Player Matchup

Achilles
Achilles
Dannlaggertz
Achilles
Level 69
God Stats
15W - 19L
1,464 SR
Queue Stats
515W - 515L
1,528 Elo+
Party 1
Neith
Neith
Moshellshocker03
Neith
Level 48
God Stats
30W - 33L
1,456 SR
Queue Stats
252W - 302L
1,372 Elo+
Party 1
Sol
Sol
SeñorChuy
Sol
Level 99
God Stats
6W - 5L
1,435 SR
Queue Stats
317W - 307L
1,492 Elo+
Party 1
Bakasura
Bakasura
ShieldsJackson
Bakasura
Level 44
God Stats
6W - 4L
1,570 SR
Queue Stats
105W - 131L
1,460 Elo+
Solo
Ratatoskr
Ratatoskr
ceena hernandez
Ratatoskr
Level 125
God Stats
10W - 17L
1,318 SR
Queue Stats
378W - 369L
1,478 Elo+
Party 1
Team Averages
Level 77
1,449 SR
1,466 Elo+

VS

Team Averages
Level 80
1,551 SR
1,627 Elo+
Persephone
Persephone
Eiiner
Persephone
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,609 Elo+
Solo
Medusa
Medusa
GumbotheTerrible
Medusa
Level 106
God Stats
7W - 5L
1,607 SR
Queue Stats
61W - 38L
1,602 Elo+
Party 2
Fenrir
Fenrir
HungryAce
Fenrir
Level 24
God Stats
21W - 14L
1,500 SR
Queue Stats
23W - 17L
1,706 Elo+
Party 2
Cthulhu
Cthulhu
SaltSoldier
Cthulhu
Level 140
God Stats
16W - 10L
1,425 SR
Queue Stats
93W - 87L
1,570 Elo+
Party 2
Chaac
Chaac
Sielos
Chaac
Level 87
God Stats
6W - 6L
1,723 SR
Queue Stats
16W - 12L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dannlaggertz
Achilles
11
1 / 2 / 2
6,614
661
5,423
7,879
4,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 4
5,731
573
2,474
4,001
1,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 0 / 4
7,792
779
11,108
8,741
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
10
0 / 2 / 2
5,933
593
3,535
7,571
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
ceena hernandez
Ratatoskr
10
4 / 0 / 3
6,288
629
3,359
5,170
1,883
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eiiner
Persephone
7
0 / 6 / 0
4,933
493
866
5,263
1,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 0
5,493
549
5,166
6,482
1,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
HungryAce
Fenrir
8
0 / 2 / 1
4,896
490
1,151
5,596
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SaltSoldier
Cthulhu
7
0 / 2 / 2
4,947
495
3,212
9,970
3,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Sielos
Chaac
11
2 / 1 / 0
5,965
597
6,270
9,591
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dannlaggertz
Achilles
1
2
2
1
L
Persephone
Eiiner
Persephone
0
6
0
0
L
2
3
0
0.67
L
Fenrir
HungryAce
Fenrir
0
2
1
0.25
W
1
0
4
3
L
Cthulhu
SaltSoldier
Cthulhu
0
2
2
0.5
W
8
0
4
10
W
Bakasura
0
2
2
0.5
L
Chaac
Sielos
Chaac
2
1
0
2
W
Ratatoskr
ceena hernandez
Ratatoskr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
16,665
33,362
Taken
36,902
13,380
Mitigated
16,574
11,808
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dannlaggertz
Achilles
5,423
1,036
0
2,035
7,879
4,703
0
117
7,067
4,843
28,601
L
Persephone
Eiiner
Persephone
866
129
0
67
5,263
1,528
966
2,895
2,362
18,310
0
L
5,166
2,418
0
1,588
6,482
1,645
0
966
5,336
0
28,508
L
Fenrir
HungryAce
Fenrir
1,151
130
0
2,405
5,596
2,136
0
1,654
3,942
0
20,144
W
2,474
1,123
0
1,703
4,001
1,064
364
434
3,567
0
24,299
L
Cthulhu
SaltSoldier
Cthulhu
3,212
863
0
2,210
9,970
3,606
0
2,931
6,939
15,623
0
W
11,108
5,023
0
5,581
8,741
3,391
2,066
2,324
6,327
45,678
6,934
W
Bakasura
3,535
2,650
0
1,470
7,571
2,339
448
698
6,873
0
32,251
L
Chaac
Sielos
Chaac
6,270
1,477
0
4,739
9,591
7,659
0
2,656
6,935
0
32,357
W
Ratatoskr
ceena hernandez
Ratatoskr
3,359
603
0
1,019
5,170
1,883
0
505
4,622
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
26,234
339
Minions Killed
228
0
Camps Cleared
0
1,070,532
Distance Traveled
935,854
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,614
661
71
7
0
207,081
0
L
Persephone
4,933
493
36
4
0
169,986
0
L
Medusa
5,493
549
49
5
0
184,399
1
L
Fenrir
4,896
490
42
4
0
187,969
0
W
Neith
5,731
573
45
5
0
197,509
3
L
Cthulhu
4,947
495
33
3
0
192,369
6
W
Sol
7,792
779
89
9
0
184,806
3
W
Bakasura
5,933
593
69
7
0
235,453
3
L
Chaac
5,965
597
68
7
0
201,131
4
W
Ratatoskr
6,288
629
65
7
0
245,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role