Player Matchup

Set
Set
 
Set
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Drome1080p
Sylvanus
Level 10
God Stats
3W - 1L
1,448 SR
Queue Stats
18W - 11L
1,465 Elo+
Solo
Odin
Odin
Martnas
Odin
Level 24
God Stats
2W - 0L
1,896 SR
Queue Stats
13W - 6L
1,682 Elo+
Solo
Nu Wa
Nu Wa
Takeda156
Nu Wa
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
105W - 102L
1,389 Elo+
Solo
Hachiman
Hachiman
WET-Nefarious
Hachiman
Level 25
God Stats
5W - 9L
1,348 SR
Queue Stats
75W - 90L
1,438 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,495 Elo+

VS

Team Averages
Level 16
1,589 SR
1,402 Elo+
Cernunnos
Cernunnos
DujaLegenda
Cernunnos
Level 16
God Stats
0W - 1L
1,767 SR
Queue Stats
33W - 23L
1,508 Elo+
Party 1
Ymir
Ymir
EndBreaker
Ymir
Level 12
God Stats
3W - 1L
1,681 SR
Queue Stats
16W - 8L
1,396 Elo+
Party 1
Bellona
Bellona
LuckyTic
Bellona
Level 25
God Stats
2W - 4L
1,496 SR
Queue Stats
33W - 29L
1,495 Elo+
Solo
He Bo
He Bo
Mandoukos
He Bo
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 94L
1,365 Elo+
Solo
Fenrir
Fenrir
Rodya1800
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
13 / 10 / 23
14,904
1,146
16,525
22,923
16,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Drome1080p
Sylvanus
20
3 / 3 / 35
14,557
1,120
13,648
15,879
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Martnas
Odin
20
13 / 2 / 23
15,605
1,200
21,174
16,675
24,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Takeda156
Nu Wa
20
8 / 9 / 30
13,832
1,064
30,795
17,185
8,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WET-Nefarious
Hachiman
20
13 / 9 / 30
14,427
1,110
34,600
19,687
9,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DujaLegenda
Cernunnos
20
11 / 7 / 17
15,820
1,217
31,251
24,184
9,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 3 / 20
12,670
975
6,092
18,419
23,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LuckyTic
Bellona
20
17 / 15 / 11
16,248
1,250
29,135
33,834
32,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Mandoukos
He Bo
19
5 / 10 / 12
12,851
989
14,047
18,617
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rodya1800
Fenrir
19
0 / 17 / 14
11,823
909
5,018
31,015
19,037
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
107
50
Kills
33
33
Deaths
52
141
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
13
10
23
2.45
W
Sylvanus
Drome1080p
Sylvanus
3
3
35
6.83
L
Cernunnos
DujaLegenda
Cernunnos
11
7
17
2.79
L
0
3
20
3.33
L
Bellona
LuckyTic
Bellona
17
15
11
1.5
L
He Bo
Mandoukos
He Bo
5
10
12
1.1
W
Odin
Martnas
Odin
13
2
23
12.25
L
Fenrir
Rodya1800
Fenrir
0
17
14
0.41
W
Nu Wa
Takeda156
Nu Wa
8
9
30
2.56
W
Hachiman
WET-Nefarious
Hachiman
13
9
30
3.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,742
Damage
85,543
92,349
Taken
126,069
84,917
Mitigated
91,092
14,721
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
16,525
7,877
0
712
22,923
16,746
0
6,226
16,697
0
41,527
W
Sylvanus
Drome1080p
Sylvanus
13,648
2,722
6,548
5,452
15,879
26,548
0
3,492
12,387
16,025
0
L
Cernunnos
DujaLegenda
Cernunnos
31,251
20,537
0
2,996
24,184
9,543
0
7,779
16,405
0
75,137
L
6,092
850
774
1,952
18,419
23,101
0
9,961
8,458
18,015
0
L
Bellona
LuckyTic
Bellona
29,135
10,848
75
1,480
33,834
32,575
0
13,841
19,993
108
54,620
L
He Bo
Mandoukos
He Bo
14,047
1,269
0
1,234
18,617
6,836
0
7,115
11,502
28,906
0
W
Odin
Martnas
Odin
21,174
3,170
0
455
16,675
24,018
0
3,928
12,747
7,147
28,827
L
Fenrir
Rodya1800
Fenrir
5,018
945
0
738
31,015
19,037
0
8,140
22,875
0
31,313
W
Nu Wa
Takeda156
Nu Wa
30,795
9,482
194
592
17,185
8,390
0
3,081
14,104
63,228
0
W
Hachiman
WET-Nefarious
Hachiman
34,600
23,042
0
768
19,687
9,215
0
3,502
16,185
0
46,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,325
Gold Earned
69,412
169
Minions Killed
266
6
Camps Cleared
5
1,155,779
Distance Traveled
1,058,080
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,904
1,146
56
4
5
220,523
2
W
Sylvanus
14,557
1,120
6
0
0
239,642
1
L
Cernunnos
15,820
1,217
115
9
1
233,775
0
L
Ymir
12,670
975
35
3
0
185,270
0
L
Bellona
16,248
1,250
43
3
0
216,568
0
L
He Bo
12,851
989
27
2
1
204,508
1
W
Odin
15,605
1,200
28
2
1
292,981
0
L
Fenrir
11,823
909
46
4
3
217,959
1
W
Nu Wa
13,832
1,064
49
4
0
189,953
0
W
Hachiman
14,427
1,110
30
2
0
212,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role