Player Matchup

Chaac
Chaac
ElCastorete
Chaac
Level 10
God Stats
1W - 3L
1,439 SR
Queue Stats
6W - 5L
1,812 Elo+
Party 1
Thanatos
Thanatos
Fakito16
Thanatos
Level 49
God Stats
3W - 1L
1,969 SR
Queue Stats
38W - 42L
1,470 Elo+
Party 1
Discordia
Discordia
KALBAUGH
Discordia
Level 18
God Stats
1W - 3L
1,636 SR
Queue Stats
22W - 19L
1,383 Elo+
Solo
Danzaburou
Danzaburou
MCLIPSON
Danzaburou
Level 27
God Stats
4W - 9L
1,350 SR
Queue Stats
79W - 74L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
Pepei
Aphrodite
Level 29
God Stats
3W - 6L
1,323 SR
Queue Stats
3W - 6L
1,338 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,502 Elo+

VS

Team Averages
Level 21
1,583 SR
1,475 Elo+
Yemoja
Yemoja
Donutmuncher56
Yemoja
Level 27
God Stats
3W - 1L
1,610 SR
Queue Stats
50W - 56L
1,362 Elo+
Solo
Loki
Loki
Koalafieddd
Loki
Level 10
God Stats
2W - 1L
1,321 SR
Queue Stats
67W - 65L
1,346 Elo+
Solo
Nu Wa
Nu Wa
Mespall
Nu Wa
Level 27
God Stats
16W - 8L
1,661 SR
Queue Stats
76W - 59L
1,723 Elo+
Solo
King Arthur
King Arthur
Nam31ess
King Arthur
Level 18
God Stats
11W - 6L
1,897 SR
Queue Stats
75W - 62L
1,408 Elo+
Solo
Charybdis
Charybdis
Oloxio1
Charybdis
Level 25
God Stats
7W - 9L
1,429 SR
Queue Stats
59W - 53L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,293
521
6,840
11,906
9,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Fakito16
Thanatos
9
3 / 3 / 0
6,435
460
3,425
7,801
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
KALBAUGH
Discordia
10
1 / 4 / 0
6,151
439
3,767
6,919
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MCLIPSON
Danzaburou
11
1 / 4 / 1
6,727
481
4,098
8,952
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Pepei
Aphrodite
9
0 / 2 / 1
5,473
391
951
3,928
2,348
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,421
459
966
4,613
1,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 2
7,299
521
2,974
7,300
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Mespall
Nu Wa
14
6 / 0 / 4
8,899
636
5,213
5,367
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Nam31ess
King Arthur
13
4 / 3 / 2
7,573
541
4,571
9,637
5,618
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Oloxio1
Charybdis
14
3 / 2 / 5
8,703
622
10,298
12,785
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
9
Kills
16
17
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
4
4
0
1
L
Thanatos
Fakito16
Thanatos
3
3
0
1
L
Discordia
KALBAUGH
Discordia
1
4
0
0.25
W
2
3
2
1
L
Danzaburou
MCLIPSON
Danzaburou
1
4
1
0.38
W
Nu Wa
Mespall
Nu Wa
6
0
4
8
W
King Arthur
Nam31ess
King Arthur
4
3
2
1.67
W
Charybdis
Oloxio1
Charybdis
3
2
5
2.75
L
Aphrodite
Pepei
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
24,022
39,506
Taken
39,702
18,520
Mitigated
16,178
16,088
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
966
380
1,155
206
4,613
1,865
0
366
4,247
10,566
0
L
6,840
1,357
0
3,118
11,906
9,233
360
1,370
10,536
7,034
33,326
L
Thanatos
Fakito16
Thanatos
3,425
792
0
5,206
7,801
2,615
0
1,723
6,078
0
31,324
L
Discordia
KALBAUGH
Discordia
3,767
482
0
1,523
6,919
1,635
0
1,271
5,648
35,705
0
W
2,974
722
0
1,664
7,300
2,718
0
1,182
6,118
0
42,398
L
Danzaburou
MCLIPSON
Danzaburou
4,098
2,341
0
2,487
8,952
2,689
0
825
8,127
0
47,767
W
Nu Wa
Mespall
Nu Wa
5,213
1,605
0
2,496
5,367
2,119
0
828
4,539
55,024
7,964
W
King Arthur
Nam31ess
King Arthur
4,571
580
0
1,525
9,637
5,618
44
2,208
7,420
0
32,236
W
Charybdis
Oloxio1
Charybdis
10,298
4,384
0
7,074
12,785
3,858
1,620
1,567
11,146
0
57,164
L
Aphrodite
Pepei
Aphrodite
951
157
1,798
1,956
3,928
2,348
0
975
2,953
8,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
38,895
298
Minions Killed
386
0
Camps Cleared
0
1,205,630
Distance Traveled
1,293,287
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,421
459
17
1
0
256,680
0
L
Chaac
7,293
521
78
6
0
240,465
2
L
Thanatos
6,435
460
60
4
0
263,074
2
L
Discordia
6,151
439
56
4
0
225,635
0
W
Loki
7,299
521
74
5
0
273,194
5
L
Danzaburou
6,727
481
85
6
0
218,919
2
W
Nu Wa
8,899
636
100
7
0
251,449
6
W
King Arthur
7,573
541
74
5
0
280,141
0
W
Charybdis
8,703
622
121
9
0
231,823
3
L
Aphrodite
5,473
391
19
1
0
257,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role