Queue Stats
59W - 39L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 0
7,576
399
4,746
15,333
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 2
8,574
451
10,783
11,222
4,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VeteranUric
Charybdis
10
1 / 9 / 6
7,633
402
3,925
13,177
3,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
qje09
Izanami
15
7 / 6 / 3
9,804
516
10,010
12,844
4,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 5
7,823
412
10,106
14,723
12,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuceroAce
Danzaburou
16
1 / 4 / 6
10,257
540
5,402
11,756
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 13
9,784
515
5,225
14,070
10,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
graybuu
Arachne
16
15 / 1 / 6
11,050
582
11,655
12,274
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
13 / 0 / 7
11,986
631
9,703
13,825
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
plue444
Tiamat
17
9 / 5 / 8
11,124
585
14,543
12,352
8,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
13
Kills
41
42
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
W
Danzaburou
LuceroAce
Danzaburou
1
4
6
1
L
2
6
2
0.5
L
Charybdis
VeteranUric
Charybdis
1
9
6
0.44
W
3
3
13
3.17
W
Arachne
graybuu
Arachne
15
1
6
18
W
13
0
7
16.5
W
Tiamat
plue444
Tiamat
9
5
8
2.6
L
Izanami
qje09
Izanami
7
6
3
1.42
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
46,528
67,299
Taken
64,277
30,005
Mitigated
38,787
7,606
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
2,894
0
2,863
15,333
4,320
1,916
1,208
13,655
39,131
0
W
Danzaburou
LuceroAce
Danzaburou
5,402
1,816
0
2,486
11,756
3,710
2,241
2,418
9,338
0
73,956
L
10,783
3,519
0
1,706
11,222
4,885
129
5,088
5,915
42,903
0
L
Charybdis
VeteranUric
Charybdis
3,925
1,303
0
960
13,177
3,782
0
4,993
8,054
0
26,160
W
5,225
1,245
0
526
14,070
10,902
0
3,585
10,485
33,522
0
W
Arachne
graybuu
Arachne
11,655
8,117
39
3,383
12,274
4,570
0
5,371
6,903
0
58,155
W
9,703
2,966
0
2,212
13,825
11,535
1,584
7,914
5,911
0
60,581
W
Tiamat
plue444
Tiamat
14,543
897
0
4,249
12,352
8,070
773
6,695
5,657
68,723
0
L
Izanami
qje09
Izanami
10,010
5,603
0
1,034
12,844
4,785
942
3,790
9,054
0
55,251
L
10,106
3,029
227
816
14,723
12,233
0
4,689
9,840
31,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
54,201
335
Minions Killed
482
0
Camps Cleared
0
1,591,551
Distance Traveled
1,893,072
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,576
399
54
3
0
303,079
0
W
Danzaburou
10,257
540
111
6
0
356,881
1
L
Nu Wa
8,574
451
73
4
0
289,825
0
L
Charybdis
7,633
402
55
3
0
321,012
1
W
Ymir
9,784
515
48
3
0
380,670
3
W
Arachne
11,050
582
88
5
0
400,192
0
W
Odin
11,986
631
117
6
0
389,282
4
W
Tiamat
11,124
585
118
6
0
366,047
4
L
Izanami
9,804
516
112
6
0
314,262
0
L
Athena
7,823
412
41
2
0
363,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role