Player Matchup

Mercury
Mercury
Izagira
Mercury
Level 87
God Stats
3W - 1L
1,822 SR
Queue Stats
73W - 87L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
PROFITSGIVEN
Cthulhu
Level 63
God Stats
47W - 41L
1,545 SR
Queue Stats
130W - 128L
1,542 Elo+
Party 3
Yemoja
Yemoja
Proccessing
Yemoja
Level 45
God Stats
28W - 39L
1,460 SR
Queue Stats
31W - 44L
1,409 Elo+
Party 3
Charybdis
Charybdis
XShadowLightsX
Charybdis
Level 106
God Stats
2W - 3L
1,632 SR
Queue Stats
70W - 66L
1,550 Elo+
Party 3
Tiamat
Tiamat
gazeofwinter347
Tiamat
Level 128
God Stats
11W - 14L
1,450 SR
Queue Stats
128W - 129L
1,477 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,495 Elo+

VS

Team Averages
Level 108
1,650 SR
1,651 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
NecRokiss
Cabrakan
Level 146
God Stats
42W - 24L
1,755 SR
Queue Stats
511W - 433L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
Nightmare66c
Cthulhu
Level 102
God Stats
41W - 32L
1,509 SR
Queue Stats
485W - 484L
1,455 Elo+
Party 2
Izanami
Izanami
kiwikiller11
Izanami
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
95W - 35L
1,758 Elo+
Party 1
Erlang Shen
Erlang Shen
oMattyIce--
Erlang Shen
Level 145
God Stats
2W - 0L
1,744 SR
Queue Stats
84W - 42L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Izagira
Mercury
10
1 / 8 / 0
6,182
476
3,885
10,275
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
PROFITSGIVEN
Cthulhu
12
3 / 0 / 0
7,146
550
6,934
8,492
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
8
0 / 5 / 2
5,297
407
2,200
11,929
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
XShadowLightsX
Charybdis
10
2 / 7 / 0
6,320
486
4,415
9,623
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 6 / 1
5,539
426
4,801
9,379
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 0 / 4
8,347
642
8,836
7,591
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
NecRokiss
Cabrakan
12
6 / 2 / 8
7,805
600
6,317
7,816
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Nightmare66c
Cthulhu
12
1 / 1 / 1
7,116
547
3,422
8,191
4,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
kiwikiller11
Izanami
15
8 / 1 / 7
9,182
706
9,310
7,408
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
oMattyIce--
Erlang Shen
10
4 / 2 / 5
6,905
531
6,846
10,365
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
26
26
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
4
9
L
Mercury
Izagira
Mercury
1
8
0
0.13
W
Cabrakan
NecRokiss
Cabrakan
6
2
8
5
W
Cthulhu
Nightmare66c
Cthulhu
1
1
1
1.5
L
Cthulhu
PROFITSGIVEN
Cthulhu
3
0
0
3
L
Yemoja
0
5
2
0.2
L
Charybdis
XShadowLightsX
Charybdis
2
7
0
0.29
L
0
6
1
0.08
W
Izanami
kiwikiller11
Izanami
8
1
7
11.5
W
Erlang Shen
oMattyIce--
Erlang Shen
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
34,731
49,698
Taken
41,371
21,646
Mitigated
20,146
10,216
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,836
2,818
0
4,875
7,591
2,654
3,023
2,846
4,745
47,774
0
L
Mercury
Izagira
Mercury
3,885
2,315
0
260
10,275
3,400
0
5,865
4,238
0
28,685
W
Cabrakan
NecRokiss
Cabrakan
6,317
684
0
3,528
7,816
4,940
0
2,504
5,188
35,114
0
W
Cthulhu
Nightmare66c
Cthulhu
3,422
295
0
2,315
8,191
4,758
238
3,936
3,154
34,319
0
L
Cthulhu
PROFITSGIVEN
Cthulhu
6,934
455
0
3,457
8,492
6,255
232
2,777
5,715
38,111
0
L
Yemoja
2,200
386
505
2,688
11,929
5,707
0
3,951
7,786
12,883
0
L
Charybdis
XShadowLightsX
Charybdis
4,415
1,368
0
1,279
9,623
2,018
0
1,460
8,139
0
24,427
L
4,801
403
134
1,893
9,379
4,266
0
3,890
5,245
31,676
0
W
Izanami
kiwikiller11
Izanami
9,310
5,280
0
2,250
7,408
2,716
3,365
1,426
5,982
0
74,875
W
Erlang Shen
oMattyIce--
Erlang Shen
6,846
3,925
0
2,393
10,365
5,078
34
1,955
8,367
0
24,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
39,355
269
Minions Killed
395
0
Camps Cleared
0
1,221,529
Distance Traveled
1,238,770
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,347
642
103
8
0
229,972
2
L
Mercury
6,182
476
62
5
0
251,990
0
W
Cabrakan
7,805
600
49
4
0
253,711
3
W
Cthulhu
7,116
547
84
6
0
257,638
0
L
Cthulhu
7,146
550
70
5
0
269,499
4
L
Yemoja
5,297
407
23
2
0
232,936
2
L
Charybdis
6,320
486
48
4
0
232,702
6
L
Tiamat
5,539
426
66
5
0
234,402
1
W
Izanami
9,182
706
128
10
0
239,776
0
W
Erlang Shen
6,905
531
31
2
0
257,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role