Player Matchup

Kuzenbo
Kuzenbo
Fansimp
Kuzenbo
Level 97
God Stats
7W - 2L
1,647 SR
Queue Stats
461W - 321L
1,632 Elo+
Party 1
Chiron
Chiron
Zommikar
Chiron
Level 24
God Stats
5W - 3L
1,449 SR
Queue Stats
89W - 141L
1,375 Elo+
Solo
Freya
Freya
werpx
Freya
Level 108
God Stats
11W - 5L
1,221 SR
Queue Stats
523W - 360L
1,638 Elo+
Party 1
Team Averages
Level 76
1,439 SR
1,548 Elo+

VS

Team Averages
Level 39
1,528 SR
1,397 Elo+
Scylla
Scylla
Mia27
Scylla
Level 27
God Stats
18W - 27L
1,402 SR
Queue Stats
48W - 76L
1,271 Elo+
Solo
Vamana
Vamana
RamenNoodles
Vamana
Level 86
God Stats
0W - 3L
1,505 SR
Queue Stats
62W - 93L
1,420 Elo+
Solo
Neith
Neith
ZpAlex
Neith
Level 5
God Stats
1W - 3L
1,677 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fansimp
Kuzenbo
15
3 / 3 / 14
11,814
738
12,931
18,067
27,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
Zommikar
Chiron
12
1 / 5 / 6
9,431
589
6,155
7,775
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
werpx
Freya
18
18 / 2 / 2
13,124
820
28,599
17,289
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mia27
Scylla
13
5 / 6 / 5
10,539
659
16,019
13,654
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
13
4 / 6 / 4
10,162
635
9,089
25,774
21,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
ZpAlex
Neith
10
1 / 11 / 7
8,854
553
9,480
14,295
5,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
22
Kills
10
10
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fansimp
Kuzenbo
3
3
14
3.33
L
Scylla
Mia27
Scylla
5
6
5
1.25
L
Vamana
4
6
4
1
W
Chiron
Zommikar
Chiron
1
5
6
0.8
L
Neith
ZpAlex
Neith
1
11
7
0.41
W
Freya
werpx
Freya
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,685
Damage
34,588
43,131
Taken
53,723
38,820
Mitigated
31,638
19,528
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fansimp
Kuzenbo
12,931
4,795
0
5,725
18,067
27,807
141
6,041
11,704
27,856
0
L
Scylla
Mia27
Scylla
16,019
2,848
132
3,272
13,654
4,823
84
10,689
2,965
34,928
0
L
Vamana
9,089
2,992
670
7,012
25,774
21,707
0
18,073
7,701
0
31,262
W
Chiron
Zommikar
Chiron
6,155
2,451
779
1,514
7,775
2,532
1,028
4,254
3,181
0
17,206
L
Neith
ZpAlex
Neith
9,480
4,637
0
1,935
14,295
5,108
293
11,228
3,067
0
24,108
W
Freya
werpx
Freya
28,599
10,054
0
11,510
17,289
8,481
1,242
5,273
11,754
67,612
7,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
29,555
152
Minions Killed
138
9
Camps Cleared
4
807,249
Distance Traveled
705,732
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,814
738
25
2
0
307,172
4
L
Scylla
10,539
659
58
4
3
210,919
3
L
Vamana
10,162
635
41
3
1
284,899
3
W
Chiron
9,431
589
32
2
0
198,364
3
L
Neith
8,854
553
39
2
0
209,914
1
W
Freya
13,124
820
95
6
9
301,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role