Player Matchup

Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CouchPatato69
Anubis
Level 132
God Stats
25W - 11L
1,658 SR
Queue Stats
619W - 522L
1,523 Elo+
Party 2
Charybdis
Charybdis
RayClawV2
Charybdis
Level 128
God Stats
12W - 17L
1,354 SR
Queue Stats
799W - 676L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
RifT RELAPSE15
Amaterasu
Level 129
God Stats
7W - 8L
1,616 SR
Queue Stats
847W - 726L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
RifT Turnip
Danzaburou
Level 76
God Stats
234W - 166L
1,572 SR
Queue Stats
448W - 377L
1,553 Elo+
Party 2
Team Averages
Level 102
1,540 SR
1,524 Elo+

VS

Team Averages
Level 75
1,552 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
D0minion
Sylvanus
Level 19
God Stats
14W - 14L
1,342 SR
Queue Stats
46W - 43L
1,460 Elo+
Party 1
Charybdis
Charybdis
FrostyMidir
Charybdis
Level 21
God Stats
5W - 5L
1,899 SR
Queue Stats
33W - 37L
1,556 Elo+
Party 1
Chaac
Chaac
TheChamp
Chaac
Level 157
God Stats
6W - 3L
1,577 SR
Queue Stats
222W - 162L
1,628 Elo+
Party 1
Vamana
Vamana
kidflash_2567
Vamana
Level 49
God Stats
2W - 6L
1,442 SR
Queue Stats
189W - 260L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 2
6,387
532
6,872
10,283
5,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
1 / 5 / 1
6,738
562
7,147
10,485
5,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
RayClawV2
Charybdis
10
0 / 2 / 1
6,290
524
1,390
8,565
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
RifT RELAPSE15
Amaterasu
14
2 / 0 / 0
7,963
664
4,316
4,996
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RifT Turnip
Danzaburou
11
3 / 3 / 2
7,033
586
9,377
8,115
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 6
7,599
633
6,544
8,685
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
D0minion
Sylvanus
9
1 / 2 / 3
6,038
503
2,404
9,523
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
FrostyMidir
Charybdis
9
0 / 3 / 3
5,617
468
1,895
8,291
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
TheChamp
Chaac
14
8 / 1 / 2
7,897
658
12,193
9,924
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 0
7,038
587
1,107
6,354
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
12
12
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
2
2
W
Sol
 
Sol
3
2
6
3
L
1
5
1
0.3
W
Sylvanus
D0minion
Sylvanus
1
2
3
1.25
W
Charybdis
FrostyMidir
Charybdis
0
3
3
0.5
L
Charybdis
RayClawV2
Charybdis
0
2
1
0.25
L
Amaterasu
RifT RELAPSE15
Amaterasu
2
0
0
2
L
Danzaburou
RifT Turnip
Danzaburou
3
3
2
1.33
W
Chaac
TheChamp
Chaac
8
1
2
9
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
24,143
42,444
Taken
42,777
19,193
Mitigated
19,775
14,235
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,872
809
186
3,190
10,283
5,950
0
2,315
7,941
0
22,957
W
Sol
 
Sol
6,544
1,363
0
3,814
8,685
1,916
886
4,982
3,703
48,173
0
L
7,147
862
77
3,495
10,485
5,162
0
3,814
6,671
39,397
0
W
Sylvanus
D0minion
Sylvanus
2,404
1,084
666
2,745
9,523
5,605
0
0
9,523
12,135
0
W
Charybdis
FrostyMidir
Charybdis
1,895
1,028
0
2,210
8,291
2,139
0
0
8,291
0
22,258
L
Charybdis
RayClawV2
Charybdis
1,390
775
0
1,690
8,565
2,227
0
978
7,587
0
36,908
L
Amaterasu
RifT RELAPSE15
Amaterasu
4,316
972
0
2,137
4,996
3,463
0
607
4,067
0
47,516
L
Danzaburou
RifT Turnip
Danzaburou
9,377
4,098
0
3,460
8,115
2,391
894
1,428
6,687
0
48,090
W
Chaac
TheChamp
Chaac
12,193
2,904
0
4,766
9,924
6,029
0
2,165
7,759
0
58,249
W
1,107
146
0
2,613
6,354
4,086
0
0
6,354
0
43,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
34,189
351
Minions Killed
380
0
Camps Cleared
0
1,119,104
Distance Traveled
1,181,291
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,387
532
46
4
0
218,510
4
W
Sol
7,599
633
108
9
0
228,530
0
L
Anubis
6,738
562
71
6
0
189,409
6
W
Sylvanus
6,038
503
17
1
0
239,065
6
W
Charybdis
5,617
468
58
5
0
210,679
0
L
Charybdis
6,290
524
69
6
0
224,556
4
L
Amaterasu
7,963
664
92
8
0
266,656
1
L
Danzaburou
7,033
586
73
6
0
219,973
0
W
Chaac
7,897
658
91
8
0
289,646
1
W
Vamana
7,038
587
106
9
0
213,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role