Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Justlnsayne
Izanami
Level 16
God Stats
22W - 34L
1,382 SR
Queue Stats
30W - 55L
1,267 Elo+
Party 2
Loki
Loki
WornWolf2775007
Loki
Level 3
God Stats
0W - 3L
1,254 SR
Queue Stats
38W - 72L
1,500 Elo+
Party 2
Team Averages
Level 12
1,379 SR
1,422 Elo+

VS

Team Averages
Level 34
1,425 SR
1,563 Elo+
Ullr
Ullr
Obi765
Ullr
Level 12
God Stats
21W - 20L
964 SR
Queue Stats
82W - 64L
1,226 Elo+
Solo
Fafnir
Fafnir
PainfulVD
Fafnir
Level 28
God Stats
2W - 2L
1,457 SR
Queue Stats
61W - 17L
1,755 Elo+
Party 1
Ah Puch
Ah Puch
RiskRunner
Ah Puch
Level 62
God Stats
2W - 0L
1,853 SR
Queue Stats
81W - 36L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 0
6,873
687
4,662
5,339
4,663
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Justlnsayne
Izanami
10
0 / 4 / 1
6,290
629
3,854
8,176
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
6,194
619
2,311
7,144
2,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Obi765
Ullr
9
2 / 0 / 2
6,917
692
2,897
3,256
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
PainfulVD
Fafnir
12
3 / 1 / 6
8,391
839
3,622
6,585
8,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
RiskRunner
Ah Puch
12
4 / 1 / 5
7,966
797
9,352
4,647
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
0
2
L
Izanami
Justlnsayne
Izanami
0
4
1
0.13
W
Ullr
Obi765
Ullr
2
0
2
3
W
Fafnir
PainfulVD
Fafnir
3
1
6
6
W
Ah Puch
RiskRunner
Ah Puch
4
1
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
15,871
20,659
Taken
14,488
10,068
Mitigated
10,966
1,328
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,662
645
228
0
5,339
4,663
0
3,314
1,772
13,434
0
L
Izanami
Justlnsayne
Izanami
3,854
1,830
0
870
8,176
2,469
0
4,773
3,253
0
26,177
W
Ullr
Obi765
Ullr
2,897
1,030
0
21
3,256
894
0
789
2,467
0
9,715
W
Fafnir
PainfulVD
Fafnir
3,622
1,413
0
1,934
6,585
8,278
278
2,021
4,564
11,419
0
W
Ah Puch
RiskRunner
Ah Puch
9,352
530
0
1,338
4,647
1,794
708
2,106
2,541
34,216
0
L
2,311
388
0
230
7,144
2,936
0
5,084
1,869
0
11,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
23,274
120
Minions Killed
108
4
Camps Cleared
4
543,646
Distance Traveled
473,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,873
687
39
4
0
187,258
3
L
Izanami
6,290
629
62
6
3
154,930
0
W
Ullr
6,917
692
17
2
0
111,206
0
W
Fafnir
8,391
839
19
2
1
177,915
3
W
Ah Puch
7,966
797
72
7
3
184,642
3
L
Loki
6,194
619
19
2
1
201,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role