Player Matchup

Ymir
Ymir
ElCastorete
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 2
Pele
Pele
Fakito16
Pele
Level 49
God Stats
0W - 1L
1,237 SR
Queue Stats
38W - 42L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
MCLIPSON
Heimdallr
Level 27
God Stats
9W - 8L
1,515 SR
Queue Stats
79W - 74L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
Snappyutz
Kukulkan
Level 11
God Stats
2W - 5L
1,650 SR
Queue Stats
148W - 199L
1,501 Elo+
Solo
King Arthur
King Arthur
lvl1skeleton
King Arthur
Level 11
God Stats
3W - 7L
1,321 SR
Queue Stats
36W - 49L
1,362 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,477 Elo+

VS

Team Averages
Level 39
1,658 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Dozenkobrega
Gilgamesh
Level 106
God Stats
2W - 2L
1,814 SR
Queue Stats
38W - 54L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
Mespall
Nu Wa
Level 27
God Stats
16W - 8L
1,738 SR
Queue Stats
76W - 59L
1,728 Elo+
Solo
Yemoja
Yemoja
MsSugar
Yemoja
Level 25
God Stats
4W - 4L
1,766 SR
Queue Stats
42W - 46L
1,385 Elo+
Party 1
Charybdis
Charybdis
Navystg
Charybdis
Level 34
God Stats
2W - 4L
1,471 SR
Queue Stats
55W - 67L
1,385 Elo+
Party 1
Nemesis
Nemesis
trozapuchas
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,288
441
2,615
7,287
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
10
2 / 2 / 0
6,449
537
2,254
6,996
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
MCLIPSON
Heimdallr
10
2 / 2 / 1
6,321
527
3,398
5,881
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Snappyutz
Kukulkan
10
0 / 4 / 0
5,486
457
776
5,344
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
lvl1skeleton
King Arthur
9
0 / 5 / 1
5,611
468
3,509
12,141
4,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dozenkobrega
Gilgamesh
10
5 / 2 / 0
6,571
548
6,417
6,495
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Mespall
Nu Wa
14
5 / 0 / 3
8,087
674
7,620
3,910
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
MsSugar
Yemoja
10
1 / 0 / 1
6,287
524
1,873
4,003
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Navystg
Charybdis
10
1 / 3 / 2
5,747
479
2,333
5,198
1,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
trozapuchas
Nemesis
12
2 / 0 / 2
7,110
593
3,374
6,233
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
14
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dozenkobrega
Gilgamesh
5
2
0
2.5
L
1
1
1
1.5
L
Pele
2
2
0
1
L
Heimdallr
MCLIPSON
Heimdallr
2
2
1
1.25
W
Nu Wa
Mespall
Nu Wa
5
0
3
6.5
W
Yemoja
MsSugar
Yemoja
1
0
1
1.5
W
Charybdis
Navystg
Charybdis
1
3
2
0.67
L
Kukulkan
Snappyutz
Kukulkan
0
4
0
0
L
King Arthur
lvl1skeleton
King Arthur
0
5
1
0.1
W
Nemesis
trozapuchas
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
21,617
37,649
Taken
25,839
12,960
Mitigated
13,014
6,990
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dozenkobrega
Gilgamesh
6,417
2,311
0
1,446
6,495
4,971
0
0
6,495
0
23,227
L
2,615
1,117
0
250
7,287
3,167
216
2,515
4,772
11,769
0
L
Pele
2,254
186
0
2,101
6,996
2,279
168
1,164
5,747
0
35,302
L
Heimdallr
MCLIPSON
Heimdallr
3,398
1,444
0
1,288
5,881
1,436
602
3,075
2,806
0
35,377
W
Nu Wa
Mespall
Nu Wa
7,620
2,534
0
1,734
3,910
1,599
15
708
3,202
50,341
6,649
W
Yemoja
MsSugar
Yemoja
1,873
430
584
874
4,003
2,812
270
1,379
2,624
11,328
0
W
Charybdis
Navystg
Charybdis
2,333
1,864
58
1,307
5,198
1,398
830
889
4,306
0
24,729
L
Kukulkan
Snappyutz
Kukulkan
776
386
0
250
5,344
1,289
0
1,778
3,566
22,714
0
L
King Arthur
lvl1skeleton
King Arthur
3,509
337
68
3,033
12,141
4,789
199
681
10,881
0
20,763
W
Nemesis
trozapuchas
Nemesis
3,374
1,452
0
3,548
6,233
2,234
0
415
5,818
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
33,802
256
Minions Killed
286
0
Camps Cleared
0
1,121,568
Distance Traveled
1,236,730
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,571
548
46
4
0
228,359
1
L
Ymir
5,288
441
20
2
0
231,142
3
L
Pele
6,449
537
73
6
0
225,902
1
L
Heimdallr
6,321
527
70
6
0
204,096
2
W
Nu Wa
8,087
674
86
7
0
237,942
3
W
Yemoja
6,287
524
17
1
0
230,528
3
W
Charybdis
5,747
479
53
4
0
245,476
4
L
Kukulkan
5,486
457
56
5
0
207,650
2
L
King Arthur
5,611
468
37
3
0
252,778
0
W
Nemesis
7,110
593
84
7
0
294,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role