Player Matchup

Horus
Horus
MilesPerGallon
Horus
Level 7
God Stats
1W - 2L
1,640 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
TheRacerX
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,529 Elo+
Solo
Danzaburou
Danzaburou
bigpapicholo
Danzaburou
Level 21
God Stats
20W - 6L
1,640 SR
Queue Stats
68W - 63L
1,732 Elo+
Party 1
Nemesis
Nemesis
hxwes
Nemesis
Level 29
God Stats
6W - 3L
1,801 SR
Queue Stats
87W - 88L
1,481 Elo+
Solo
Olorun
Olorun
pidgeotstan
Olorun
Level 18
God Stats
6W - 2L
1,884 SR
Queue Stats
24W - 13L
1,707 Elo+
Party 1
Team Averages
Level 21
1,693 SR
1,590 Elo+

VS

Team Averages
Level 37
1,666 SR
1,647 Elo+
Fenrir
Fenrir
Gahstly
Fenrir
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 70L
1,652 Elo+
Party 3
Chang'e
Chang'e
ImRunningItDown
Chang'e
Level 17
God Stats
3W - 0L
1,942 SR
Queue Stats
52W - 13L
1,887 Elo+
Party 2
Neith
Neith
Rayark4116
Neith
Level 69
God Stats
5W - 4L
1,601 SR
Queue Stats
15W - 19L
1,457 Elo+
Party 3
Ravana
Ravana
Steeler1107
Ravana
Level 79
God Stats
71W - 35L
1,710 SR
Queue Stats
894W - 552L
1,681 Elo+
Party 2
Anubis
Anubis
aGallopingCamel
Anubis
Level 15
God Stats
2W - 0L
1,577 SR
Queue Stats
12W - 11L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,224
422
413
4,057
2,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
TheRacerX
Raijin
7
1 / 6 / 1
5,027
503
2,938
6,955
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bigpapicholo
Danzaburou
7
0 / 2 / 0
4,698
470
1,961
4,084
1,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
hxwes
Nemesis
5
1 / 5 / 0
4,565
457
2,248
7,147
1,599
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
5 / 4 / 0
6,407
641
7,633
7,443
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gahstly
Fenrir
9
2 / 0 / 9
5,676
568
3,831
6,708
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 4 / 5
6,104
610
2,975
6,473
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
9
2 / 0 / 4
5,580
558
2,441
2,441
639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
11
8 / 1 / 4
6,657
666
5,575
3,712
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 4
6,199
620
5,459
4,807
2,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
7
Kills
20
20
Deaths
7
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gahstly
Fenrir
2
0
9
6.5
W
4
4
5
1.63
L
0
3
0
0
W
Neith
2
0
4
4
W
Ravana
8
1
4
10
L
Raijin
TheRacerX
Raijin
1
6
1
0.25
W
4
2
4
3
L
Danzaburou
bigpapicholo
Danzaburou
0
2
0
0
L
Nemesis
hxwes
Nemesis
1
5
0
0.2
L
Olorun
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
20,281
29,686
Taken
24,141
9,195
Mitigated
8,864
5,167
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gahstly
Fenrir
3,831
1,038
0
2,437
6,708
2,441
0
1,133
5,575
0
14,249
W
2,975
246
670
1,567
6,473
2,029
0
3,413
3,060
24,205
0
L
413
258
255
274
4,057
2,522
0
148
3,909
0
3,941
W
Neith
2,441
827
0
1,241
2,441
639
0
356
2,085
0
27,615
W
Ravana
5,575
1,202
0
804
3,712
1,575
0
1,725
1,987
0
31,535
L
Raijin
TheRacerX
Raijin
2,938
613
0
1,250
6,955
1,209
0
3,928
2,952
15,896
0
W
5,459
359
0
2,284
4,807
2,180
0
2,660
1,869
25,684
0
L
Danzaburou
bigpapicholo
Danzaburou
1,961
1,019
0
1,035
4,084
1,021
0
760
3,324
0
24,080
L
Nemesis
hxwes
Nemesis
2,248
907
0
1,086
7,147
1,599
0
1,677
5,470
0
12,645
L
Olorun
7,633
3,760
0
1,267
7,443
2,844
0
2,056
5,387
37,505
5,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
30,216
191
Minions Killed
270
0
Camps Cleared
0
927,297
Distance Traveled
977,615
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,676
568
22
2
0
218,050
5
W
Chang'e
6,104
610
59
6
0
190,641
1
L
Horus
4,224
422
7
1
0
205,528
0
W
Neith
5,580
558
67
7
0
174,676
4
W
Ravana
6,657
666
66
7
0
207,269
1
L
Raijin
5,027
503
37
4
0
160,889
2
W
Anubis
6,199
620
56
6
0
186,979
0
L
Danzaburou
4,698
470
53
5
0
190,351
2
L
Nemesis
4,565
457
24
2
0
181,773
1
L
Olorun
6,407
641
70
7
0
188,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role